WoW payment model

How is the tokens not allowed to be counted.
It is literally buying an ingame currency that can be traded for progress. It’s no different from buying gems in a mobile game and trading them for boosts.
Apart from that anyway there is the level boost.

Buy an online game. Have to pay a monthly fee to play online. Aren’t all platforms doing this?

They’re in no way loosing money on the subscriptions, they could just drop the box cost straight up and not change the subscription and still make a large amount of money.
This would also possibly mean more consistent story lines if there isn’t a new expansion they have to wrap up the story lines before, they basically had to rush the entire war in bfa because the war couldn’t not be over before the end of the expansion, but if there was no expansions and only new content patches then bam it could continue on even if only as a side story for much longer.

you are not paying blizzard for that progress, and they do not support carries and boosts. they don’t out right ban is, but if you lose that gold in a scam from someone advertising said carry or boost, then you won’t get that gold back.

as for the level boost payment: you have me there. completely forgot about that. wonder what they are going to do with it with SL being so fast with levelling. they really should get rid of it imo, because new players using that and then getting into end game content haven’t learned how to play the class they chose. then again, i don’t really know how to play my class well… but thats beside the fact. and went off topic again.

You and the other guy that responded to me are completely missing my point.

Before I say it in a more clear way let me answer one of your questions. Yes Destiny 2 is on that list and is an RPG.

My point is that WoW does not look appealing to new players. Yes I agree with you, someone who is currently playing WoW and enjoys it for what it is doesn’t care about other games. That’s fine.

The problem is that there is a whole new generation of gamers that want to find something to play. Why should they choose WoW when they can play any game on that list. The games are newer, more popular, easily accessible and free.

When my friend ask me to play a new game the first thing I ask is where do I get it and how much does it cost. Why would anyone give WoW a try when there are a multitude of AMAZING options that are free?

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lol $50 games AAA are closer to $100 after its all said and done and no its cheap entertainment

Wait wait wait wait, are you comparing paying your monthly fees for internet access to… Playing WoRlD of WaRcrAfT?

Okay, getting back on track: there are so many other online game services out there that are reasonably cheaper, or even free to play after purchasing of a product. From nintendo, Steam, Epic, and playstation. All of which offer so much more for a lot less.

(no I never want to go free to play, because activision will likely turn this game into a ‘pay to win’ type system) But $15 isn’t really justifiable when the only new content we get is maybe 3 - 4… some times 5 times an expansion.

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The subscription cost is really cheap though. Even if you only play 10 hours a month that is only $1.50 an hour. Cheaper than taking a bus ride.

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Thanks for clearing that up. I thought it was a more of a PvP game.

Fair enough. Although that may have more to do with the pacing of the game than the payment structure for some people. Possibly a combination of the 2 too. And there are some new players who do find WoW appealing, but you’re right, it’s not huge numbers of them.

You keep saying free but at least some of those games you do have to buy the game even if there is no sub. So, is it the subscription part that you have an issue with? Or is the sub ok if they include the expansions for free?

Mind you, I’m not trying to change anyone’s mind; I’m just curious. I personally am ok with the current model just because I can think of worse models :slight_smile: FFXIV and ESO (optional sub which some people do) have similar models but far worse stores/microtransactions.

Would it be nice if we didn’t have to pay for new expansions? Sure. But I don’t know what the cost of the expansions helps to pay for or if it helps to keep the number of microtransactions down. A lot, if not all, of the games you mentioned as well as other new, flashier games have a ton of microtransactions in them, far more than WoW has ever had. People complain about the store now. Could you imagine what it would be like if they greatly expanded it? :joy:

This has been an interesting topic even if it probably went in a direction the OP didn’t intend :slight_smile:

And let’s say you go out to eat ONE time a week and spend $40. Over one year, that’s $2,080. And that’s just for maybe an hour ONE day a week, which is 52 hours a year. But WoW you can play up to 24/7 for that single sub.

You really haven’t thought this through very well. But if you want free entertainment, go to the movies… OOPS… better stay home and watch videos … oops… that’s a streaming service or purchasing the videos. What on earth do you do that is cheaper than WoW?

However if you don’t play WoW enough to account for the 50 cents a day, then maybe you should just curl up on your chair and get some sleep.

edit I think we need to eat out less. I had no idea how much we were spending dining out.

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Actually, no its not. It just reinforces how pointless leveling is the current iteration of the game, besides simply “getting there”. The fact that you can pay and “jump in” represents the actual pointlessness of leveling. Whatever deep class knowledge you might pick up leveling a toon you can equally get leveling the last 10 levels, and running a dungeon or two.

All of the “work” done to level is reduced to nothing outside of the level itself, and maybe what little rep you got on the way. The gear is gone, and there is usually “starting gear” available for anyone that wants some cheap greens to bootstrap to the current expansion.

In terms of end game play, leveling offers pretty much nothing to the whole experience.

And what, pray tell is the solution here? Drop the subs reduce expansions price?

Cool, now the WoW Shop really has P2W options because blizz will force to to buy stuff back. Need to pay to unlock bag space, unlock dungeon and raids. The list could go on at the greed they could pull.

It would be way worse off.

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it certainly is on the high end of money grabbing, the xpacs should be free to justify the sub cost.

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The boost is still there. At least if you click on the store on the character select screen in game, it takes you to where you see the boost for $60.

how is that, exactly?

Move to Europe and play on NA.

Now you can’t buy boosts.

You’re welcome.

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Yeah theyre a corrupt company

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Well, Blizzard is a big company. Outside of development, there’s server maintenance, not to mention all the employees they have to pay. So unless you think the sub cost alone can pay for all that.

I do, not only that but it only fluctuates based on the quality of their xpacs, so theres an incentive to make good ones to keep the subs.

Good for you. may the force be with you. oh oops…