Wsg map change in the PTR

Poggies no big rock!

Thank Elune

Go ahead and move that horde cave back and prioritize GYs in AV while you’re at it :+1:t2:

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This please, or at least the grave yards.

Or if you need more empirical testing make which side you start on random for factions for like a week.

It needs more help than WSG or AB for balance.

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I guess with changes this far late in, they are designing for a long-term approach or they are intending at releasing a product at some point with said changes (barring the existing game).

AV is what everybody wants fix for massive physical side differences.

Why work on WSG when AV needs the fix?

Note: “eSport” reasons is not a valid answer.

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For the love of god. Could you try doing this for Alterac Valley?

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if we’re going to fix anything in Alterac Valley it better be all the line of sight stuff. No one likes being casted at through hills, mountains, and the ground where they can never fight back unless they’re a ranged class and have to just accept being free honor.

SPGY ends up being a death trap every game because a wall meant to protect you ends up being your own worst enemy.

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They also need to fix the SFGY respawn on Alliance side so they respawn at SHGY when they die while attempting to take SFGY. That alone would probably make some games more competitive.

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We’ve been asking for av tweaks for nearly a year. As much as I hate it they aint coming. It’ll remain. 98% win rate for horde with 3 hour ques.

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Of the jumps that actually need fixing in WSG, there’s a few safespots that still exist that are relatively easy to get to. One in particular off the top of my head is the roofs of Alliance Portal. I sometimes see people abusing this jump in leveler bgs, and would personally like to see this one fixed. It takes too long to teach an entire team how to get up there, and since it exists very close to the Alliance GY, they will often turtle with most of their team, making it nearly impossible to punish.

Haven’t checked AB yet, but if you could sort out the stables roof safespot situation as well, that would be spectacular.

But you have like a 99% winrate in AV so why would Blizzard alter the maps and confer any additional advantage to one side?

#nOchAngEs

The horde side portal safespot needs to be removed as well, but its much harder to get there, especially compared to alliance portal. If they could patch the “underneath horde base” safespot that would be great too. There’s a lot of safespots that need to be removed, I named the ones that are most commonly abused due to the ease of access to get to.

Alterac has been a garbage battleground since they released the wrong version of it. I’d rather it stay buried if they don’t plan on fixing its multitude of faults. Its also irrelevant to the points I was making earlier.

Two years ago maybe. It’s like a third world country…working one day a week to catch up with the rest of the world. I suffered through a thousand or so of these the last six months, just let a dead horse lie.

PS: fix AV if youre bored, it SUCKS.

Now go fix AV for alliance please.

Make it so cave rez’s aren’t used until no other graveyard is owned.

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Because Blizzard supporting games for long after they’ve released isn’t uncharacteristic of them at all? Ending support for a game often leaves a bad impression that the company no longer cares about the game so they’re just abandoning it.

SC Remastered got an update in July as a prime example.

I like that blizz is trying to fix terrain exploits, how about fixing the line of sight/shooting through terrain in AV.

They ignore AV as it doesnt fit the eSports agenda.

The entire game doesn’t really fit any kind of esports agenda. If they are actually looking at that beyond hosting a fun tournament every couple of months then they are barking up the waaaaaaay wrong tree. I honestly think they have a small number of developers and they have allocated them poorly. AV is something that should have been addressed months ago.

I honestly don’t think this change fits an eSport agenda, if you ask any hardcore PvP player, the vast majority of them are onboard with all the WSG jumps, barring those used for safespotting (which blizzard fixed a while ago).

And from a spectator point of view, watching competent druid players is always very entertaining and watching the execution of high precision tricks is only a positive.