WoW Hotfixes - Updated July 13

this is what you chose? you could have made the class good but decided to do this? better luck next season, or next xpack

Dam they nerfed feral quick lol.

Literally the button is there for us to use since you want to force GCD logic. What an asisinine micromanagement nerf. Literally who cares if Wrath is powerful duing a Lunar Eclipse. It’s the Wrath of the Moon if you ask me. Ridiculous. Stop bullying Balance Druids.

Get rid of Eclipse so we are always casting the optimal spell in all scenarios.

At this point I’m surprised they don’t have 1 button for both spells that changes based on the phase we are in.

Mount seated stance bug is still an issue. Appears to be only affect DF mounts now.

Hey all! Here are today’s hotfixes.

May 9, 2023


  • Dracthyr wearing the Scarlet Crusade tabard can now speak to the Scarlet Quartermaster in the Darkmoon Faire.


  • Priest
    • Fixed an issue causing Halo and Divine Star to appear in the incorrect Spellbook.
    • Discipline
      • Fixed an issue causing Halo and Divine Star to not convert to Shadow spells when casting Shadow Covenant.
    • Shadow
      • Resolved an issue causing Void Lashers spawned by Idol of C’Thun to stop attacking after their initial target dies.
  • Shaman
    • Elemental
      • Fixed an issue causing Spirit Walk to cancel Ghost Wolf form for Elemental Shaman.

Dungeons and Raids

  • Aberrus, the Shadowed Crucible
    • Fixed an issue that allowed players to reset The Forgotten Experiments encounter unintentionally.
  • Brackenhide Hollow
    • Fixed an issue that caused Chief Softpaw not to spawn.
  • Halls of Infusion
    • Gulping Goliath
      • Fixed an issue that caused the visual for Cave In to not properly display.
  • Seat of the Triumvirate
    • Fixed an issue blocking progress in the dungeon if Viceroy Nezhar is instantly slain.
  • Mythic+
    • Affixes
      • Raging no longer applies to lieutenant level creatures.
        • Developer’s notes: Enemies that are +1 level above others are no longer affected by the Raging affix. Since they’re typically already immune to Crowd Control, the Raging effect would be redundant in these cases and reduce clarity of which enemy to dispel.
    • Freehold
      • Harlan Sweete
        • Harlan Sweete’s Swiftwind Saber no longer hits pets.

Items and Rewards

  • The Highland Drake: Embodiment of the Hellforged dragonriding manuscript now has a very low chance to drop from Sarkareth on LFR, Normal, and Heroic raid difficulties. Mythic raiders will always receive two manuscripts per Sarkareth kill until the end of the expansion.

Enemies and NPCs

  • Suffusion Camp
    • Fixed an issue where Fyrakk was more vulnerable than intended.
    • Reduced how often Fyrakk threatens to burn players.

Player versus Player

  • Hired Kithguard in Loamm have been training with Brullo the Strong and are now a more serious deterrent to PvP inside of town.
  • Classes
    • Druid
      • Feral
        • Wild Attunement now highlights Rip, Ferocious Bite, and Maim when active.
        • Fixed an issue that caused Wild Attunement to sometimes not cast Feral Frenzy if used at max melee range.


  • Fixed an issue that prevented players from being able to complete the legacy quest “Call of the Raven Mother.”
  • Zaralek Cavern
    • Players will now keep the Protection of the Ebon Flight buff during “Know Thy Enemy” even if “Legends of the Zaqali” is completed beforehand
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Well, I guess this will keep people happy that the customization will be accessible through LFR albeit low drop rate.

There is a bug right now to craft the Undulating Sporecloak, we cant craft it, there is an error with the crafting screen.

  • Reduced how often Fyrakk threatens to burn players.

Awwww…no fun!

Just saying this would be a cool idea for all future mythic raid mounts or customizations.

Another horribly balanced PvP season. I think the development team must be trolling at this point. Do they read forums?

First time I’ve ever seen Blizzard specifically destroy a mandatory trinket for a specialization that requries it to keep up with other dps specs. Unholy has almost no utility or raid buffs so decent damage is required.

I think the biggest problem is going to be compensation for the damage loss. Let’s face it, unholy DK damage is absolutely abysmal outside of their 3 min. bursts and the puzzle box helped that burst damage a lot, which in the end put unholy middle"ish" of the pack.

It’s an identical situation with hunters and the Raz bow, they nerfed it but compensated the spec because of it. Which I thought Blizzard would never do.

So of course they nerf unholy’s mandatory puzzle box trinket but gave no compensation to unholy.

lmk when they fix neltharions lair

Hey all! Here are today’s hotfixes.

May 10, 2023


  • The Family Battler of Zaralek Cavern achievement now properly awards the pet Gerald. Additionally, Gerald has been flagged as “unique” and “not cageable,” as is normal for achievement-awarded pets. For players who already have the achievement and did not get the pet, we are working on a separate fix to make sure they get their pet reward.
  • Fixed an issue where defeating Kazzara, the Hellforged wouldn’t complete the criteria for the Heroic: Aberrus, the Shadowed Crucible achievement.


  • Evoker
    • Devastation
      • Imminent Destruction is no longer dispellable.
  • Paladin
    • Holy
      • Fixed an issue that caused Resplendent Light to not transfers its healing to Beacon of Light targets.
    • Retribution
      • The swing timer for Crusading Strikes should no longer be reset by other abilities.
  • Warrior
    • Fixed an issue where Bloodthirst would not appropriately deal damage when chained via Whirlwind if at least 1 target was immune.


  • Freehold
    • Fixed an issue where multiple spells could target pets.
    • Harlan Sweete
      • Fixed an issue that caused the bleed effect of Harlan Sweete’s Whirling Dagger to not properly bounce between targets while under the effects of Loaded Dice: All Hands!

Enemies and NPCs

  • Suffusion Camp
    • Everburning Keys will now drop from Suffusion Mold bosses until the player has 3 or has looted the Secured Shipment for the week.

Items and Rewards

  • Removed pop-up notification that appeared when party/raid members earn Shadowflame Crest Fragments. Players will still see the notification for their own Fragments.
  • Fixed an issue where Beacon to the Beyond, Enduring Dreadplate, Djaruun, and Ward of Faceless Ire would not reset their cooldowns upon ending an encounter.
  • Void-Touched Curios from Sarkareth are no longer unique.

Player versus Player

  • Classes
    • Monk
      • Resolved an issue that could cause Stormspirit Strikes (PvP Talent) to deal more damage than intended to targets.


  • Fixed an issue where looting a Secured Shipment could prevent “Aiding the Accord: Suffusion Camp” from being completed.
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LMK when the game isn’t bad. I’ll come back.

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Know what would be the best hotfix ever and go a long way in repairing player trust and bringing back more players by releasing regular flying alongside dragon flying.

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Once again just wanting to remind you that Windwalker spec exists and some communication from the developers regarding the very obvious dissatisfaction the Wind Walker community has expressed would be nice.

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no plans to fix guild UI permissions or restore /guildroster functionality? Just gonna fire the guy from 5 years ago and hope everyone who wants this fixed quits?

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Hey all! Here are today’s hotfixes.

May 11, 2023


  • Paladin
    • Holy
      • Fixed an issue causing Light’s Hammer to damage too frequently with the 4-Set equipped.
      • Holy Prism and Light’s Hammer now grant a shield when cast with Fading Light’s Blessing of Dusk.
    • Retribution
      • Fixed an issue that prevented Hammer of Wrath from correctly striking additional enemies when Heartfire Sentinel’s Authority 4-Set is equipped.
  • Priest
    • Holy
      • Fixed an issue where Inspired Word would be granted without having the Holy 4-Set bonus.
  • Rogue
    • Fixed an issue that prevented Nightstalker’s damage bonus from applying in its intended circumstances.

Dungeons and Raids

  • Aberrus, the Shadowed Crucible
    • Amalgamation Chamber
      • After a soft reset, the door from Amalgamation Chamber to Experiments of Dracthyr will now properly open if you have defeated the Amalgamation.
      • Adjusted the damage of Umbral Detonation and Blistering Twilight to scale appropriately with group size on Normal and Heroic Difficulties.
    • Scalecommander Sarkareth
      • Adjusted the damage of Echoing Howl to scale appropriately with group size.
        • Developers’ notes: We discovered an issue that was causing the total damage Echoing Howl was doing to all players was scaling too high in larger raid sizes and too low in smaller raid sizes. This change works to even out the damage and make the difficulty more consistent across all raid sizes.
  • Mythic+
    • Developers’ notes: We have been closely monitoring live data and player feedback since the launch of Dragonflight season 2. Based on this, we’ve made a number of targeted adjustments to outlier bosses as well as reduced some of the timers that we feel better reflect the difficulty of certain dungeons.

    • The time to complete The Underrot has been reduced to 30 minutes (was 32 minutes).

    • The time to complete Freehold has been reduced to 30 minutes (was 31 minutes).

    • The time to complete Uldaman: Legacy of Tyr has been reduced to 35 minutes (was 38 minutes).

    • Brackenhide Hollow

      • Decatriarch Wratheye
        • Decaying Strength will be cast more consistently.
        • Decaying Strength now only increases Physical damage done.
        • Decaystrike can be cast while moving.
        • Decaystrike absorbs 30% less healing.
        • Rotburst Totem health reduced by 25%.
        • Withering Rot damage reduced by 20%.
        • Withering Rot reduces damage done by 2% per stack (was 5%).
      • Treemouth
        • Consume absorbs 25% less damage.
    • Freehold

      • Alliance characters trying to access Kul Tiras to enter Freehold should no longer be teleported back to Stormwind.
    • Halls of Infusion

      • Fixed an issue that allowed Containment Apparatus’ Containment Beam to target pets.
    • Neltharion’s Lair

      • Naraxas
        • Toxic Retch damage reduced by 30%.
        • Hurling Rocks damage reduced by 20%.
      • Dargrul the Underking
        • Increased the cast time of Magma Wave to 2.5 seconds (was .25 seconds).
        • Lava Geysers now persist for 60 seconds (Was infinite).
        • Flame Gout occurs every 3 seconds (was 2.5 seconds).
    • Vortex Pinnacle

      • Slipstreams that spawn after defeating Ertan and Altairus now grant players 100% movement speed until enter entering combat.
      • Altairus
        • Biting Cold damage reduced by 25%.

Enemies and NPCs

  • Fixed an issue where Primal Nightflames could stop players from eating at Suffusion Camps just by looking at them.

Items and Rewards

  • Fixed an issue where stacks from Neltharion’s Call to Dominance would reset at the start and end of Mythic+ encounters.
  • Fixed an issue where Voice of the Silent Star stacks would be canceled immediately upon entering or leaving combat through Mythic+ dungeons.

Player versus Player

  • Battlegrounds
    • Ashran
      • Resolved an issue with capturing the Risen Spirits during events in Ashran.
    • Classes
      • Hunter
        • Marksmanship
          • Aimed Shot should no longer rarely deal half damage in PvP situations.
      • Warlock
        • Demonology
          • Eye of the Observer from Call Observer can now only trigger a Laserbeam once per second per enemy.


  • Crafting orders for Undulating Sporecloak should now be viewable and completable.


  • During the cave dive “Successful Interventions” Mr. Sunflower will be far more welcoming.
  • Cast Off Shells in the world quest “Shell Corporation” should now only be lootable by the player who feeds a Redolent Whelk a Succulent Looking Deepcap.


  • Horrific Visions
    • Fixed an issue where Sanity was being drained too quickly in Horrific Visions.

Wrath of the Lich King Classic

  • Sara will now receive a message on Vezax’s death that forces her to spawn immediately.
    • Developers’ notes: This should prevent the issue that a few rocket boot equipped players experience where it’s currently possible, if you run fast enough into Yogg’s room after Vezax’s death, that you start the encounter before Sara has spawned and results in a Yogg fight that can’t progress past phase 1. Thanks speedrunners!
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Is that really necessary? It’s YOUR bug afterall.