I meant just generally, there are players who do not like the changes made to the game. Some people like to act all entitled about the changes. I feel like the objective posts, talking about what is wrong and all that, while still seeing the game for the value that it has, that is fine. But some people just insult and slander everyone. I do not feel that would help the game or anyone in particular.
I guess i could have worded that better, as it doesn’t really matter whether you are hardcore or not. I was implying that i was in the casual crowd, but it could applied to all the other crowds as well, in terms of the changes either causing you to leave or stay.
i already gave them the answer to this question a million times but the sooky end game raiders qq about it.
the game needs to be more focused on real world rewards and solo content. pvpers got their pvp and their end game rewards. raiders got their raids and end game rewards. and they also have mythic +. and lets face it unless you are in an end game guild and playing on OTHER PEOPLES TIME then you will never get rewarded end game.
well what about the bringing it back like the old days where just hard grinding will get end game rewards? oh your main is done then move on to your alts.
back in bc and wrath and this is what made them really good was the badge of justice system and then the emblem system. where all you needed was YOUR OWN TIME and just a sense of grind. and if you grinded enough you would reward yourself with gear that was just a couple of item levels lower than end game raid gear. sure you couldnt get tier set bonuses or the best of the best trinkets but it was not that far off.
the difference between end game raiders and casuals is that casuals from my experience are more faithful customers. they are not casuals because they are in and out they are casuals because they dont hard core raid or pvp, however they are always right there from beginning of the xpac to the end with no time outs in the sub.
and as far as im concerned these are the people that blizzard really needs to make happy the most!
Yes this 100% it would make it more personal something you could niche and make unique. A guild hall would he awesome. You could all work together to create it. Even better would be if you could then move your own personal house to be around the guild hall. Then you could create a little guild village and maybe get things that have different activities to do. It would be like a private little fun zone that you and your guildies could go to wind down and it would be something we could keep and continue to build on. I would love this very much
there’s not much in there to keep a new player interested.
most of whats left is some weird trace of nostalgia/habit/sticking around with ol’guildies
if i was brand new i think the timegates alone would turn me off.
i’d be coming in thinking the only ethical form of timegating is sheer amount of content - and i’d quickly realize there’s not much content here.
Hopefully the male devs stop getting drunk and doing cubicle crawls and sexually harassing their coworkers while pawing their work to them so we don’t have low quality content with delays.
idk about that, depends how it works and you are not force to do, I get trashed of for not wanting to complete quest for defensive stance cause I want to be fury warrior dps in wow classic, as I was group leader looking for tank and healer for my group
Here I am wondering, is it really a bad thing to have easy tanking? The role himself is pretty daunting and requires a crapton of knowledge, which contribute to the continuous shortage of tanks.
Personally I wouldn’t mind a tank with decent damage, mitigation and fun/brain dead mechanics. The poor turning, lack of interesting mechanics and lack of overall power since BfA sure have made this game feel a lot worse than it is suppose to be.
I agree, sadly Elitst vs casuals in wow is debate that still exist, it is always “IT’S CASUALS FAULT FOR MAKING THE GAME MAKE GARBAGE SINCE CATA” and vice versa, sad indeed as even newer games like Albion Online has same Casuals vs elitists.
You either get git gud or chill and take your time, either way somebody is not satisfied no matter Blizzard tries or not
I think the game needs to scrap the systems and focus more on class talents and new abilities for specs. I also think what made wc3 and wow so appealing was the time period but also the story was simple and easy to get interested in. Wotlk had a massive player base because of the times but also because people wanted to finally face Arthas. The story doesn’t have to be convoluted and weird to be good. It is after all the world of warcraft, we don’t need to be in the land of the dead when there is already a huge world to defend/wage war in. Are the shadowlands zones ugly and bad? Not really but they also don’t feel necessary.
Asmongold, Rich, and other streamers play on different data centers then mine(we cant visit each others data centers until endwalker visit system). There would be no other reason for seeing tons of new players on my server except for new players booming.
That’s because Blizzard keeps deleting content at the end of every patch / expansion.
Palace of the Dead and Heaven on High are evergreen versions of Torghast that are actually fun and actually go forever and you have save files and you can save a group of your friends etc.
Blizzard is going to keep refining Torghast until 9.2.5, and it’s going to become good.
Just in time for them to delete it and start over.
No one gives a crap about earning for a company, they care about the product they are playing. And if that is your measurement for a game then we should have had 3 times over more content then we had with how much money Acti-Blizz has made.