boomkins? you mean oomkins
Caused by Blizzard creating a competitive culture as opposed to a co-operative one.
Itâs sad.
Youâre not wrong, but thatâs beside the point. Mythic+ is fostering this elitist culture just as much as raid difficulties that require you to min-max to the fullest just to have a shot at completion.
Sweaty people and toxic people are two different things. Thereâs tons of sweaty people who are perfectly nice. But they donât want to waste time wiping because thereâs a lazy guy sandbagging in the group.
Thereâs also toxic sweaty people of course, but thereâs tons of toxic casuals too. I find âcasualsâ to generally be more toxic when things go bad, because theyâre usually blaming their mistakes on others. I put casuals in quotes because true casuals arenât worried about doing high keys and donât post here. Itâs the âcasualsâ aka whiners who think theyâre better than they are that usually generate toxicity.
Thereâs nothing wrong with having a competitive culture, the problem is the underlying systems in that culture that direct it toward being toxic. The loot drought, the barriers put in place by outside sources within the game and TERRIBLE balancing issues to name a few. You can cooperate and be competitive, it just skews toward a toxic community when only a few can compete out of the many.
Xmogs, pets and mounts are forever!
Honestly, look at this. In WoD, MOST hated the garrisons. I would hazard a bet most players have been back to their garrison more recently than they have used any piece of gear from that expansionâŠ
The garrison was an amazing long term project that some still use to this day while the road gear (other than for transmog) was throw away, DEâd or sold long ago
And yet, you are are still arguing against the initial claim of the entire thread: WoW is an elitist mess. Really? NO reason to attempt something without needing to brainlessly do it??
You kind of prove this by saying âYeah you can bring good players and clear it, but why do this when you can bring the best players and steamroll it?â Like I said earlier, you can do this and itâs fine, but donât argue you arenât being elitist afterward lmao.
Dude Iâm done, what youâre saying is false, every class and spec is viable in plus 15s and heroic raiding, we have a survival hunter in my raid group and he does great.
Min maxing is nothing new and plenty of people enjoy that play style.
And if you wanna do higher end content then yea you need to know how to play ur class and the dungeons/raid mechs this is nothing new.
You guys keep complaining about all these horrible boogy men elitist at higher end but the place I see the most elitist is normal raids and keys 4-9.
Ya know what I expect from players in mythic keys⊠being able to play their class and how to do mechs.
Ya know what I expect from players in any fornlm of queable content and mythic zeros âŠabsolutely nothing.
If that makes me a elitist so be it
So you have a problem with the people who have a problem with how blizz made the game even though they told them it would be this.
Itâs typical online behavior at this point. Every online multiplayer game is rife with it and will likely only get worse.
Nah, it only makes you an elitist if you are forming a group to push a +9 key and you outright decline, say, a survival hunter for a windwalker monk without taking into account actual player skill and/or accomplishment because of the stigma placed on the former.
And even if you are one, thatâs fine. Iâm not saying being an elitist is a good or bad thing, thatâs for others to decide. But some people in this thread like to tell you âIâm not an elitist, I just only invite specs that are perceived as OP and people that have AOTC for my +8 key.â
This is really the core of the problem. He doesnât like the system set in place by the developers and is lashing out at people that are more savvy at playing the game than he is.
Iâm about as casual as it gets these days hell I havenât even picked a covenant in SL and I probably wont before I take another break. I fully acknowledge that if I wanted to get my foot in the door for raiding it would be incredibly easy though. There isnât a MMO in which end game is more accessible than World of Warcraft.
I barely hit 60 on my shammy and within a day was given an invite to a guild that is doing normal raids, was being asked what my ILVL was and if I wanted to join the raid after making it clear to the guild I was uber casual.
The opportunity to raid is basically showered over you these days.
Timers exist so yes, it is important to do the maximum amount of dps, not just âgood enoughâ.
CC is integral in M+ a lot of the time.
I donât need a thesis on your experience, this was enough to make it crystal clear you have no experience with the content being discussed.
Only because of daily gates on soulbound tradeskill items like hexweave.
Not sure why you were flag-bombed OP lol, I was expecting some blown-out angry rant but you are pointing out your experiences and I agree with your opinions. WoW though has brought out a mentality in a lot of itâs players that would take a long time to alleviate/fix.
Before I came back last year I was playing during WOTLK and the most elitist thing the game had back then was GearScore, but it wasnât enforced. All you had to do back then was PvP, raids w/ normal/heroic difficulty, and do 5 man dungeons with the group finders.
Specs were just specs. There were literally PvP specs and PvE specs. We just accepted that as a fact. There was no Twitch, discord, or anything like that then either. Guilds just parked on Ventrilo and TeamSpeak and did their thing. Classes were compared, but so many classes were mandatory to the raid that dps/heal charts really didnât matter much at all. There werenât charts or tiers of âS/A/B/C/Dâ classes because people played what they wanted.
Modern WoW is knee deep in a cycle now. iLvl is the new gear score and the game literally shows this to you when you examine people, create your own groups, etc.
Classes are tiered and discriminated against. Not all specs are viable anymore and youâre basically locked into playing one spec for your class due to the way itemization, covenants, and legendaries work.
Class homogenization is what caused the problem because they took away all the unique group/raid buff elements of just about every spec away. You can compare most melee together and theyâre basically the same. I remember when you needed a Ret Paladin, Feral Druid, and Enhancement Shaman in your melee groups.
Obsession with charts and sims is a new thing as well. Also, adding things like Mythic raiding which only like 1% of the population can complete, and M+ (which has timers) just amplifies the problem.
Absent of observable facts anecdotes are great and all but they really donât prove anything. If you want to solve this I suggest asking the developers to collect and then share the data on elitism in WoW.
Typical example. Nice.
But those exclusive mounts and transmogs gated around ranked arena. : / I want those but gotta put in the hours it takes to get to that level and skill, which takes away from farming other things for the collection journal.
Doubt theyâd get âdataâ on peoplesâ behaviour.