Yeah it seems in Warcraft, none of the universal forces are really good or evil, as the light can be used for evil, the void can be used for good, etc.
The whole thing is just dumb. They went too far into detail and contradicted a lot of things, while making other stuff not make sense and turning it into an obnoxious zealot type thing.
Priests is a funky one because of how shadow is so different from holy/disc. And how often races that have access to gameplay priests dont actually have the varied specs in culture/lore.
Your mommy and daddy give you 10 dollars to open up a lemonade stand. So you go out and you buy cups and you buy lemons and you buy sugar. And now you find out that it only costs you nine dollars. So you have an extra dollar. So you can give that dollar back to mommy and daddy, but guess what? Next summer…
The way I like to describe it is that mages take the science approach, learning the underlying mechanics of various magic phenomena and reproducing it that way, not unlike how an electrical engineer might design a circuit board or microchip to produce a desired result with electricity and silicon.
Shamans on the other hand commune with the elemental spirits and ask them for empowerment.
When it comes to many of the AR combos there isn’t really any hard lore supporting them; just inferences and speculation based on what we’ve seen of them. In the particular case of Lightforged Draenei I have long assumed that the combos available, barring the later inclusion of DKs, were a reflection of the those represented in the units and characters displayed when they were originally introduced in Legion; which of course didn’t include Shaman or Monks.
Now with that said something could be written to justify the inclusion other classes, Shaman included. I highly doubt the apparent zeal the Lightforged have towards the Light would quite prevent them from learning Shamanism; the first Draenei Shaman practiced it as an alternate path to following the Light, but I digress.
In truth it’s all arbitrary when it comes to the ARs. There was barely, if any, strong attempt at justifying them narratively; and while most fit some others seem to very blatantly reinforce my claim.
Presumably lightforged would need to undergo a similar process as Nobundo, who lost his ability to hear the light thanks to fel corruption, in order to hear the elements. The problem there is that this would probably also strip lightforged of the qualities that distinguish them from their host race, making them no different from rolling a normal Draenei shaman with a backstory of losing their lightforged status.
I doubt it would need to be that extreme. While Nobundo found his connection to the elements in such a way we still have normal Draenei, who would still have some meaningful connection to the Light, who can still learn Shamanism.
There’s also the potential for what could arguably be considered a form of Dark Shamanism, wherein Lightforged Shaman could use one power to coerce the other; as pretty much all Lightforged, regardless of class, seems capable of invoking the Light. In such a case there would be no need for the traditional relationship between spirit and caster like what Nodundo formed.
Draenei society was highly against learning the ways of shamanism and had to be strongarmed into accepting it by Velen. He knew that what Nobundo had to teach would be highly beneficial to their race.
Lightforged Draenei didn’t have the same development.
Isn’t that kind of what they are though? I swear Tauren paladins arose as a result of the Tauren seeing Belf paladins and seeing it as them using the Light of the Sun.
That’s not quite correct. Aponi Brightmane and Tahu Sagewind realized that modern druidism was mainly Elune centric, thanks to the night elves, and decided to try harnessing the power of An’she instead.
Thus they went on to become the first Tauren Paladin and Priest respectively.