Yep, I’ve been having these issues too. At first it was solved by updating the drivers. It worked for a month, but now the issue is back again. It seems to have a chance to just straight crash the game if I stand in certain things. That’s fine since we aren’t suppose to be standing in things but it’s pretty hard to not stand in something when the MOBS PUT IT UNDER YOU.
I bet it’s the amd drivers. Apparently that was the cause last time so I assume it’s the same crap again. How can the game work FINE for almost 6 months and then just out of the blue after a patch these issues appear? Sounds very fishy to me.
EDIT: I switched to directx 11(from 12) and went to undercity to check. It seems to have fixed THAT issue which I assume was shader related. In dx12 it looked HORRIBLE, like a green, transparent mess(ie you would see the green stuff through the terrain/walls etc).
^ to the top, mine has been doing this since the patch. Found this thread and switched to dx 11. Logging back in to see if ti works. What is funny is mine crashes the once and i am good to go after that.
I’ve noticed crashes on WoW with AMD Radeon Adrenaline 19.1 and 19.2 drivers. Reverting back to older 18.12.3 drivers fixes it for me. Several other people on AMD’s forums have noticed the same issues with the 19.x drivers too.
https: //community. amd. com/thread/235645
(can’t post links so take out the spaces)
Just wanted to let you all know that this is still on our radar. For a little peek behind the curtain, what we did to help track this down was add some more code to track what’s actually happening when the crashes happen. This is giving our engineers a bit more info on what your GPU is doing and why the shader cache is triggering this problem.
We’ll keep providing relevant updates as we can, and thanks for all the reports and the information thus far.
Have been running the latest AMD drivers and DX11 since my last post with no issues. I have seen others reverting to the AMD 18.12.3 drivers to allow DX12 so I’ll be reverting back now. The latest AMD 19.2.3 drivers still don’t even have this and other issues listed under “Known Issues” so I imagine it’ll be a while before a fix is implemented…
This has been happening to me since 8.1 too, I relatively cornered it down to void zones in games. That is, Sanguine pools, any sort of ground effects that are swirlies, last boss of SOTS, reaping green pools etc…
It happens at least once a m+ run and it’s tilting the crap out of me, I just switched to DX11 and I’ll see how it goes, unfortunately i don’t know where I can test this consistently without ruining keys and other people’s time.
System is Ryzen 2700x, 16gb DDR4 3200 gskill CL16
AMD 390x
Taichi x470 mobo
windows 10
Arkthugal here is correct. Anyone running an AMD card and DirectX12 can easily test it by going into the Stromgarde warfront. Engage the mini-boss at the Stables and stand on the fire AoE on the ground. You’ll immediately crash. Switch to DirectX11… No crash.
If possible, would anyone be able to load up the PTR and let me know if the crashing is happening there too? Instructions for setting up a PTR account for World of Warcraft can be found here.