WoW is an elitist mess

It’s absolutely the case. You don’t see those classes doing high keys because of the stigma placed on them, so people don’t invite them. Hence the point of the thread.

In reality, Survival hunters can do +15 keys and probably clear most if not all of mythic CN at this point. You just don’t see them because 1) no one plays them (because of stigma) and 2) the community has a bad perception issue, thinks specs are unviable, and then don’t invite them based on patchwerk-style sims.

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I’m not being defensive. Requesting that someone back up their outlandish claim that elitism is preventing them from enjoying the most accessible MMO in the history of MMOs is a pretty simple request.

Request that the devs track this behavior somehow and report back to me with some data. I’ll be waiting.

So there is OP for that. Again, you are looking for an answer from the wrong person.

You’re taking this far too personally I think. I’m not attacking you, I’m requesting something to support the idea that you are defending.

Yes, from OP, not me, me saying I agree with what he said doesn’t put it on me to give you something/fact lol. It’s on him since he put forth his take.

Just checked warcraftlogs and there are 100s of parses in mythic for every single spec in the game same with keys. So

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Welp, here we go.

Finding a gem in a 10 ton bag of needles is hard.

Guilds tend to be nicer because there is a more personal connection between everyone there. I noticed while pugging I will tend to pick guild members who que up just because they are guild members. its nice.

^^^

Its hard not to notice this sometimes. Experience is a good way to show that someone is an expert, but its draining for newer players. Its like a giant ankle weight because you will never be “as good as the older player.”

This exact condescending attitude towards criticism of the wider community is real funny. People tend to project when they are criticized.

I wasn’t really referring to this, more so of the “Remove X convivence” (Such as LFR) crowd. That exact instance you mentioned does look like a troll, but its not hard to go into a thread and see someone going “Oh, you only did this? Opinion invalidated.”
Which, of course, someone did that in this thread. Naturally.

That is not what he is referring to and you know it. He is talking about say, inviting an Arcane or a Fire mage. Attempting to put words in his mouth is wack. In other words,

The problem has just worsened these past few years. Add discontent from BfA to a community which was already teetering on the edge of being bad and you get what we have in Shadowlands.

My point was that it has more then the average game. All games have elitisim, however I have noticed that WoW seems to have it more then others. As you say,

That infection should be cured, but for it to be cured, the community first needs to understand that it exists.

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This is another good example of what this thread is trying to illustrate

Are you really going to tell me that Survival hunters have it just as easy to find groups as literally any other spec in the game?

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They wouldn’t share it anyway since they exhibit the same toxic traits. Arrogance and self-importance.

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I agree there are toxic elitists and casuals, however I highly disagree casual players are more toxic. Going off of my experience, others and the nature of the two types of gameplay, elotuest players take toxicity to way more insane levels.

The most toxicity I see coming from casual players is just in RP.

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Actually, he was specifically complaining about ranged vs melee, which are separate roles.

His examples were that people want Elemental instead of Enhance, and people want MM or BM instead of Survival.

And that’s because ranged & melee are separate. They even get targeted by different mechanics in many fights.

I was responding to what he actually said. YOU are the one putting words in his mouth.

No and that is blizzard’s fault for making them a melee class that brings very little to the table. The reaction from the community is to rightfully take other melee classes over survival hunters. Talk to the developers.

100x agree.

I don’t use it for that at all.

I use it like player housing. I love going back at holiday time for decorations.

Yes, some use it for min max purposes and will drop it the minute there is a more efficient way to progress, for long time mmoRPG players, it keeps the RPG in WoW, just like the other things I mentioned.

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I mean… at this point, wouldn’t you invite a survival hunter to your group just because you actually saw one? It’s like a unicorn.

“OMG! It’s a SV Hunter!”
“No WAY!”
“WAY! Look, an IO that matches yours!”
“Holy Fel! Invite them; I have to see it to believe it!”

Disclaimer: We have an SV Hunter - he’s awesome and handy. ~.^

Damn, this quote right here really resonates because it can be taken into real life situations as well.

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Some people don’t understand that it isn’t the responsibility of the community to make WoW better for them than the developers intend for it to be for their style of play.

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Well no, I wasn’t ‘complaining’ lol and it doesn’t matter. You are completely missing what I’m saying.

I’m saying when it comes down to it, any spec can clear the content you’re doing. I’m not saying you should stack your DPS with ALL ranged or ALL melee, you either know that (again) and are arguing in bad faith, or you completely miss the point. If you say “hey we need one more ranged DPS” and you invite the Affliction warlock over the Arcane mage on the basis alone that arcane is the “perceived weaker spec” then you are being elitist. This is the point I’m illustrating and again, you are either arguing in bad faith, or completely miss the point.

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Rightfully? Why is it right? I play with a Survival hunter that dumps on everyone and we clear the content we want to do without a problem.

“just talk to the developers” lmao

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As part of a mix, sure. A team trying to do Mythic Xymox with all melee is going to run into phenomenal problems, both with running seeds or even with spawning and clearing traps. Unless they’re mostly Unholy DK’s, which would require its own form of stacking.

A lopsided group is always a bad idea. People are eager for ranged because (a) you want twice as much range as melee, and (b) there are WAY MORE melee players than ranged. So not only does the player pool run contrary to what is actually needed, but the enormous ocean of unwanted melee players are climbing on top of each other trying to get in.

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