You Absolutely Cannot Have Sharding

11/12/2018 09:07 AMPosted by Ratsmats
With no sharding in classic, we can still get what we each want.

Those who want sharding can go play BFA with all the sharding they could ever want.

Those who want a truer Classic experience can play on the Classic servers at launch without any sharding.

Those who want Classic +, vanilla lite, or EZ mode vanilla without any competition can wait a few days until the initial rush is over to start playing.

Or... Blizzard can proceed as they're planning to and still...

11/12/2018 09:07 AMPosted by Ratsmats
Everyone wins.
Seriously, you people are completely forgetting what sharing was originally made for.

It was introduced on TBC release to alleviate congested starting areas - it worked perfectly, and I have faith that's all it will be used for again for Classic.
11/12/2018 09:39 AMPosted by Natiari
11/12/2018 09:07 AMPosted by Ratsmats
With no sharding in classic, we can still get what we each want.

Those who want sharding can go play BFA with all the sharding they could ever want.

Those who want a truer Classic experience can play on the Classic servers at launch without any sharding.

Those who want Classic +, vanilla lite, or EZ mode vanilla without any competition can wait a few days until the initial rush is over to start playing.

Or... Blizzard can proceed as they're planning to and still...

11/12/2018 09:07 AMPosted by Ratsmats
Everyone wins.


Actually, if Blizzard adds sharding to Classic, in the long run we ALL lose.

Sure, those who have an instant gratification, convenience oriented mindset may think they "win" becuase they don't have to compete for anything, but the truth is that the "Vanilla" experience will be shattered beyond any and all repair due to the damage sharding will do to the community.
11/12/2018 09:53 AMPosted by Ratsmats
Actually, if Blizzard adds sharding to Classic, in the long run we ALL lose.

Sure, those who have an instant gratification, convenience oriented mindset may think they "win" becuase they don't have to compete for anything, but the truth is that the "Vanilla" experience will be shattered beyond any and all repair due to the damage sharding will do to the community.

Hyperbole and fearmongering.
11/12/2018 09:51 AMPosted by Banja
Seriously, you people are completely forgetting what sharing was originally made for.

It was introduced on TBC release to alleviate congested starting areas - it worked perfectly, and I have faith that's all it will be used for again for Classic.


Cool, they can add sharding if/when they release classic TBC
11/12/2018 09:58 AMPosted by Natiari
11/12/2018 09:53 AMPosted by Ratsmats
Actually, if Blizzard adds sharding to Classic, in the long run we ALL lose.

Sure, those who have an instant gratification, convenience oriented mindset may think they "win" becuase they don't have to compete for anything, but the truth is that the "Vanilla" experience will be shattered beyond any and all repair due to the damage sharding will do to the community.

Hyperbole and fearmongering.


The current state of the retail and the retail community (if you can even refer to what retail has as a "commumnity") say otherwise.
11/12/2018 09:51 AMPosted by Banja
It was introduced on TBC release to alleviate congested starting areas
Just stop.

Sharding wasn't in the game until WOD.
If you want sharding then don't play classic, you can keep playing the grind of BFA. But please don't try to come and ruin Classic for us.
11/12/2018 10:01 AMPosted by Bandajo
11/12/2018 09:51 AMPosted by Banja
Seriously, you people are completely forgetting what sharing was originally made for.

It was introduced on TBC release to alleviate congested starting areas - it worked perfectly, and I have faith that's all it will be used for again for Classic.


Cool, they can add sharding if/when they release classic TBC
Ignore that troll. For some reason he's going around trying to create this lie that TBC had sharding, which of course isn't true.
11/12/2018 11:59 AMPosted by Mogar
11/12/2018 10:01 AMPosted by Bandajo
...

Cool, they can add sharding if/when they release classic TBC
Ignore that troll. For some reason he's going around trying to create this lie that TBC had sharding, which of course isn't true.


Wrong.

You're referring to PHASING.

They absolutely sharded on TBC launch, it was a fairly large topic at the time.
11/12/2018 11:50 AMPosted by Lhyme
11/12/2018 09:51 AMPosted by Banja
It was introduced on TBC release to alleviate congested starting areas
Just stop.

Sharding wasn't in the game until WOD.


No, that was PHASING - different mechanic.

Sharding was introduced to combat the massive population they expected in the primary zone(s) in TBC launch. If I remember correctly it lasted about 3 days during peak times.
11/09/2018 06:51 PMPosted by Wurmknight
I know I don't speak for everyone


No, you do. It's obvious that sharding cannot be a thing. Anyone who says sharding is ok is insane.
Again, non of you have solutions for what's going to happen when the sea of players dies down and servers become empty with limited pools to pick and choose from.

At that point, this massive investment going into Vanilla will have gone to waste 3-6months later when the majority if players quit and go back to current exp
11/12/2018 01:57 PMPosted by Sadìst
Again, non of you have solutions for what's going to happen when the sea of players dies down and servers become empty with limited pools to pick and choose from.

At that point, this massive investment going into Vanilla will have gone to waste 3-6months later when the majority if players quit and go back to current exp


But this has nothing to do with the discussion at hand?
11/12/2018 01:57 PMPosted by Sadìst
Again, non of you have solutions for what's going to happen


Split the servers into groups.

Kel Thuzad 1
Kel Thuzad 2
Kel Thuzad 3
Stormrage 1
Stormrage 2
Stormrage 3
Twisting Nether 1
Twisting Nether 2
Twisting Nether 3
etc, etc

Then, after a month or two, depending on how long the initial surge of players last, merge them
Illidan.
Stormrage.
Twisting Nether
Etc, etc.

DUUHHHH it's literally that simple. Make each Server Group share a name database so that duplicate names aren't an issue.
11/12/2018 11:52 AMPosted by Quetazal
If you want sharding then don't play classic, you can keep playing the grind of BFA. But please don't try to come and ruin Classic for us.


lol "the grind of bfa" have you ever played vanilla?

All it ever was, was a grind

And the worst part is how much time was lost in transportation, finding members and farming mats.

40 mins a week gives me the mats needed for a weeks worth of raiding. That doesnt exist for vanilla. Vanilla was a massive grind fest...

The majority of those who want to go back to vanilla didnt raid seriously back then.

Thats the only real reason to return, is to be able to complete the raids you were never able to finish (AQ/Naxx)
11/12/2018 01:59 PMPosted by Sephrinx
11/12/2018 01:57 PMPosted by Sadìst
Again, non of you have solutions for what's going to happen


Split the servers into groups.

Kel Thuzad 1
Kel Thuzad 2
Kel Thuzad 3
Stormrage 1
Stormrage 2
Stormrage 3
Twisting Nether 1
Twisting Nether 2
Twisting Nether 3
etc, etc

Then, after a month or two, depending on how long the initial surge of players last, merge them
Illidan.
Stormrage.
Twisting Nether
Etc, etc.

DUUHHHH it's literally that simple. Make each Server Group share a name database so that duplicate names aren't an issue.


Right so what happens when all of the KT are too low when combined together because everyone is in Stormrage/TW except for Storm3 being low enough to need a merger but cant merge with the other two because then it'd be too big when combined? Do you just pick 2 and !@#$ the third?

So now you say 'well merge Storm3 and KT, and now you have more problems than you initially wanted and could've easily fixed with sharding.

Add in that TN1 and 2 need a merger but are too big when combined or are both heavily alliance favored making the difference a far worse experience for horde players

Again, sharding helps a ton more (and this is me playing since openbeta vanilla)
11/12/2018 01:59 PMPosted by Banja
11/12/2018 01:57 PMPosted by Sadìst
Again, non of you have solutions for what's going to happen when the sea of players dies down and servers become empty with limited pools to pick and choose from.

At that point, this massive investment going into Vanilla will have gone to waste 3-6months later when the majority if players quit and go back to current exp


But this has nothing to do with the discussion at hand?


It has everything to do with the discussion.

The discussion is "take sharding out" and im saying "there are no solutions offered to this problem which is why theyre using sharding in the first place"
11/12/2018 01:29 PMPosted by Banja
11/12/2018 11:50 AMPosted by Lhyme
...Just stop.

Sharding wasn't in the game until WOD.


No, that was PHASING - different mechanic.

Sharding was introduced to combat the massive population they expected in the primary zone(s) in TBC launch. If I remember correctly it lasted about 3 days during peak times.


phasing was introduced in wotlk. The entire DK starting zone was phased.
11/12/2018 01:57 PMPosted by Sadìst
Again, non of you have solutions for what's going to happen when the sea of players dies down and servers become empty with limited pools to pick and choose from.

At that point, this massive investment going into Vanilla will have gone to waste 3-6months later when the majority if players quit and go back to current exp


The biggest problem in my mind is that hundreds of thousands of people are being given a free trial of the game. There needs to be a larger hurdle for current retail subs to take part in the initial launch. I understand why subs are to be shared, and I want all retail players to be able to try classic, but not right at the start.

Giving a one week head start for a small fee or finding some other impediment (a long survey or something) would help stagger the launch population which is the main problem at the moment.