XP From Dungeons

02/14/2018 04:32 PMPosted by Petercheese
02/14/2018 04:19 PMPosted by Ornyx
As always, we appreciate your feedback and will continue to keep a close eye on the pacing of the leveling experience in 7.3.5 and beyond.

No, you really won't keep a close eye on anything.

They sure as hell weren't keeping a close eye on the game, otherwise they wouldn't have released it like this.
02/14/2018 04:33 PMPosted by Where
Yeah but you still 'hid' the Dungeon XP nerf from the actual patch notes.

It's your game, your rules. But you don't get to say you want feedback and discourse only to then turn around and say 'nah, screw it, not interested.' There's absolutely no point in ASKING for feedback in the first place.

Irrespective of intent it's coming across as you guys (Probably not you, blue poster) trying to avoid having a discourse with us about things. There's literally no feedback being taken into account and every avenue people have used to level at a speed they feel happy with has been nerfed.

For those who enjoy slow levelling I'm happy for you. But for those of us on our eight, ninth or tenth alt ..well there should be an option for us, too, that isn't like pulling teeth. That was having a friend carry us. That was having heirlooms. That was RAF award. Now those are gone. Now what?

You guys should know better but you keep doing this stuff. People are screaming at you via constant posts about how levelling feels bad for them. There are obviously folk who are enjoying this new system but for those of us who want to make our way through it at good speed Heirlooms and dungeon carries should NOT have been nerfed. All you're doing is building ill will towards yourselves - and for no relatable reason.

02/14/2018 06:42 PMPosted by Iszybella

You have made leveling take too long. You have given enemies too much health. You have slowed the leveling process to a crawl and no one should be getting punished by using exploits to try and get around that. People want to dungeon chain. People want their heirlooms to be strong so they can level quickly. It is the explicit god damn purpose of them - so you can blow through old content. We paid for them. We paid to upgrade them. We want to be able to quickly level. We want to be able to dungeon chain. And we will not be able to dungeon chain - it will not be viable again - until enemy health is reduced and the pointless heirloom nerf is reverted.


The GOOD is that I can quest in any zone I want (within reason) up until certain brackets. I LOVE that I can actually finish Westfall if I want to, or go there at level 50. What I don't like is how long it takes to hit a level. It's too arduous.


You think leveling is slow? How long have you been playing?
09/26/2018 06:17 AMPosted by Anggree
All of you just buy a character boost and shut up. Problem solved.

No thanks.
Have they responded yet?
FIRST, BUMB DE DAH DUMP BUMP, For the love of Gawd Blizz, revert this damn madness!
This needs to keep getting bumped and kept up front we all know this change was made to semi force people to boost even if they genuinely made they change so higher lvl chars dont hand out unintended experience (lol) they simply can't ignore that changes like this are made to increase profits regardless of the bull!@#$ they feed you with to do it they don't want you enjoying the game you already pay a monthly subscribton just show up shut up and play or buy a boost
10/02/2018 03:42 AMPosted by Ramßø
Have they responded yet?
Of course not, that'd be like admitting they made a mistake.
I don't know what to say anymore, everything has been said and there has been so many good ideas in this thread but yet there still has not been any response.

just going to "BUMP" from now on and keep this on the front page.

Bliz you really need to acknowledge this thread.
09/27/2018 10:14 PMPosted by Mankrikswife
09/27/2018 07:48 PMPosted by Scyphoza
I still think this is an issue and i think there are a ton of reasonable fixes posted in this thread please do something about this Blizzard.
There were plenty when 7.3.5 was still in the ptr also. Anything from buffing the xp gains up some, if you use heirlooms, to a tabard that gave you some added xp which I personally liked. Or add wrist, waist, gloves, and boot heirlooms with a modest amount of xp. Options for everyone. Want to take in the scenery, and level at a slow pace, then don't equip looms, and level up using quest reward, and dungeon gear. There was a lot of feedback in plenty of the leveling threads. Yes some were not so great ideas, but for the most part most were really good ones.


I agree, There are more than enough ideas written within the threads to make this game good again; Will they revert back some of the things they implemented to make this game "FUN" again? Only time will tell.
10 days till the sub runs out so thats about it for me i have nothing left to suggest that hasnt been suggested already anyways im not giving them anymore money to be ignored day in and day out maybe if they fix heirlooms and leveling speed back to what it was but i dont think they care about what the playerbase wants considering how long theyve been ignoring this thread now.
Another player leaving; How many will it take before someone responds to this thread? Or is it that you want the game to die?
So let me get this right, and I might be way off base but the gist of this thread is.. leveling is too hard or takes too long so you want the leveling requirements nerfed?

I'm literally shaking my head, lol.

You can get to 120 in a week, easily, and that takes too long?

Why should new players be handed things I had to work for?

THE CONTENT IS ALREADY NERFED!

Do one dungeon and one battleground and.. you level. This some how takes too long for you?

I'm really hoping I missed the point of this thread and that it wasn't about leveling needing to be altered so that it's easier overall, because that is just about the most pathetic thing I've read on these forums, and that's saying something, lol.
10/02/2018 11:21 PMPosted by Kittredge
I'm really hoping I missed the point of this thread and that it wasn't about leveling needing to be altered so that it's easier overall
Yeah you missed it.

10/02/2018 11:21 PMPosted by Kittredge
because that is just about the most pathetic thing I've read on these forums
Goes to your post Hoss.
10/03/2018 01:36 AMPosted by Kegstand
10/02/2018 11:21 PMPosted by Kittredge
I'm really hoping I missed the point of this thread and that it wasn't about leveling needing to be altered so that it's easier overall
Yeah you missed it.

10/02/2018 11:21 PMPosted by Kittredge
because that is just about the most pathetic thing I've read on these forums
Goes to your post Hoss.


Then tell me, what was it about?
10/03/2018 01:38 AMPosted by Kittredge
Then tell me, what was it about?
From my pov since I've been following this thread from the start, it's been about how they should've given us options (and what options) with how we chose to level instead of just dumping the lot of us in the "wade in nostalgia" pit.

Ever since 7.3.5 ptr forums, there have been plenty of people offering suggestions on how to appease both sides of the fence, new players/people wanting longer level times and those of us that enjoyed how leveling was pre-7.3.5.

10/02/2018 11:21 PMPosted by Kittredge
You can get to 120 in a week, easily, and that takes too long?
That'd be close to 8-ish hours a day since on average it's anywhere from 40-60 hours to hit cap. Before it could be done in half the time or faster in some cases.

10/02/2018 11:21 PMPosted by Kittredge
Why should new players be handed things I had to work for?
I don't know why you consider it "work". I also don't see why they wanted to drag out leveling time except to boost metrics/time played.

Tbh it doesn't matter to me if new players level up quicker than what it is now. I've known quite a few people that just want to rush to get to end game w/o paying out the nose for a boost, just to play with friends/guildmates.

If they wanted to use the "to see the story" excuse, they could've done level scaling more akin to GW2 where you could go back to any zone at any level and still earn exp even if you were technically over the level cap of the zone i.e you could be 80 and earning exp for quests in Elwynn/Durotar.

10/02/2018 11:21 PMPosted by Kittredge
THE CONTENT IS ALREADY NERFED!
I'm not sure where you've been Hoss, it hasn't. They "adjusted" exp gains in certain brackets and things still feel out of whack in the 60-80 area when playing a non-monk (exp buff) class.

10/02/2018 11:21 PMPosted by Kittredge
Do one dungeon and one battleground and.. you level. This some how takes too long for you?
The dungeon queue is great for tanks/healers, not so much for dps. Also the BG is only worth it "if" you win.

Once again, just my view.
It's probably been said a million times already but you must look at the reason to why they would prolong leveling; hours played are a prime statistic to investor reports, if you wish to play an alt that can up-to another 60 hours of game-play vs 10 hours that it used to once be.

That in itself suggests to me their will be very little lenient change.
10/03/2018 02:03 AMPosted by Kegstand
10/03/2018 01:38 AMPosted by Kittredge
Then tell me, what was it about?
From my pov since I've been following this thread from the start, it's been about how they should've given us options (and what options) with how we chose to level instead of just dumping the lot of us in the "wade in nostalgia" pit.

Ever since 7.3.5 ptr forums, there have been plenty of people offering suggestions on how to appease both sides of the fence, new players/people wanting longer level times and those of us that enjoyed how leveling was pre-7.3.5.

10/02/2018 11:21 PMPosted by Kittredge
You can get to 120 in a week, easily, and that takes too long?
That'd be close to 8-ish hours a day since on average it's anywhere from 40-60 hours to hit cap. Before it could be done in half the time or faster in some cases.

10/02/2018 11:21 PMPosted by Kittredge
Why should new players be handed things I had to work for?
I don't know why you consider it "work". I also don't see why they wanted to drag out leveling time except to boost metrics/time played.

Tbh it doesn't matter to me if new players level up quicker than what it is now. I've known quite a few people that just want to rush to get to end game w/o paying out the nose for a boost, just to play with friends/guildmates.

If they wanted to use the "to see the story" excuse, they could've done level scaling more akin to GW2 where you could go back to any zone at any level and still earn exp even if you were technically over the level cap of the zone i.e you could be 80 and earning exp for quests in Elwynn/Durotar.

10/02/2018 11:21 PMPosted by Kittredge
THE CONTENT IS ALREADY NERFED!
I'm not sure where you've been Hoss, it hasn't. They "adjusted" exp gains in certain brackets and things still feel out of whack in the 60-80 area when playing a non-monk (exp buff) class.

10/02/2018 11:21 PMPosted by Kittredge
Do one dungeon and one battleground and.. you level. This some how takes too long for you?
The dungeon queue is great for tanks/healers, not so much for dps. Also the BG is only worth it "if" you win.

Once again, just my view.


Fair points all, but while you were writing that you could have leveled up.

The content IS nerfed. In Vanilla 1 quest didn't even equal 1 bar, now you can do about 5-7 quests and level up.

Again, this is too hard for you?

Oh, while you were reading this you could have leveled up again, because it's JUST THAT EASY.
10/03/2018 02:08 AMPosted by Kittredge
Fair points all, but while you were writing that you could have leveled up.
Why? I'm 120 on my druid (new main) and on my horde toon (old main with majority of my rep achieves).

10/03/2018 02:08 AMPosted by Kittredge
The content IS nerfed. In Vanilla 1 quest didn't even equal 1 bar, now you can do about 5-7 quests and level up.
That's great if Vanilla was still the current state of the game. However, that was 14 years ago...

10/03/2018 02:08 AMPosted by Kittredge
Again, this is too hard for you?
Tedious not hard.

10/03/2018 02:08 AMPosted by Kittredge
Oh, while you were reading this you could have leveled up again, because it's JUST THAT EASY.
Once again, I already have two 120's and I leveled up the 4 AR's before BfA dropped. So I'm sorry seeing someone else's perspective is too hard for you.

Although it is nice to see that all you want is to rile someone up. So I'll just wish you a good day/night.
10/03/2018 02:11 AMPosted by Kegstand
10/03/2018 02:08 AMPosted by Kittredge
Fair points all, but while you were writing that you could have leveled up.
Why? I'm 120 on my druid (new main) and on my horde toon (old main with majority of my rep achieves).

10/03/2018 02:08 AMPosted by Kittredge
The content IS nerfed. In Vanilla 1 quest didn't even equal 1 bar, now you can do about 5-7 quests and level up.
That's great if Vanilla was still the current state of the game. However, that was 14 years ago...

10/03/2018 02:08 AMPosted by Kittredge
Again, this is too hard for you?
Tedious not hard.

10/03/2018 02:08 AMPosted by Kittredge
Oh, while you were reading this you could have leveled up again, because it's JUST THAT EASY.
Once again, I already have two 120's and I leveled up the 4 AR's before BfA dropped. So I'm sorry seeing someone else's perspective is too hard for you.


Then you must know that you're complaining about the wrong things. You're suggesting cutting off your legs because you don't want to have to walk because driving exists.

If leveling is tedious then the leveling system needs a revamp, not more shortcuts. Personally I just leveled a new toon, and with the recent changes i found it very nice.

The problem isn't that it's tedious or boring, it's that it was made so easy that you want ease of access to be the norm, and this is an MMO, where things aren't meant to be easy, you do have to work for them, and that isn't a pejorative.

Oh wait let me add a bunch of periods to really drive home my point.....

lol......

Do me a favor, when vanilla comes out, you stay with BfA, and I'll go over there where the leveling is much slower, and things have to be earned. You on the other hand can do your weekly world boss, and your battlefronts for free loot, and maybe you'll feel like you're a special little person for a few moments.

Also, Vanilla isn't the current game, but it is basically the golden standard as to what made the game more enjoyable, so your point doesn't really matter does it?

I'm done, you can sit here bumping this thread that Blizzard has already forgotten about, but I can't stand to see people cry every day and act so pathetic.

BTW you could have leveled again.. because.. it's just that easy..............
10/03/2018 02:20 AMPosted by Kittredge
but I can't stand to see people cry every day and act so pathetic.
Guess you avoid mirrors then. Also thank you for proving my point.

Have a good day/night again.