Sad too see that this is true. I really loved WW in MoP and WoD and played is as my 2nd alt in MoP and was my main through most of WoD.
The monk play style in those expansions felt a lot better, tigers eye brew gave the spec some form of skill cap and high burst, and FoF having the stun was really nice as well.
I would really like to see tigers eye brew back in the monks toolkit, it gives the spec some burst damage outside of the ToD window and makes it feel less like a warrior and more like a monk.
I quite like how windwalker and especially mistweaver play now, so I’m glad that they’re not changing radically or adding a ton of buttons for the sake of buttons.
Yes, if you like very low maintenance, low skill, and unrewarding game play, and button mashing, this iteration of monks would be appealing to you.
I can tell you would like demon hunter as well, very low skill cap, extremely noob friendly, basically 0 difference between the top 1% and the bottom 10%.
almost 0 differences between warrior just different animations and skill icons.
I pretty much quit monk in legion, not only was it turned into a extremely boring warrior button mashing spec, all the skill cap of the class was taken away as well.
AKA some random person could pick up the spec and do just well as you with 2 weeks of practice. Which is a disgusting philosophy of game design. It should be easy to learn, hard to master. Right now monk, and many other classes as well, are extremely easy to learn, and fairly easy to master.
IF you put more work in, you should be significantly better than the rest.
windwalker needs an overhaul. only one other spec feels like a lesser version of another spec (sv hunter vs arms warrior) like windwalker does of havoc
Yeah, there are it feels like maybe 1 or 2 tiers of talents that are just pref and everything else is very set in stone at this point. Really just hoping for a little spice in Shadowlands, nothing crazy.
I’m no expert, but the spec feels like a super clunky havoc DH. So much additional stuff to juggle, like the skill used order, chi-energy, and DH just need to use builder to 50% and use stuff on CD.
I’d be very interested in the spec being made a little smoother, since i am looking to move to monk in SL.
Windwalker playstyle is damn near perfect, I just want less energy starvation. Someone that trained their body into lethal weapons beyond normal means should not get gassed after 4-5 abilities waiting for energy just to do a punch and get gassed again.