WoW Hotfixes -- Updated June 28

Take a look at today’s hotfixes and the changes coming to Sanguine Depths with this week’s scheduled maintenance.

APRIL 19, 2021

Dungeons and Raids

  • Sanguine Depths
    • [With regional restarts] Dark Acolyte’s Dark Bolt cast time increased to 2 seconds (was 1.5 seconds).
    • [With regional restarts] Chamber Sentinel’s Craggy Fracture damage reduced by 20%, is cast less frequently, and now targets fewer players.
    • [With regional restarts] Za’rali’s Shining Radiance now removes all bleed effects, including Severing Slice and Grievous (Affix). The tooltip will be updated in a future patch to reflect this change.
    • [With regional restarts] Fixed an issue where Sinfall Boon’s buff increased from killing non-combat creatures.
    • Grand Proctor Beryllia
      • Fixed an issue that caused Endless Torment to be cast multiple times in a row.
    • General Kaal
      • [With regional restarts] Reduced the periodic damage of Wicked Gash by 33%.
  • Spires of Ascension
    • Devos
      • Fixed an issue where throwing a spear at Devos would fail to register a hit when it looked like it should.

Thank you for the news, Linxy. The Devos target zone update should help with some issues I’ve heard folks have had with her, and maybe prevent having to wait until she’s static to throw spear.

A good start. I believe it would be wise to do similar to quaking in S2 of SL.

I’ve made this suggestion before, and am unsure if I’ll even be playing in S2, but yeah…

Pretty nice! I just thought I was a terrible healer on Grand Protector Beryllia when I did it last week. It’s probably true that I’m a terrible healer but now I feel less bad about it. :laughing:

You still refuse to nerf the worst boss in the game, Grand Protector Beryllia. Get on it.

Here are today’s hotfixes :relaxed:

APRIL 22, 2021

Dungeons and Raids

  • Castle Nathria
    • Deplina’s Bottled Anima is now recorded in the combat log.
  • Sanguine Depths
    • Infused Quill-feather now grant a stack of Sinfall Boon when defeated near an Anima Cage.

Player versus Player

  • Warrior
    • Arms
      • War Banner (PvP Talent) will no longer interrupt party members’ channeled casts.

WoW Classic

  • The Chronoboon Displacer can now suspend and restore all of Sayge’s Dark Fortunes.
  • Fixed an issue where the Eye of the Dead trinket on-use effect was being consumed by helpful spells, such as Mark of the Wild and Prayer of Fortitude.




Can we get some super cool Hotfix post for this week? Like rogues get 99% buff modifier and if you get M Sire to P3 he falls over and dies? Or just something cool

1 Like

Hey everyone! Here are today’s hotfixes.

MAY 4, 2021


  • Monk
    • Mistweaver
      • Fixed an issue that caused Renewing Mist to incorrectly reset the Mistweaver’s swing timer.
  • Rogue
    • Assassination
      • Fixed an issue that allowed Mutilated Flesh applied by Doomblade (Runecarving Power) to be parried by enemies.

Items and Rewards

  • Players who do not correctly receive a Mythic Keystone from the Great Vault may now request one from Ta’hsup in the Hall of Holding in Oribos.

Rogue is in there! Not quite what you’re requesting… but it’s something! :yum:


Hotfix update!

MAY 5, 2021


  • Hunter
    • Fixed an issue with interrupt effects and Scare Beast while Aspect of the Turtle is active.

Dungeons and Raids

  • Castle Nathria
    • Sire Denathrius
      • Fixed an issue that caused Painful Memories to damage pets and guardians.

Player versus Player

  • The rating requirement to earn progress for the Rated PvP seasonal mount has been lowered to 1000 (was 1400).

probably the best change ever.


Will the item level cap for conduits be going up in 9.1? Or will the cap remain 226?

Here’s the hotfixes. :slight_smile: Have a nice weekend everyone!

MAY 7, 2021

Dungeons and Raids

  • Castle Nathria
    • Lady Inerva Darkvein
      • [With regional restarts] Health reduced by 10% on Mythic difficulty.
      • [With regional restarts] Conjured Manifestation and Harnessed Specter health reduced by 10% on Mythic difficulty.
      • [With regional restarts] Fixed an issue where Concentrated Anima and Shared Suffering could choose a player currently affected by Forgeborne Reveries (Necrolord Soulbind).
  • Spires of Ascension
    • Kin-Tara
      • Fixed an issue where she would sometimes choose to fly out of the area and reset the encounter.
1 Like

Didn’t realize Inerva was an issue, wish devs gave context to the changes.


Why is Inerva getting more nerfs, but no nerfs to the worst encounter ever put into the game(Stone Legion)?

Edit: This honestly shows how out of touch the developers are with the game lol.

1 Like

SLG was already nerfed.

It’s still poorly designed, getted 1 shot by pure rng is some stupid stuff.

Sire hasn’t been nerfed yet, it could use one, tired of wiping on it for farm.

Why Inerva when guilds are having more troubles with Council, Stone Legion Generals and Denathrius?

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So was Inerva lol.

More or less them trying make the game as bad as possible so the next xpac is an improvement and will make players keep staying around thereafter. It is just a marketing scheme. It has been for years.