I’m no game developer but I’d think it’d be easy. There already is a “preparation” buff allowing you to switch talents before the gates open. Make that buff also flip the XP on switch.
D. The guy/team who usually works on this sort of thing is tied up with 8.2 related tasks. 8.2 is a huge overhaul of one of the expansion’s core systems, and they know it has to be just right or BfA finishes sinking. Low level BG problems are probably 30th on their to do list.
Well like I said in the last minute edit, low level BG problems are probably 30th on their to do list. I’m sure 1-29 keep getting replaced with new issues keeping this one on the back burner. I can’t imagine it’s hard since XP on/off is a 1 or 0 flag and the beginning of BG’s triggers different things. Still betting it’s just a workflow issue.
For what it’s worth, in the Q&A they selected a question about the extremely low quality of the leveling experience and talked a bit about that. Not twinks/bg’s or anything PVP, just levelling in particular. This might also complicate a fix.
And there’s at least one oldschool achievement people still use XP Off to get, Herald of the Titans. If it wasn’t for that they could probably just remove the XP Off guy and wash their hands of it.
Despite all the improvements made to the leveling experience. The dynamic leveling system was a very great idea. I wish it would expand upon almost every zone, so you could jump right into any of your favorite zones when making a new guy.
It’s still junk man. The levelling “improvement” was just putting a pig in a dress. It’s tedious, unrewarding, unexciting, and feels like a series of hoops you simply have to jump through for the sake of tradition.
Vanilla was infinitely more rewarding. Every level you got a talent point so each level felt like growth. People used to yell “ding!” when they levelled back then, and recieved congrats.
Yes, I remember people doing those exact things. A piece of gear upgrade actually felt like it made a difference but the questing process seemed to drag out. I know some absolutely love it as they feel it’s half the adventure while others just want to hurry and get 120 ASAP.
They just quit the BG before it ends. The get the deserter but they get no exp. The twink issue is no where near as bad as it was but their are still some that get over it and are finding ways around it,
Dynamic leveling is a good idea, I agree. It doesn’t help the fact that leveling is STALE.
I think part of it has to do with how rediculous the Cataclysm overhauled quests are. I may have been trying out Classic recently, and the coherency of the quests make so much more sense. As an Undead you feel like you and your people are slowly spreading from Tirisfal and expanding outwards. On retail you are spawned in and thrown into a meat grinder suicidal mission by some old Warchief almost immediately.
Though I did enjoy Cata for what it was, you mentioned one of the top 3 things I loved about vanilla… starting as forsaken. With how slow the leveling process was, you got to experience the area for a while to actually appreciate the details, lore and origin. Questing wasn’t so highlighted and encouraged some exploration rather than “go directly to this spot we’ve marked.” That’s not a quest, that’s a task.
So many things were ruined. Ruined unnecessarily. I still cringe every time I level through Darkshire. So much storyline gone, things changed in extremely stupid ways, things nerfed into not mattering, tough npcs made into creampuffs, no lead into Westfall anymore via plot. It’s awful.