WoW Hotfixes - Updated July 13

So the fyrakk event os still broken and the third boss in uldaman still applies a 9999999999999999999999 bleed tick.


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Any chance we could get Primalist Gems to be BoE instead of BoP now that they no longer use Primal Chaos (a BoP reagent)?

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Hey guys. WW exists. I know that comes as a shock to you guys as you seem to think mw and brm are the only specs, but maybe give it some attention?

“our developers think”
BS… I really don’t think you have any developers anymore. I can’t believe I’m looking forward to Microsoft saving WoW. Lot of sitting around sniffing something is going on at activision right now.


Wyrmrest Accord would like to have a word about this.

Hey all! Here are today’s hotfixes.

May 16, 2023


  • Dragonflight Season 2 Master can again be completed by reaching 2000 Mythic+ score.
  • Fixed an issue where players were not getting credit for Still Standing in Fire despite dying to Ire of Fyrakk.

Dungeons and Raids

  • Mythic+
    • Halls of Infusion
      • Falling through the pipes of the Auxiliary Drainage increases movement and swim speed by 200% until entering combat.
    • Neltharion’s Lair
      • Ularogg
        • Fixed an issue that caused Falling Debris to strike players multiple times.
    • Neltharus
      • Warlord Sargha
        • Reduced the total number of Dragon Eruptions during Magma Shield.
        • Warlord Sargha no longer generates energy while under the effects of Backdraft.
    • Uldaman: Legacy of Tyr
      • Bromach
        • Shocking Quake damage reduced by 20%.
      • Sentinel Talondras
        • Earthen Shards prefers not to target the same player with consecutive casts.
    • Vortex Pinnacle
      • Slipstreams that spawn after defeating Ertan and Altairus now grant players 100% movement speed until enter entering combat.
      • Altairus
        • Biting Cold damage reduced by 25%.
        • Twisting Winds damage reduced by 25%.


  • Mining/Herbalism
    • Fixed a bug that caused Zaralek Glowdust and Zaralek Glowbur to not propagate while mounted.


  • Fixed an issue where Fyrakk would not appear during Fyrakk Assaults despite the Fyrakk’s Fury bar being full.
  • Fixed an issue which could cause players in the to not get credit for killing Captain Reykal during “Researchers Under Fire.”

How about those guild UI permissions from 5 years ago?

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Fix the All the Terrain Snail…It’s the second time we got this bug quest, just disable it…*1cbf8jo*_ga*MTE2NTk3MDc1Mi4xNjc1Mjc5ODQ4*_ga_VYKNV7C0S3*MTY4NDI4ODY1NC4zMDkuMS4xNjg0Mjg5NDQwLjQ1LjAuMA

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Seconding the All Terrain Snail comment. It’s been a known issue for almost a week, and now this is the second time it’s shown up and been completely broken.

If it can’t be fixed please remove it from the rotation.


Exactly, just remove it from rotation…I was waiting for today´s hotfix just like 4 days ago when a Blue responded to EU forums and nothing…


Can we please fix the entangling issue on the last boss, where you get stunned for 5 seconds because we can’t move at all when being placed in the gauntlet

Wait wait wait… no mention in hotfixes of the 376/379 gear req changing from 60 to 70?

ignite needs to be hotfixed immediately

Hey all! Here are today’s hotfixes.

May 17, 2023


  • The achievement Slow and Steady Wins the Race now correctly checks to see if you actually purchased treats for the racer that won before awarding credit.
  • Fixed an issue where Obsidian Aspectral Earthstone would not be rewarded upon completing Dragonflight Season 2 Hero.


  • Evoker
    • Devastation
      • Fixed an issue causing Pyre to fail to deal damage if the target moved out of line of sight after the spell was cast.
  • Paladin
    • Protection
      • Fixed an issue where Gift of the Golden Val’kyr would not correctly extend the duration of Guardian of Ancient Kings when overridden by Glyph of the Queen.
      • Removed the increase to auto-attack range from Crusader’s Reprieve for Protection only.
        • Developers’ notes: This was causing clarity issues with stationary bosses, where a player might be able to attack the boss while the boss thought the player was out of range.
  • Warlock
    • Demonology
      • Fixed an issue where Imp Gang Bosses would not spawn on Magmorax’s platform.
    • Destruction
      • Fixed an issue where Channel Demonfire would not be usable after being resurrected before Immolate expires.

Dungeons and Raids

  • Aberrus, the Shadowed Crucible
    • Colossal Draconic Golem no longer has a visible ‘True Sight’ aura but retains its ability to detect invisible units.
    • Echo of Neltharion
      • Fixed an issue where players could get stuck with Sundered Reality during phase 3 of the encounter.
  • Mythic+
    • Brackenhide Hollow

      • Fixed an issue that caused Shoot used by Rotbow Gnolls to inflict more damage than intended.
      • Gutshot
        • Fixed an issue that could cause the encounter to reset if Gutshot wasn’t attacked for long periods of time.
    • Halls of Infusion

      • Fixed an issue where Khajin the Unyielding’s Hailstorm, Gulping Goliath’s Overpowering Croak, and Primal Tsunami’s Tempest’s Fury could target player pets.
    • Neltharion’s Lair

      • Fixed an issue where Dargrul’s Crystal Spikes could target player pets.
    • Neltharus

      • Fixed an issue where Forgemaster Gorek’s Forgestorm, Forgemaster Gorek’s Blazing Eruption, Forgemaster Gorek’s Blazing Hammer, and Magmatusk’s Magma Eruption could target player pets.
      • Qalashi Warden should no longer using Blazing Slash simultaneously.
    • The Underrot

      • Fixed an issue where Crawmaw the Infested’s Tantrum, Sporecaller Zancha’s Festering Harvest, Living Rot’s Foul Sludge, and Blood Tick’s Blood Burst could target player pets.
    • Vortex Pinnacle

      • Fixed an issue where Minister of Air’s Overload Grounding Field could target player pets.

Items and Rewards

  • Ashkandur, Fall of the Brotherhood now sheathes closer to the center of the player’s back.
  • After logging out and back in, off-hand items will now correctly count towards a character/account’s peak (used to determine the threshold for upgrade discounts) on off-hand items (including shields) for Paladins and Shaman.

Player versus Player

  • Classes
    • Mage
      • Fire
        • Fixed a bug that caused Ignite to deal increased damage when spread while using the Glass Cannon PvP Talent.


  • Reputation gains from Zaralek Cavern will now be correctly boosted by the Sign of the Emissary from the ongoing World Quest event.
  • “I Need… a Tailor” will no longer consume all Vibrant Wildercloth Bolts in a player’s inventory on turn-in.
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? no hot fix for enhance and sub rogues doing unhealable damage?

boomy as well?

Should look at Chargath pet interactions also.

Preetty sure the dragon strike targeting the imp is not intended and im almost 100% certain this is what caused the gounding spears to fail to cast.

holy crap good thing I didn’t have my stack of 1000 R3 vibrant wildercloth in my inventory when I turn in the 75 R2’s… I would have been suing you

They didn’t take 3s, mine are still there in my bag. However, the couple 2s over the 75 or whatever it was are gone.

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Are they refunding the consumed Vibrant Wildercloth Bolts via the in game mail to all effected players, or should we raise a ticket to have them reimbursed?