Welcome changes for warrior but since you are changing PVP modifiers that are different from PVE, specially the nerfs.
Defensive Stance needs to be reverted to 20%/20% or even better, 10%/20% as the PVE tooltip, in any case you are not only losing 10% damage now, but also not being in Battle/Berserker stance bonus.
Arms warriors feel like anything but Warriors. Squishy as hell
Fixed an issue where some players were not correctly receiving the Shadowlands Season 4 Shrouded Hero title and achievement.
Classes
Death Knight
Blood
Fixed an issue where Leeching Strike was not healing as intended.
Priest
Fixed an issue causing Shadowfiend to not grant Mana for Holy and Discipline specializations.
Creatures and NPCs
Cauldronbearer Blakor’s Molten Pour effect reduced to 1 minute.
Dungeons and Raids
Shadowlands dungeons now properly appear in the Dungeon Finder during the Shadowlands Timewalking Campaign.
The Nokhud Offensive
Granyth
Fixed an issue that could cause the Dragonkiller Lances to fire twice.
Fixed an issue where casting Mind Control or Dominate Mind on Nokhud Saboteurs would cause them to become unresponsive.
Teera and Maruuk
Fixed an issue causing the Ancestors’ Treasure Trove awarded after the encounter ends to sometimes not be lootable.
Balakar Khan
Fixed an issue where Rending Strike was being cast during Phase 2.
Items and Rewards
Seltherex in Valdrakken now sells Honor gear. This gear is currently upgradable to rank 3 (item level 353) and will be able to be upgraded to rank 5 when Season 1 begins.
Fixed an issue where uncommon bind-on-equip items in dungeons were incorrectly appearing as rare quality.
Yellow War Ottuk and Yellow Scouting Ottuk now correctly display in the Mount Journal.
Addressed several weapons that were dealing less damage than intended.
Shadowlands Season 4 Tokens of Merit have been reduced to poor quality and will still sell for 500 gold.
Professions
Fixed multiple issues that caused Find Minerals and Find Herbs to behave erratically on the Dragon Isles.
Fixed an issue where the Frozen Writ weapon enchant effect was not correctly triggering.
Fixed an issue where the Sophic Writ weapon enchant effect was triggering too frequently.
Fixed an issue where you could skin some enemies that were not intended to be skinned.
Quests
The Waking Shores
Fixed an issue where “Dragon Glyphs and You” could not be completed.
Fixed an issue where Bothersome Bees would sometimes attack players while invisible during “Leave Bee Alone.”
Fixed an issue where players could not interact with Majordomo Selistra to complete “Proto-Fight.”"
Fixed an issue where there were no visible points of interest map indicators for “Rapid Fire Plans.”"
Fixed an issue where killing enemies while riding Osoria during “Hands Off Operation” would not provide credit for the quest.
Ohn’ahran Plains
Fixed an issue where the spear and bow quest items were not dropping for “The Nokhud Offensive: Founders Keepers.”"
Thaldraszus
Fixed an issue where the point of interest map indicators were not updating correctly for “Eyes and Ears” and “Nowhere to Hide.”"
Fixed an issue where faction changing could send you to the incorrect starting area during “Feels Like the First Time.”
Fixed an issue where “The Flow of Time” would not progress on clients using non-English languages.
Is there going to be any communication to the player base regarding the state of the launch currently? Many of us are unable to log in, and if you do log in, it takes 30-60 seconds to do anything (quests, loot enemies, fishing, etc.) - we are basically waiting for the servers to catch up with themselves. Why are we at the 9th expansion, and still experiencing the same issues? Why are we 18 years deep and somehow cannot at least communicate with the player base the issue at hand? The lack of communication allows the player base to infer their own assumptions as to why the game is in the state that it is. Like wtf is going on?
Is this just being kept hush hush because better servers means more money spent by the company which means less money for CEO’s/Execs? Why are we going in a circle doing the same thing over and over again? Is this going to happen on the next expansion, if there is one? This just keeps happening and everyone excuses it rather than address the actual issue.
It would have been easier to say “We’re pushing out a patch that does nothing to address any of the problems currently afflicting the game and we aren’t going to have any timely conversations with you about it.”
Congratulations on making Battlefield 2042’s launch look competent.
look, man. all i wanna know, is when am i gonna be able to buy shadowlands pvp ensembles and arsenals with my saved-up marks of honor. wowhead says they were added in patch 10.0.2.46658, but the pvp brokers don’t have them, available. they should’ve been available the day dragonflight launched
It blows my mind how a ton of people are barely able to play, meanwhile my server: Moon Guard, a straight up massive UNIT of a server has been legit perfect since before launch. I guess all these servers aren’t created equal or something.
Spot on my dude! Yes please Blizzard please address this issue 9th expac in. TBH, I havnt experienced this time delay until now for this expansion. to loot kill enemies and fish. Its very annoying and frustrating at the same time.
Fixed an issue where Bronze Timelock requirements listed the incorrect achievement.
Fixed an issue where Possessive Hornswog was not granting credit towards Adventurer of The Waking Shores.
Adventure Mode
Fixed an issue where players in Adventure Mode were unable to use the portal to Valdrakken until they completed the campaign in the Azure Span.
Classes
Fixed an issue that caused Cleanse Toxins, Purify Disease, and Detox (Windwalker/Brewmaster Monk) to not go on cooldown correctly.
Death Knight
Blood
Fixed an issue with Tightening Grasp granting 10% increased damage instead of the intended 5%.
Frost
Fixed an issue where Avalanche would not always deal damage when Howling Blast consumes Rime.
Demon Hunter
Vengeance
Fixed an issue that caused Spirit Bomb to apply an additional application of Frailty to the Demon Hunter’s current target, regardless of distance.
Druid
Balance
Fixed an issue where Starlord could not reach 3 stacks.
Guardian
Fixed an issue where Tireless Pursuit would not be applied after leaving Travel Form.
Paladin
Fixed an issue causing Sanctified Ground to incorrectly persist.
Warlock
Demonology
Fixed an issue where Guillotine could be cast without a Felguard active.
Fixed an issue where Wrathguard was not correctly applying Infernal Command.
Dungeons and Raids
The Azure Vault
Conjured Lasher’s Mystic Vapors periodic damage reduced by 50%.
Halls of Infusion
Primal Tsunami
Fixed an issue that could cause the boss to not be lootable if defeated right when the intermission begins.
Items and Rewards
Fixed an issue where the leather Renown transmog set was available to all specializations.
Dragonriding mount items can now be safely destroyed as characters who have completed the quests that grant these items will learn the mount upon relogging in.
Fixed an issue that sometimes caused players to not earn credit for the Dragonriding Glyph at Scalecracker Peak.
Fixed an issue where Expedition Scout’s Pack was spawning below the terrain in the Waking Shores.
Player versus Player
Fixed an issue that caused NPCs in level 61-70 battlegrounds to have more health and deal more damage than intended.
Classes
Mage
Fixed an issue where Frost Bomb could have incorrect targeting.
War Mode
Fixed an issue where War Mode world quests were awarding players incorrect gear for their proficiency.
Solo Shuffle
Resolved an issue that prevented characters from interacting with a Warlock’s Demonic Gateway in subsequent rounds.
Quests
Fixed an issue where climbing world quests were not awarding the correct amount of reputation.
The Priest Class Hall mount quest “The Sunken Vault” is functional again, but in a diminished state. Players can complete the quest, but the NPC will offer little commentary and the enemies no resistance. The quest will return to its original state in a future patch.
The Azure Span
Fixed an issue where players were unable to craft a Fishing Net for “Iskaaran Fishing Net” if it was abandoned.
Ohn’ahran Plains
“Orientation: Maruukai” now correctly shares quest credit with all group members.
Fixed an issue where Hypoxicron was landing mid-air during “Proto Problems.”
Being in stealth will no longer cause issues during “Reign of the Ram.”
Fixed an issue where the Raging Torrent boss was not scaling properly during “Trial of the Flood.”
Fixed an issue where the bonus quest was not appearing for the rare enemy, Ronsak the Decimator.
Thaldraszus
Fixed an issue where Pandaren, Troll, and Undead characters are sometimes unable to progress in “Feels Like the First Time.”
South Hold Guardians will no longer continue to give out their signets after “Remember the Fallen” is completed.
The Scythid prowling the Chittering Caverns will no longer only be encountered at level 70 for the quest “Scythid Gloomhunter.”
Reputation
Cobalt Assembly
Lowered the drop chance for Cobalt Assembly reputation across all enemies.
User Interface and Accessibility
Fixed an issue where saved Edit Mode layouts could disappear.
Because it was something that was a fun little grind that rewarded you with some player power. It must be a slog in reality. Its outdoor content. You must be sick of the content and not even want to log on anymore before it can be rewarding.