WoW Housing: It’s Only Neighborly

Will there be a pantry for all cooking supplies and food?

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You’d still have neighbors, just no visitors.

For cross-faction guilds, those additional instances better have the option to be either Horde or Alliance.

Can I be horde but have an alliance plot? Missed that part if it was there.

Couple questions here.

  1. If my guild gets a neighborhood, is it tied to the guild’s original faction? Eg, my guild started horde, but we have a lot of alliance members now that it’s cross faction. How will that work with the neighborhoods? Will our neighborhood be a mix of horde and alliance buildings, or will the alliance players be forced to use horde buildings? Or maybe they just can’t use the neighborhood altogether?

  2. Please tell me you’re planning on more exteriors. The whole horde/alliance exterior wouldn’t be an issue if we could all choose an exterior that suited our choice or race. I want a tauren hut, and I won’t shut up about it until I get a tauren hut. :stuck_out_tongue:

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Your account can have 1 house in either the Alliance or Stormwind themed neighborhoods each. So, 2 houses total. Any character on your account can use either house.

So, you could have your Orc, Tauren, Troll, etc… walking through a slice of Elwynn/Duskwood/Westfall if you wanted to. At least, that’s what seems to be the case so far. There’s been no mention of races being locked to a specific neighborhood.

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How would this Horde/Alliance situation work with cross faction guilds? And could this limitless size that guilds have be applied to communities as well? It’d be great to be able to group with communities. Some folks like myself have single-player guilds for character-wide storage and I don’t think that choice should inhibit the social aspect of neighborhoods.

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I’ve enjoyed the housing in every game it’s been offered. It’s successful if it’s meshed well with the rest of the game, ie furniture/crafting patterns dropping from the dungeons, PvP, raids, M+ that you’re already doing. That plus utilizing old content as a way to farm new things is always going to be a fun endeavor for the creative person or collector.

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Right?
I much much much rather we get that ability than being able to share blueprints. We all know they are just gonna be sold inside a paywall patreon anyway. We should avoid that and support player-driven economical solutions instead.
It might even be a taste of old social WoW again, you know. “Did you get your house decorated by -Cool Housing Designer Player-?”.

Obviously nothing is stopping them from having both, but having a separate trade channel for housing designing specifically is crucial.

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I think neighborhoods are a big mistake and nothing in this article made me feel better about them. Competing for plots, seemingly coercive group content, cul de sacs- I mean the fantasy of player housing is being somewhat diluted here by mimicking real life too much… When I want a player house in an MMO I want my own instance with my own stuff in a cool location that I can sandbox in. That is really fundamentally it.

Blizzard’s ambition here to make it almost like a core gameplay loop and one that overemphasizes social features just does not appeal to anything I’ve ever wanted from player housing. Adding all these extra features and layers just feels so cumbersome and technically unnecessary and the idea of having to “progress a neighborhood” or interact with player housing politics in any way just feels off base. The more activities you add into player housing as well the more you risk further emptying the open world. This cannot be allowed to happen. Player should still need to get/do 99% of activities outside of a housing instance. There should not be interactive hubs of any kind in player housing imo.

Don’t know at this point if this neighborhood thing will end up good or bad or how it will be iterated or what, but at this point it just feels so unnecessarily complicated and a classic example of Blizzard devs trying to take the own unique spin on a familiar concept way too far when in reality what people might want is much simpler.

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The orc houses look awful. More like a fortress than an actual house. /sigh.

Sweet!! Always been horde but I do love the Alliance aesthetic, especially SW. Hopefully it will be that way.

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To create (and maintain) a Private Neighborhood, there’s a minimum number of players (not characters) who must be in the Guild or Charter as well as (eventually) a minimum number of players who must live in the Neighborhood. This is due to technical concerns around server and database performance as Neighborhoods are significantly more complicated than a simple instance.

Welp, so much for being able to create a private neighborhood and have it all to myself.

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I think you can still do that. Just don’t do the endeavors. Others will and they’ll reap the rewards, you may also. Idk how it works but you may still get some stuff even if you don’t do it.

Technically… I guess you could just create 5(or how ever many the min is) free accounts that all has chars below level 20 to still get that private zone, hah.

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My main concern is how we’re gonna be able to, if at all, stylize the exterior appearance of our houses. How big, small or wide. Or, are we stuck with a fixed appearance and a selection of premade choices?

If there’s one thing I’d enjoy just as much as structuring my interior, it’s structuring the exterior as well.

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Oh yeah no, I don’t doubt that HOUSING specifically is going to be good Evergreen content we’ll be going back and messing with our houses for years to come. Endeavors, specifically though, do not feel conducive to that as paired content.

It’s a proposed monthly progression loop that furniture and “House Level” and who knows what other things are going to be stuck behind. On the face of it, I can get that’s no different than anything like running a raid for a specific piece of gear, but on a playability factor it feels more constricting. Like having to wait two weeks until the Darkshore Warfront is up so you can run it for that one specific piece of Night Elf themed gear. Oh wait, nobody’s doing Warfronts anymore because I came a year later? Oh, this specific piece only drops from Heroic and you need a full group to do that? Oh, nobody is making or signing up for any groups? Well, I guess I’m just screwed then.

Which really doesn’t solve the underlying issues with this type of content. If there’s 50 people or if there’s 10 people, or if there’s 1. Assuming it works somewhat like the Trading Post and the Adventurer’s Journal for doing activities and earning currency, it’s still this Buzzword-FOMO feeling task to do. Where, yeah, ah man I really want that Val’sharah table it goes perfect with the room I’m making where do I get that? Oh, the Val’Sharah Endeavor? That happened 3 months ago? Hey does anyone have a private neighborhood up with Val’sharah up that I can move to? Man 3 years later and nobody is doing the Val’sharah Endeavor anymore now I’ve gotta grind this out all by myself. My Neighborhood has 50 people they just don’t engage with the content anymore can I find a smaller one maybe?

It does not look fun, for how the average WoW player engages with content.

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I don’t mind the “renown” track, but decor limit should absolutely NOT be part of that in any capacity. Either have a large set number limit or no limit at all.
By no means should we have to unlock how many things we can spawn at any given time.

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This is a freaking Monkey’s Paw. We wished for player housing and yeah we got it. Along with a freaking HOA.

Unacceptable, Blizzard.

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Chances are that exterior customization is going to be incredibly minimal to avoid the possibility of sensitive eyes being offended by someone’s “creatively” shaped walls or garden.