There actually IS an option to “use classic UI” (or something similar… I don’t recall the exact wording) in the settings.
However, all it seems to do is move your health bar and target bar to the upper left corners. I think maybe a bit more effort by Blizzard in making the template would have helped.
so now they do no damage and can be mowed down by every melee train in the game doing 2x their damage. made dragonflight a very easy choice for me to pass on. still no changes to the op dk/dh crazy damage while being immune to casters half the time. you can do better but until then im out
dude the lock was purely a raid boss in pvp specificaly afflic so yeah they needed to bring that nerf on that shield and well you can always self heal like no tomorrow
Funny, you think your class needs to be the top damage in the game while having the top defense/survivability also. Bahahaha.
That goes purely agaisnt the devs current pvp design. Look at Hunters: high dmg low defenses. Boomkin: high dmg low defenses. UH dk: High defenses, lower but consistent dmg. Etc. Etc.
Then there was warlock: Broken high dmg broken high defenses.
The PVP lost the rhythm long ago, the classes should not have so much CC, and so much healing, they have everything they should never have, breaking roots, silences, stuns, etc, that generated this (?), simple, imbalance, now it is no longer like the old school where you needed to use your head to play with your class, it became mediocre.
Seriously? Main thing new UI does is move your health bar and abilities closer to center so you can watch them while also tracking fight. Much easier than when abilities and health bar were on opposite sides of screen. You should give it a try; you might learn to like it!
Is there any plan for a hotfix on Back From the Beyond before it is removed? There are multiple threads here on the forums with 100+, 200+ responses, with people missing quests for Abominable Lives that haven’t been available for over a month now. For whatever reason the decision was made to include the Necrolords full Meta achievement when all other covenants required a secular achievement. There is only a single reset left for players to get what they’re missing when they’ve already completed 20+ quests… are players really going to be screwed over because the decision was made to have these quests spawn randomly each week?