Bring back the s1 catalyst, seeing as it’s still s1 and we’re still getting vault rewards, maybe?
I mean, whats the point of changing the catalyst when we can’t even use it yet anyway…?
Bring back the s1 catalyst, seeing as it’s still s1 and we’re still getting vault rewards, maybe?
I mean, whats the point of changing the catalyst when we can’t even use it yet anyway…?
Any fixes incoming for guild permissions from 5 years ago, or adding the /guildroster command back you took out with 10.1?
for some reason it taking AGES to login and idk why
Yo, when you gonna fix the enemy health bar issue in pvp?!
Is this just the verification of reverting an unintentional error on Mythic difficulty? If so, why have the words “on all difficulties” been included? I saw that a post previously included Normal and heroic modes as also getting unintentionally buffed as well. Thanks in advance!
May 4, 2023
Classes
Items and Rewards
Professions
Quests
System
Good fixes.
Mass Invisibility is randomly breaking without being damaged or taking an action, seems to also break when you walk within 40 yards of an enemy player.
Could we also get clarification on whether or not the new Honor gear is supposed to be available this week or next week? Drakebreaker gear was updated but not Honor.
PLEASE, where is the daggers for rogue in bloody token vendor?
Bump. Really annoyed about this.
I can’t tell if it’s an oversight or just a **** move.
Was this really a necessary design choice? It sucks to have 2 stacks then the debuff just disappears with seemingly no reason.
can we get a demo bug fix that doesnt result in damage nerfs every hotfix…
…so you want to punish the people who just spent 1-2 hours seeking out hard to find buffs, rather than just make the treasure lootable by everyone with the buff.
What is wrong with the warcraft devs lately? You should be encouraging players to work together, not encouraging them to be selfish.
You need to remove this from the “Treasures of Zaralek Caverns” achievement if this is the intended design of the treasure.
Just spent over an hour fighting other players for these orbs and when I finally managed to get 3 stacks, I found out the cache had already been taken by someone else. What a waste of time. Not even in a fun way, just a complete waste of time that left me pissed off. I shouldn’t have to be RACING other players only to find out that I can’t even click on the cache once I get 3 stacks because someone did it 5 minutes faster than me. Horrible, horrible design.
V good thank you for the continued support for WW and particularly our ST issues. Don’t forget the aura buff later today for the final tuning before raid release, minimum 3% to negate the 3% nerf you did preemptively in 10.0 but ideally 8-10% <3
Bless
Naming it the Seething Cache is highly appropriate cause I have done nothing but seethe trying to get this stupid mount. It is so damn frustrating trying to get these orbs and making it to the cache before another players does it.
God, please change this.
When will demo locks stop eating substantial nerfs thru hotfixed bugs? Its on thing that its a bug and needs to be fixed, but it does not seem considered in the balance factor of 10.1 and all the nerfs received there as well, these are now just piling on over the last few weeks. It really does seem that every hotfix included nerfs to demo now. This hotfix for clarity nerfs tyrant damage by 20% on a target effected by the dreadstalkers debuff…not a small number.
Hey all! Here are today’s hotfixes.
Achievements
Classes
Developers’ notes: Earlier this week, we changed Embellishments so that they did not scale with class talents, abilities, and set bonuses. We’ve decided to revert that change, and we’re now making updates to class abilities that unintentionally boosted the damage of non-class effects such as Embellishments and trinkets.
Demon Hunter
Druid
Warlock
Dragonriding and Mounts
Items and Rewards
Player versus Player
Trading Post
Quests
I’m glad you are fixing the issues with the game that affect the masses. Can you also please include Windwalker Monks with class balance? Why is there such a strong resistance from the developers to improve Windwalker monks so we are not obsolete with single target.
Okay
All well and good but how about also releasing regular flight so those players who for one reason or another can’t deal with dragon gliding can once again play the game.