WoW Hotfixes - Updated August 8

Hotfixes

AUGUST 8, 2022

Classes

  • Hunter
    • Survival
      • [With realm restarts] (4) Set Bonus: Mad Bombardier damage bonus has been reduced to 50% (was 70%).
      • [With realm restarts] Mongoose Bite damage increased by 20%. This change does not apply to PvP.
      • [With realm restarts] Raptor Strike damage increased by 20%. This change does not apply to PvP.
      • [With realm restarts] Serpent Sting damage increased by 20%. This change does not apply to PvP.
      • [With realm restarts] Kill Command damage increased by 20%. This change does not apply to PvP.
      • [With realm restarts] Fixed an issue where Raptor Strike was dealing less damage than intended while Aspect of the Eagle was active.
        • Developers’ note: The Survival Hunter Mad Bombardier 4-piece set bonus is still causing Survival Hunters to over perform in multi-target situations. We’re lowering the effectiveness of the 4-piece bonus while also increasing the damage of your single target abilities to offset this loss of damage against a single target.
  • Warlock
    • Destruction
      • [With realm restarts] Rain of Fire damage reduced by 20%.
      • [With realm restarts] Infernal’s Immolation Aura reduced by 20%.
        • Developers’ note: We’re still seeing Destruction excel in multi-target situations. We’re applying additional changes here to stabilize their throughput when scaling with high target counts.

Dungeons and Raids

  • Mythic+
    • Fixed an issue that caused listed Grimrail Depot and Iron Docks keystones to not appear in the Group Finder UI when searching by keystone level.
    • Affixes
      • Shrouded
        • [With realm restarts] Zul’gamux now casts Blood Barrier less often.
        • [With realm restarts] Zul’gamux has found a new location to hide in Return to Karazhan: Upper.
    • Grimrail Depot
      • [With realm restarts] Grom’kar Far Seer’s Storm Shield can now be purged.
      • [With realm restarts] Grom’kar Cinderseer will no longer cast Lava Wreath.
      • Railmaster Rocketspark
        • [With realm restarts] Borka the Brute’s Mad Dash damage reduced by 30%.
      • Skylord Tovra
        • [With realm restarts] Thunderous Breath initial damage reduced by 25%.
    • Iron Docks
      • Fleshrender Nok’gar
        • [With realm restarts] Dreadfang’s Shredding Swipes should no longer hit players multiple times.
      • Oshir
        • [With realm restarts] Feeding Frenzy now requires Oshir to suffer 5% damage to be interrupted (was 8%).
      • Skulloc
        • [With realm restarts] Skulloc’s melee damage reduced by 15%.
        • [With realm restarts] Koramar will no longer cast Shattering Blade.
    • Return to Karazhan: Lower
      • [With realm restarts] Ghostly Philanthropist will no longer cast Throw Coin.
      • [With realm restarts] Gang Ruffian’s Poisonous Shank damage reduced by 30%.
      • The Opera Hall: Wikket
        • [With realm restarts] Winged Assistant health reduced by 30%.
      • Moroes
        • [With realm restarts] Moroes’ Garrote duration reduced to 1 minute (was permanent).
        • [With realm restarts] Moroes’ Dinner Party effect now increases the damage and attack speed of nearby dinner guests by 50% (was 100%).
    • Return to Karazhan: Upper
      • Shade of Medivh
        • [With realm restarts] Flame Wreath damage reduced by 30%.

Items and Rewards

  • Fixed an issue causing the Great Vault to display the wrong item level for upcoming rewards.

AUGUST 5, 2022

Dungeons and Raids

  • Fated Raids
    • Fixed an issue that could cause client and server latency after bosses are defeated.
    • Fated Castle Nathria
      • Sire Denathrius
        • Improved the client and server performance caused by Echo of Sin’s Painful Memories.
  • Mythic+
    • Grimrail Depot
      • Grom’kar Captain’s Reckless Slash will now be cast less frequently.
      • Skylord Tovra
        • Improved the visual effect on Spinning Spear.
    • Iron Docks
      • Fixed an issue where Siegemaster Olugar’s Gatecrasher could become stuck on players.
      • Fleshrender Nok’gar
        • Burning Arrows now have a visual effect indicating where they will impact.
    • Return to Karazhan: Lower
      • Improved the visual effect on Ghostly Philanthropist’s Pennies From Heaven.
      • Lord Crispin Ference’s Will Breaker is now more visible.
      • Attumen the Huntsman
        • Spectral Charge no longer damages pets.
    • Return to Karazhan: Upper
      • The Curator
        • Fixed an issue causing Volatile Energy to fixate on pets.
      • Mana Devourer
        • Mana Devourer will once again cast Decimating Essence upon reaching full mana.
        • Energy Void damage reduced by 65%.
        • Resolved an issue that caused Coalesce Power to drain more mana than intended.

AUGUST 4, 2022

Dungeons and Raids

  • Mythic+
    • Affixes
      • Quaking
        • Players will no longer be damaged by Quaking during Skulloc’s Gronn Smash in Iron Docks and during Grimrail Depot cutscenes.
    • Grimrail Depot
      • Skylord Tovra
        • Fixed an issue that could prevent Skylord Tovra from appearing once conditions were met.

Items and Rewards

  • Fixed an issue where the spell effect on Ring of Collapsing Futures was scaling incorrectly.

AUGUST 3, 2022

Classes

  • Rogue
    • Outlaw
      • Fixed an issue that could cause Blade Flurry damage to break Vanish under certain conditions.
      • Fixed an issue that could cause bonus Sinister Strike hits to break Vanish under certain conditions.

Dungeons and Raids

  • Fated Raids
    • Fated Castle Nathria
      • Fixed an issue causing some boss abilities to inflict too much damage and causing some player abilities to inflict too little damage.
  • Mythic+
    • Affixes
      • Shrouded
        • Zul’gamux Blood Barrier absorb reduced by 33%.
    • Return to Karazhan: Lower
      • Fixed an issue where players could exchange Keystones with Ta’hsup even if they failed to complete the dungeon within the time limit.
      • Opera Hall: Westfall Story
        • Fixed an issue that would cause the encounter to prematurely end if either Toe Knee or Mrrgria were defeated before the other.
        • Fixed an issue where Shoreline Tidespeakers could continue casting after being defeated.
      • Maiden of Virtue
        • Holy Bulwark absorb reduced by 20%.
      • Attumen the Huntsman
        • Improved the visual clarity on Intangible Presence.
    • Return to Karazhan: Upper
      • Shade of Medivh
        • Fixed an issue causing Flame Wreath’s visual effect to linger after the encounter ends.
  • Heroic Dungeons
    • Fixed an issue where rewards were dropping at the incorrect item level.

Items and Rewards

  • Fixed an issue where the Eternal Aspirant’s Gavel and Eternal Aspirant’s Crescent could not be upgraded.
  • Fixed an issue where Adera offered some Nathrian weapons from Raid Finder difficulty instead of Normal.
  • Eternal Gladiator’s Prestigious Cloak and Eternal Gladiator’s Tabard now have new appearances.

Quests

  • [NA Realms] “Crossing Fate” quest credit should now accurately reflect the progress that was made. To receive the missing credit, affected players will need to log into the game and enter Oribos before next week’s weekly raid reset.
  • The quest item for “Castle Nathria: Getting a Head” now drop from Fated Castle Nathria.

Burning Crusade Classic

  • The Nagrand quests “In Defense of Halaa” and “Enemies, Old and New” no longer grant any quest credit for killing players more than 5 levels lower than you.

AUGUST 2, 2022

Covenants

  • Kyrian
    • Fixed an issue that allowed Effusive Anima Accelerator’s (Forgelite Prime Mikanikos Soulbind) explosion to strike enemies that were not within line of sight of its point of impact, causing players to unintentionally engage enemies through floors and walls.

Dungeons and Raids

  • Fated Raids
    • Fated Castle Nathria
      • Fixed an issue where Raid Finder difficulty was erroneously granting enemies less stats than intended.
    • Fated Powers
      • Reconfiguration Emitter now shows an additional visual effect while immune to damage before the first interrupt to improve its clarity.
  • Mythic+
    • Operation: Mechagon - Workshop
      • King Mechagon
        • Magneto-Arm now scales with the Tyrannical affix instead of the Fortified affix.

Items and Rewards

  • Fixed an issue where Mountebank’s Colorful Cloak dropped at the incorrect item level.

Player versus Player

  • The Hyperthread Wristwraps effect has been disabled in Rated Battlegrounds or Arenas.

Quests

  • [NA Realms] Fixed an issue preventing players from receiving credit towards the quest “Crossing Fate.”
    • Developers’ note: We’re working on a fix that will accurately reflect the progress that was made for those affected by the bug. We’ll update the Hotfixes once that fix has been deployed.

AUGUST 1, 2022

Dungeons and Raids

  • Castle Nathria
    • Stone Legion Generals
      • General Kaal’s Wicked Blade no longer triggers Wicked Blast on Heroic difficulty.
      • General Grashaal’s Reverberating Eruption cast time increased to 5 seconds on Normal and Heroic difficulties.
      • Stone Legion Goliath’s Ravenous Hunger damage increase is now 40% in Raid Finder, 50% in Normal, and 50% in Heroic difficulty (was 45%/60%/75%).
      • Stone Legion Goliath’s Soultaint Effigy is now triggered at 15% health on Heroic difficulty (was 20%).
      • Delivered large Anima Orbs now give Prince Renathal 40% mana on Heroic difficulty.
      • Delivered small Anima Orbs now give Prince Renathal 15% mana on Raid Finder, Normal, and Heroic difficulties.
      • Shattering Blast knockback has been decreased on all difficulties.

Player versus Player

  • Fixed an interaction with Demonology Warlock’s Call Observer (PvP Talent) and Balance Druid’s Fury of Elune (Talent) that was causing more damage than intended.

Burning Crusade Classic

  • Heroic dungeons now require level 70 to enter.

JULY 28, 2022

Dungeons and Raids

  • Mists of Tirna Scithe
    • Mistcaller
      • Dodge Ball no longer pierces immunities.
  • Tazavesh: Soleah’s Gambit
    • Fixed issue where Murkbrine Fishmancer’s Volatile Pufferfish was not dealing damage.

Items and Rewards

  • Sandworn Relics are now bound on account.

Burning Crusade Classic

  • Fixed an issue where the Shattered Hand Scout could prevent completion of Shattered Halls.

JULY 25, 2022

Items and Rewards

  • Motion Sick Peon’s Magical Elixir should now properly go on cooldown when removing the aura.

Player versus Player

  • Hunter
    • Survival
      • Fixed an issue that prevented Tracker’s Net (PvP Talent) from breaking to absorbed damage.
  • Rogue
    • Assassination
      • Fixed an issue that could prevent the 50% PvP reduction to the Assassination 4-Piece Set Bonus.

Burning Crusade Classic

  • Creatures in most dungeons have been adjusted so that it is now significantly more difficult to snare and kite them to a large degree.
  • In dungeons, group XP earned has been greatly reduced whenever there is large disparity between player levels in the same group.

JULY 19, 2022

World Events

  • Winds of Wisdom 50% experience buff is now available until Shadowlands Season 4 begins.

Covenants

  • Venthyr
    • Fixed an issue that prevented the Obliterate Ember Gnats event in Revendreth’s Ember Court from working as intended.

Dungeons and Raids

  • Tazavesh: Streets of Wonder
    • Fixed an issue causing items to sometimes become permanently uninteractible during the Market trading game.

Player versus Player

  • Paladin
    • Protection
      • (4) Set Bonus: Judgment cast from Luminous Chevalier’s Gallantry will no longer interrupt Fleshcraft (Necrolord Ability).
    • Retribution
      • Fixed an issue that could cause the additional Templar’s Verdict triggered by Templar’s Vindication (Conduit) to fail to cast against moving targets.
  • Warlock
    • Fixed an issue that could cause Grimoire of Sacrifice (Talent) to be removed from the Warlock during the Arena and Battleground preparation period.

JULY 12, 2022

Dungeons and Raids

  • Sepulcher of the First Ones
    • Anduin Wrynn
      • Blasphemy’s tooltip has been updated to reflect that it no longer triggers by touching unmarked players on Mythic difficulty.

Season of Mastery

  • The Essence of C’Thun debuff now resets at the beginning of each Temple of Ahn’Qiraj boss encounter.

JULY 8, 2022

Dungeons and Raids

  • De Other Side
    • Hakkar the Soulflayer
      • Resolved an issue that could cause Hakkar to leave his encounter area.
  • Mythic+
    • Tazavesh: So’leah’s Gambit
      • Wandering Pulsars summoned by Adorned Starseers can no longer be Bolstered.

Items and Rewards

  • Players who are Friendly with The Enlightened can now purchase a Pouch of Prodigious Wonders. This item is sold by Quartermaster Vilo in Zereth Mortis for 1500 Cosmic Flux, allowing you to transfer 1250 Cosmic Flux per pouch to any character on your account.

JULY 6, 2022

Creatures and NPCs

  • The Guardian of the Dawn NPC outside Dawn’s Blossom will no longer generate an error message when warning strangers not to cause troubles in town.

Items and Rewards

  • The Earpieces of Tranquil Focus toy now correctly tunes out the death yell of a player transformed by the Transmorpher Beacon toy.

WoW Companion App

  • Fixed an issue where some characters were not displaying mission icons and/or enemy portraits on receiving a new batch of missions.

JULY 5, 2022

Dungeons and Raids

  • Sepulcher of the First Ones
    • Anduin Wrynn
      • Anduin’s Hope and Anduin’s Doubt health reduced by 20% on Heroic and Normal difficulties.
      • Reduced the movement speed of Anduin’s Hope by 15% on Heroic and Normal difficulties.
      • Grim Fate reduced to 150% on Mythic difficulty (was 200%).
    • Lords of Dread
      • Boss Health reduced by 10% on all difficulties.
      • Swarm of Decay and Swarm of Darkness damage reduced by 15% on Heroic difficulty.
    • Rygelon
      • Boss Health reduced by 10% on all difficulties.
      • Damage of Dark Eruption reduced by 75% on Heroic difficulty.
    • The Jailer
      • Health reduced by 15% on Heroic and Normal difficulties.
      • Health reduced by 10% on Mythic difficulty.
      • Azerite Radiation increased to 7%/stack (was 3%/stack).
      • Domination is now triggered on players with 3 stacks of Tyranny (was 2 stacks).
      • Decimator no longer includes knockback on Heroic and Mythic difficulties.
      • Surging Azerite damage reduced by 15% on Mythic difficulty.
      • Surging Azerite heals Azeroth for 5% per tick (was 4%).
      • Rune of Damnation damage reduced by 15% on all difficulties.
      • Rune of Domination will be cast 3 times during Phase 2 on Mythic difficulty (was 4 casts).
      • Rune of Compulsion absorb reduced by 35% on Heroic difficulty.
      • Shattering Blast damage reduced by 20% on all difficulties.
      • Chains of Anguish damage reduced by 30% on Mythic difficulty.
      • Dominating Will absorb reduced by 15% on Heroic and Mythic difficulties.
      • Chain Breaker damage reduced by 20% on Heroic difficulty.

Player versus Player

  • Rogue
    • Outlaw
      • Fixed an issue that prevented True Bearing from granting an additional 0.5 second cooldown reduction to Feint and Evasion when modified by Float like a Butterfly (PvP Talent) when spending combo points.

Quests

  • While on the quest “Nal’ragas”, other characters’ summons should no longer have an underglow visual effect as if they were objectives of the quest.
  • Fixed an issue where Fleet Admiral Tethys and Valeera Sanguinar were missing in the Rogue Order Hall for the quests “The Dreadblades” and “Fangs of the Devourer.”

JUNE 28, 2022

Classes

  • Hunter
    • Fixed an issue that caused Auto Shot to be cast when targeting a Sepulcher of the First Ones boss with left mouse button after being resurrected.

Items and Rewards

  • The Tangled Dreamweaver mount now has an animation when taking flight.

Player versus Player

  • Fixed an issue where, if a player was invited to a cross-faction party while in a PvP match, they would become hostile to their teammates.

JUNE 24, 2022

Classes

  • Druid
    • Guardian
      • [With realm restarts] Mangle and auto attack damage increased by 10%.
        • Developers’ note: Vengeance Demon Hunter and Guardian Druid have fallen behind in damage, particularly in single target. Our intent with these changes is to improve their performance in single-target without unduly impacting AOE environments.
  • Demon Hunter
    • Vengeance
      • [With realm restarts] All damage and healing abilities increased by 3%.
      • [With realm restarts] Fracture and Shear damage increased by 20%.
      • [With realm restarts] Auto attack damage increased by 10%.
        • Developers’ note: Vengeance Demon Hunter and Guardian Druid have fallen behind in damage, particularly in single target. Our intent with these changes is to improve their performance in single-target without unduly impacting AOE environments.
  • Warlock
    • Affliction
      • [With realm restarts] All ability damage increased by 5%.
        • Developers’ note: We’re seeing Affliction falling behind a bit in various content and feel a straight increase to their damage is warranted.

Dungeons and Raids

  • Sepulcher of the First Ones
    • Halondrus
      • Fixed an issue causing players to be unable to pick up Earthbreaker Charge immediately after recovering from the effects of Podtender (Dreamweaver Soulbind).
  • The Necrotic Wake
    • Fixed an issue causing Destruction Warlock’s Rain of Fire to not proc Rain of Chaos or trigger Blasphemy while fighting on the necropolis.

Player versus Player

  • Developers’ note: We have been monitoring PvP balance over Season 3 and are making the following adjustments. We look forward to continue to watch how the rest of the PvP season progresses.
  • Druid
    • Balance
      • (2) Set Bonus: Fixed an issue where Celestial Pillar would break players from stealth.
  • Hunter
    • [With realm restarts] Craven Strategem (Runecarving Power) now reduces the cooldown of Feign Death by 5 seconds in PvP combat (was 15 seconds).
      • Developers’ note: The short cooldown of Feign Death from Craven Strategem can be frustrating to play against, especially for classes whose primary damage comes from damage over time effects. We are changing the cooldown reduction from Craven Strategem to address this.
  • Mage
    • [With realm restarts] Flow of Time (Conduit) effectiveness reduced by 50% in PvP combat.
    • [With realm restarts] Netherwind Armor (PvP Talent) now reduces the chance of suffering a critical strike by 10% (was 15%).
      • Developers’ note: Mage survivability has continued to be higher than we would like, so we are targeting some of their defensive tools to address that while keeping the overall feel of Mage gameplay intact.
  • Monk
    • Mistweaver
      • [With realm restarts] Renewing Mist now heals for an additional 25% in PvP combat (was 10%).
      • [With realm restarts] Enveloping Mist now heals for an additional 10% in PvP combat.
      • [With realm restarts] Chrysalis (PvP Talent) now reduces the cooldown of Life Cocoon by 45 seconds (was 30 seconds).
        • Developers’ note: Mistweavers are continuing to have a difficult time responding to burst damage reliably, as they regularly have to open their primary school in order to catch up. Increasing healing over time effects and having Cocoon available more frequently is intended to provide them with better tools to respond to burst damage more reliably.
  • Paladin
    • Retribution
      • [With realm restarts] Templar’s Vindication (Conduit) now causes Templar’s Verdict to deal an additional 15% damage (was 30%) in PvP combat.
      • [With realm restarts] Shield of Vengeance damage reduced by 40% in PvP combat. Absorption amount unchanged.
        • Developers’ note: Retribution Paladin burst damage has scaled higher than we’d like, outpacing survivability and counterplay. We are looking to address some of those bigger swing moments without affecting their overall toolkit.
  • Priest
    • Holy
      • [With realm restarts] Mana regeneration reduced by 60% in PvP combat (was 55%).
      • [With realm restarts] Holy Word: Chastise now incapacitates enemy players for 3 seconds (was 4 seconds).
      • [With realm restarts] Censure (Talent) now causes Holy Word: Chastise to stun enemy players for 3 seconds (was 4 seconds).
      • [With realm restarts] Ray of Hope (PvP Talent) cooldown is now 90 seconds (was 60 seconds).
        • Developers’ note: Holy Priests have been outperforming other healers, and we are looking to reduce the power of commonly picked talents and mana efficiency to better fit within other spec representation and performance.
    • Shadow
      • [With realm restarts] Shadow Word: Pain damage increased by 15% in PvP combat.
      • [With realm restarts] Vampiric Touch damage increased by 10% in PvP combat.
        • Developers’ note: Shadow Priest has not received as much benefit from its set bonus as other specializations in PvP, so we are increasing parts of their consistent damage to help their overall performance.
  • Rogue
    • Outlaw
      • [With realm restarts] Float like a Butterfly (PvP Talent) now reduces the cooldown of Evasion and Feint by 0.5 seconds per combo point spent (was 1 second).
        • Developers’ note: The uptime of defensive abilities for Outlaw has been a point of frustration due to less opportunity for enemies to capitalize on gaps of defensive cooldowns. This is intended to address that, while keeping the feel of Outlaw intact.
  • Warlock
    • [With realm restarts] Dark Pact (Talent) now provides an absorb shield based on 300% of health sacrificed in PvP combat (was 250%).
    • [With realm restarts] Essence Drain (PvP Talent) now causes the target to deal 9% less damage to the Warlock per stack.
    • [With realm restarts] Essence Drain (PvP Talent) now stacks up to 4 times (was 5).
    • [With realm restarts] Gateway Mastery (PvP Talent) now reduces the time between how often players can take your Demonic Gateway by 30 seconds (was 15 seconds).
    • Affliction
      • [With realm restarts] Soul Leech grants an absorb shield based on 12% of damage dealt in PvP combat (was 8%).
        • Developers’ note: In 9.2.5 we removed the PvP talent Demon Armor and changed Gladiator’s Echoing Resolve to no longer interact with interrupt effects, which impacted Affliction Warlocks with their spell casts being a single school. With the combination of these changes, Affliction Warlocks’ defensives have been lower than we’d like even after our stamina increase to their base kit, so we are targeting to equip them with better survival tools in PvP.
  • Warrior
    • [With realm restarts] The amount of Mastery granted by Conqueror’s Banner (Necrolord Ability) reduced by 33% in PvP combat.
    • Fury
      • [With realm restarts] Crushing Blow (Raging Blow from Reckless Abandon (Talent)) now deals 20% reduced damage in PvP combat.
        • Developers’ note: Overall Fury damage has scaled higher than we’d like in Season 3 especially with their set bonus. We are intending to bring down some of the moments of volatility while still maintaining the high consistent damage that fulfills the fantasy of a Fury Warrior.

JUNE 22, 2022

User Interface and Accessibility

  • Fixed an issue where the camera’s field of view could be increased past 90.
    • Developers’ note: The ability to restrict the field of view was added in 9.2.5 as an accessibility measure to help alleviate motion sickness. All of World of Warcraft – the art, combat mechanics, and player interactions – are built within the parameters of the user interface experience and scale. Increasing the field of view beyond the limit that has been in place since WoW launched was not intended.

Burning Crusade Classic

  • [With realm restarts] To address a bug that prevented Midsummer Fire Festival bonfire quests from resetting for players who previously completed them, all Midsummer bonfire quests will be reset. This includes any yearly quests that players might have completed for the first time since the event began at 12:01 a.m. on June 21.
    • Developers’ note: This fix requires that we restart all realms, so to get the fix applied as soon as possible, we’re preforming realm restarts soon during off-peak hours in each region.

JUNE 20, 2022

Dungeons and Raids

  • Sepulcher of the First Ones
    • Developers’ note: We’ve heard feedback that several encounters in Sepulcher of the First Ones would benefit from adjustments, as they’re too difficult due to punishing mechanics, and we want to further reduce the likelihood that those mechanics can quickly cause an unrecoverable wipe.

      We have also received feedback that the Lihuvim encounter was too constrained due to the difficulty of some of the Automa, so we wanted to make adjustments to open the possibility of different strategies to players.
    • The following raid adjustments will be made with this week’s scheduled weekly maintenance:
      • Lihuvim
        • Lihuvim health reduced by 15% on Mythic difficulty.
        • Resonance Cascade damage reduced by 90% on Mythic difficulty.
        • Increased the cooldown of Guardian Automa’s Form Sentry Automa on Mythic difficulty.
      • Halondrus
        • Aftershock damage reduced by 75% on Mythic difficulty.
        • Planetcracker Beam damage reduced by 65% and its damage occurs less frequently on Mythic difficulty.
      • Anduin Wrynn
        • Hopelessness and Overconfidence duration increased to 16 seconds on all difficulties (was 12 seconds).
        • Blasphemy will no longer be triggered when coming in contact with an unmarked player on Mythic difficulty. The tooltip will reflect this change in a future patch.
        • March of the Damned damage reduced by 75% on all difficulties.
        • Soul Explosion damage and travel speed reduced by 30% on all difficulties.
        • Banish Soul cast time increased to 16 seconds on Mythic difficulty (was 12 seconds).
        • Necrotic Detonation cast time increased by 30% on Mythic difficulty.
      • Rygelon
        • Dark Eclipse now targets 3 players on Mythic difficulty (was 4).
        • Unstable Matter health reduced by 25% on Mythic difficulty.
      • The Jailer
        • The Jailer’s melee damage reduced by 25% on all difficulties.
        • Torment damage reduced by 30% on all difficulties.
        • Unholy Eruption damage reduced by 30% on all difficulties.
        • Rune of Compulsion absorb reduced by 30% on Mythic difficulty.
        • Chain Breaker now targets the nearest 3 allies on Mythic difficulty (was 4).
        • Incarnation of Torment health reduced by 20% on Mythic difficulty.
        • Diverted Life Shield reduced by 75% on Mythic difficulty.
        • Chains of Anguish will no longer reposition linked targets when the primary target moves out of range on Mythic difficulty.

Items and Rewards

  • Fixed an issue that caused Ominous Seedling to not appear after planting the Ominous Seed.

JUNE 16, 2022

Dungeons and Raids

  • Sepulcher of the First Ones
    • Halondrus
      • Fixed an issue that could cause Volatile Charge to not display correctly.

JUNE 15, 2022

Dungeons and Raids

  • Sepulcher of the First Ones
    • Halondrus
      • Fixed an issue causing Planetcracker Beams to be invisible during the final stage.
  • Theater of Pain
    • Fixed an issue that could prevent Putrid Butcher’s Devour Flesh from being cast.

JUNE 14, 2022

Creatures and NPCs

  • It is no longer possible to see two Tess Greymane NPCs in The Hall of Shadows.

Quests

  • Fixed an issue that allowed the mirror to be entered before completing “Through Glass,” causing the player to have to return to the quest starting location to turn in.
  • Vial of Wracking Poison will once again apply the Wracking Poison weapon effect during the quest “The Power of Poison.”

JUNE 13, 2022

Achievements

  • Credit for the Path of Ascension achievement To the Moon should now be granted consistently.

Dungeons and Raids

  • Sepulcher of the First Ones
    • Rygelon
      • Fixed an issue where players could incidentally consume two Collapsing Quasar Fields that overlap.

Quests

  • Fixed an issue where the “The Catalyst Awakens” would sometimes not complete when interacting with the Creation Catalyst.
  • Players should now always be able to see the Twisted Gateway to enter the scenario for “Fangs of the Devourer.”

JUNE 10, 2022

Dungeons and Raids

  • Developers’ note: In this second batch of updates to Shadowlands dungeons, we’ve addressed more circumstances where enemy abilities could be cast on nearby targets in melee when their current target became out of range, which could sometimes lead to unfair deaths, or encourage groups to avoid bringing melee DPS entirely.
    • The following abilities will no longer hit nearby targets in melee when the enemy’s target is out of range:
      • Encrypted Affix
        • Urh Dismantler’s Deconstruct
      • De Other Side
        • Headless Client’s Discharge
      • Plaguefall
        • Domina Venomblade’s Cytotoxic Slash
        • Plagueroc’s Blightbeak
        • Mire Soldier’s Mighty Swing
        • Rotting Slimeclaw’s Corroded Claws
      • Sanguine Depths
        • Rockbound Sprite’s Animate Pebble
        • Chamber Sentinel’s Severing Slice
      • Tazavesh: So’leah’s Gambit
        • Devoted Accomplice’s Energy Slash
      • The Necrotic Wake
        • Zolramus Bonecarver’s Boneflay
        • Stitched Vanguard’s Bone Claw
        • Loyal Creation’s Bone Claw
      • Theater of Pain
        • Dessia the Decapitator’s Slam
        • Shackled Soul’s Soul Touch
        • Heavin the Breaker’s Colossus Smash
        • Rek the Hardened’s Unbalancing Blow
        • Putrid Butcher’s Chop and Devour Flesh

Quests

  • Fixed an issue where level 10 Horde characters leaving Exile’s Reach could sometimes arrive on the Alliance ship instead of Orgrimmar during the quest “An End to Beginnings.”

JUNE 9, 2022

Dungeons and Raids

  • Developer’s note: With the following hotfixes, our goal is to address circumstances in Shadowlands dungeons where enemy spells could be cast on nearby melee targets when their current target moved out of range, sometimes leading to unfair player deaths.
    • De Other Side
      • Fixed an issue that would cause Territorial Bladebeak and Bladebeak Matriarch’s Beak Slice to be cast on a nearby target if their current target was out of range.
    • Halls of Atonement
      • Fixed an issue that would cause Depraved Darkblade’s Deadly Thrust to be cast on a nearby target if their current target was out of range.
    • Mists of Tirna Scithe
      • Fixed an issue that would cause Mistveil Matriarch’s Shred Armor to be cast on a nearby target if their current target was out of range.
    • Tazavesh: So’leah’s Gambit
      • Fixed an issue that would cause Burly Deckhand’s Haymaker to be cast on a nearby target if their current target was out of range.
      • Increased the cast time of Haymaker to 1.5 seconds (was 0.75 seconds).
    • Theater of Pain
      • Fixed an issue that would cause Ancient Captain’s Shield Bash to be cast on a nearby target if their current target was out of range.
  • Karazhan
    • Fixed an issue where players in Cross-Faction groups could play the Chess Event against each other and prevent victory.

Quests

  • The Vol’dun introduction quest, “Into the Dunes” is working as expected once again.

JUNE 8, 2022

Dungeons and Raids

  • Sanguine Depths
    • Executor Tarvold
      • Castigate damage reduced by 20%.
    • Grand Proctor Beryllia
      • Agonize damage reduced by 20%.
      • Fixed an issue causing some abilities to scale with the Fortified affix instead of the Tyrannical affix.
  • Spires of Ascension
    • Astronos, Lakesis, and Klotos
      • Health reduced by 20%.
      • Aura of Intimidation damage reduced by 20%.
  • The Necrotic Wake
    • Nalthor the Rimebinder
      • Icebound Aegis absorb reduced by 20% on Mythic difficulty.
  • Theater of Pain
    • Xav the Unfallen
      • Seismic Leap damage reduced by 10%.

Items and Rewards

  • Fixed a tooltip issue where Cosmic Gladiator’s Echoing Resolve’s tooltip indicated it provided immunity to interrupt effects.

Burning Crusade Classic

  • Fixed an issue with Shifting Naaru Sliver where players standing close together could affect the duration of the effect from each other’s trinkets.

JUNE 7, 2022

Achievements

  • Fixed an issue where the general Rival, Challenger, and Duelist arena achievements would not be granted after receiving the Season 3 rating achievements.

Cross-Faction Instances

  • Cross-Faction groups can now queue up for Rated PvP activities once again, as intended.

Items and Rewards

  • Antumbra, Shadow of the Cosmos will now properly grant its movement speed bonus.

Quests

  • Fixed an issue where looting Journal Pages would sometimes not earn quest credit for “Treasure Contract: Gutrek’s Cleaver.”

Torghast, Tower of the Damned

  • To help with completing Torghast achievements, jailbreaks will now happen much more often on Floor 4 of standard wings, and will happen on Floor 4 and every third floor thereafter in Twisting Corridors.

JUNE 6, 2022

Cross-Faction Instances

  • Fixed an issue that caused Group Finder listings to not update to Cross-Faction when selected.
  • Cross-Faction party member’s guilds now display the correct faction upon inspection.

Dungeons and Raids

  • Artificer Xy’mox
    • Fixed an issue where Crippling Ephemera could be removed prematurely, blocking achievement success.
  • Prototype Pantheon
    • Fixed an issue where players could be afflicted by Runecarver’s Deathtouch but have no Bastion’s Ward to reduce the damage.
  • Rygelon
    • [With realm restarts] Rygelon’s health reduced by 5% on Mythic difficulty.
    • [With realm restarts] Rygelon’s auto-attack damage has been reduced by 15% on all difficulties.
      • Developers’ note: Due to the bug fixes in 9.2.5, we’re receiving feedback that Rygelon in Mythic raids is more difficult than intended on subsequent kills, and so we are reducing Rygelon’s health to compensate. Additionally, we’re reducing Rygelon’s melee damage across the board as he inflicts significant tank damage, but we would like to avoid altering current strategies around Corrupted Strikes.

Items and Rewards

  • Fixed an issue where passengers were able to gather unintentionally while riding on a multi-passenger mount.
  • Fixed an issue where Cache of Acquired Treasures trinket would fail to activate when landing on the “Acquired Sword” buff and then be unusable for the rest of combat.
  • Fixed an issue where Codex of the First Technique’s maximum absorb was not increasing with the trinket’s item level.
  • Fixed an issue where Codex of the First Technique was unintentionally reflecting damage from allies or dead enemies.
  • Fixed an issue where the Antecedent Drape was unable to be converted at the Creation Catalyst.
  • The Earpieces of the Tranquil Focus toy effect now persists through death.
  • Fixed an issue that made the Resonating Disc drop continuously if the player’s quest log is full.
  • Fixed an issue where Choral Vestments sold by Rafiq in Zereth Mortis was refundable.
  • Fixed several display issues with the Dark Ranger’s Cowl.

Player versus Player

  • Mage
    • Ice Wall (PvP Talent) will no longer occasionally rotate when a nearby player is stealthed.

Quests

  • The Gloomtail’s Head basket can now be properly interacted with during “The Head of Her Enemy” quest in Zuldazar.
  • Fixed an issue where torches in “Vol’jin, Son of Sen’jin” could not be interacted with.

Burning Crusade Classic

  • Fixed an issue where Seal of the Martyr and Seal of Blood were not properly discounted by Libram of Hope.

JUNE 2, 2022

Dungeons and Raids

  • World Bosses
    • Resolved an issue which could cause players to be unable to complete a Shadowlands World Boss World Quest.
    • Resolved an issue which could cause players to gain the Fated Raid aura while fighting Shadowlands World Bosses outside of Season 4, resulting in a more difficult than intended experience.

Achievements

  • The achievement “Pursuing Loyalty” now indicates which Loyalty-difficulty Path of Ascension encounters have and have not been completed.
  • The achievement “Things To Do When You’re Dead” can once again be completed.

Items and Rewards

  • Au’Dara the Heirloom broker located in Oribos next to the Flight Master now sells the following bind-on-account items:
    • Encrypted Equipment Chest: Contains one piece of item level 236 Mythic 0 gear. The chest can only be purchased with Valor by a character with a 1500 or higher Mythic+ Rating.
    • Cosmic Equipment Chest: Contains one piece of item level 249 unranked PvP gear. The chest can only be purchased with Conquest by a character with a 1400 or higher rating in any PvP bracket.

JUNE 1, 2022

Classes

  • Mage
    • Resolved an issue that caused Mage Portals to Oribos to not appear while phased.
  • Warlock
    • Affliction
      • Malefic Wrath (Runecarving Power) will once again be able to stack up to 3 times.

Dungeons and Raids

  • Sepulcher of the First Ones

    • Resolved an issue that was caused Mythic difficulty to not appear as an available option in the Premade Group Finder.
  • Tazavesh: So’leah’s Gambit

    • So’leah
      • Resolved an issue that would cause So’leah to path erratically after Power Overwhelming.

Developer’s note: It turns out that prior to 9.2.5 some creatures and abilities were not scaling with Mythic+ Keystone level as intended. A bug fix with the patch corrected the scaling, but also unintentionally increased the health and damage of those creatures. The adjustments below for Halls of Atonement, Theater of Pain, and Tazavesh: Streets of Wonder are intended to offset this increase in difficulty and bring affected creatures back in line with player expectations.

  • Halls of Atonement
    • High Adjudicator Aleez
      • Pulse from Beyond damage reduced by 66%.
  • Theater of Pain
    • Mordretha
      • Deathwalker Health reduced by 60%.
      • Death Bolt damage reduced by 40%.
      • Death Bolt cast time increased to 3 seconds (was 2 seconds).
      • Fixed an issue where Deathwalkers were treated as players for the purpose of crowd control duration.
  • Tazavesh: Streets of Wonder
    • Zo’phex
      • Health reduced by 5%.
      • Security Measure damage reduced by 66%.
      • Armed Security damage reduced by 60%.

Items and Rewards

  • Players who unlocked Dark Iron Dwarf Heritage Armor on one character can now unlock the Dark Iron Dwarf Heritage Weapons and mount on a different character.

The hotfix notes for the previous patch can be found here.

14 Likes

Ooh 9.2.5 updates! That’s fantastic. Is there any update on how the work on cross faction PvP is going?

6 Likes

When will cross faction be available again? No announcements have been made about when you’re fixing it, if your even working on the bugs or any info, etc… you even dare to put updated patch notes for cross faction but it doesn’t apply for anyone?

1 Like

I don’t even know what this means lmao!

1 Like

How are allies and dead enemies able to do damage to you?

Hello! Here are today’s hotfixes:

JUNE 7, 2022

Achievements

  • Fixed an issue where the general Rival, Challenger, and Duelist arena achievements would not be granted after receiving the Season 3 rating achievements.

Cross-Faction Instances

  • Cross-Faction groups can now queue up for Rated PvP activities once again, as intended.

Items and Rewards

  • Antumbra, Shadow of the Cosmos will now properly grant its movement speed bonus.

Quests

  • Fixed an issue where looting Journal Pages would sometimes not earn quest credit for “Treasure Contract: Gutrek’s Cleaver.”

Torghast, Tower of the Damned

  • To help with completing Torghast achievements, jailbreaks will now happen much more often on Floor 4 of standard wings, and will happen on Floor 4 and every third floor thereafter in Twisting Corridors.
1 Like

Fix Outlaw Blunderbuss legendary not working with Blade Flurry, this bug is costing a lot of dps!

Can you fix Into The dunes? Literally broken and cannot do that zone in BFA. Not OK.

2 Likes

Dead enemies could still have DoTs on you, as a warlock I often keep doing damage to rares/world bosses even if I died to them. Although IDK why it would matter if you were reflecting part of that damage to the corpse or not.

Allies, IDK, shadow mend?

1 Like

Today’s hotfix update:

JUNE 8, 2022

Dungeons and Raids

  • Sanguine Depths
    • Executor Tarvold
      • Castigate damage reduced by 20%.
    • Grand Proctor Beryllia
      • Agonize damage reduced by 20%.
      • Fixed an issue causing some abilities to scale with the Fortified affix instead of the Tyrannical affix.
  • Spires of Ascension
    • Astronos, Lakesis, and Klotos
      • Health reduced by 20%.
      • Aura of Intimidation damage reduced by 20%.
  • The Necrotic Wake
    • Nalthor the Rimebinder
      • Icebound Aegis absorb reduced by 20% on Mythic difficulty.
  • Theater of Pain
    • Xav the Unfallen
      • Seismic Leap damage reduced by 10%.

Items and Rewards

  • Fixed a tooltip issue where Cosmic Gladiator’s Echoing Resolve’s tooltip indicated it provided immunity to interrupt effects.

Burning Crusade Classic

  • Fixed an issue with Shifting Naaru Sliver where players standing close together could affect the duration of the effect from each other’s trinkets.
1 Like

It’s really enough with the Maintenace being east coast time 10am… Really after all these years you cannot move it to something way more practical like 230am any weekday? And how bad is your IT department lately, not just Tuesdays anymore now its follow up Wednesday Oh another mistake Thursday as well… really getting old!

It’s a conspiracy man!

I just want to point out…time zones.

10am for you is 7am for Blizz. 2:30am for you is 11:30pm for Blizz, and 10:30am for parts of Europe.

My point is simple. No matter what time they do maintenance, it is going to inconvenience someone, somewhere. What is “practical” to you is not practical to someone else, and at the end of the day Blizzard is who controls the game and they will always do work when the time is best for their business model. The employees who perform maintenance don’t live in the office. In fact, call support at 2:30am, you won’t reach someone in California, I promise you that.

Personally, I wouldn’t mind if they needed to do daily hotfixes for an hour each day. At least that shows that bugs are being squashed and not ignored.

3 Likes

Wow, those are some pretty beastly nerfs. Surprised you didn’t nerf comet storm to just like, 2 strikes.

Appreciated but people told you to take a look at these bosses ages ago. Those abilities were ridiculous. Why did it take you a year to nerf these clearly overtuned mechanics?

Heya! Here are today’s hotfixes:

JUNE 9, 2022

Dungeons and Raids

  • Developer’s note: With the following hotfixes, our goal is to address circumstances in Shadowlands dungeons where enemy spells could be cast on nearby melee targets when their current target moved out of range, sometimes leading to unfair player deaths.
    • De Other Side
      • Fixed an issue that would cause Territorial Bladebeak and Bladebeak Matriarch’s Beak Slice to be cast on a nearby target if their current target was out of range.
    • Halls of Atonement
      • Fixed an issue that would cause Depraved Darkblade’s Deadly Thrust to be cast on a nearby target if their current target was out of range.
    • Mists of Tirna Scithe
      • Fixed an issue that would cause Mistveil Matriarch’s Shred Armor to be cast on a nearby target if their current target was out of range.
    • Tazavesh: So’leah’s Gambit
      • Fixed an issue that would cause Burly Deckhand’s Haymaker to be cast on a nearby target if their current target was out of range.
      • Increased the cast time of Haymaker to 1.5 seconds (was 0.75 seconds).
    • Theater of Pain
      • Fixed an issue that would cause Ancient Captain’s Shield Bash to be cast on a nearby target if their current target was out of range.
  • Karazhan
    • Fixed an issue where players in Cross-Faction groups could play the Chess Event against each other and prevent victory.

Quests

  • The Vol’dun introduction quest, “Into the Dunes” is working as expected once again.
1 Like

…why does this sound like a fun concept for a battleground?

This will be very well appreciated by people - it’s been a hotbutton topic on the forums this past week.

That’s a lot of dungeon tuning in one week. Next add some loot to them. I don’t think people are annoyed by them because once a season you get an unexpected bird peck. It’s mostly that people stopped caring about anima about a year ago.

Into the Dunes is still broken.