WoW Hotfixes - May 7

? No fix for the black scales for the netherdrake not appearing on the rostrum? This needs to be corrected please.

Calling plunderstorm changes “wow hotfixes” is really cute.

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Can we have a kill counter for how many critters we killed cos that’s the only things that I killed…:sob:

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still missing black scales and a bunch of items from the plunderstorm renown track, this is what PTR’s are for guys.

Double or triple the amount of crests and flightstones we get from the end of dungeons. Or maybe give alts a huge discount. Please.

April 1, 2024


  • Warrior
    • Arms
      • Merciless Bonegrinder now functions correctly.


  • Fixed an issue where the Golden Egg in Noblegarden could fail to trigger the boss spawn.
  • The Noblegarden daily quest “Feathered Fiend” is no longer shareable.
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I guess people haven’t realized this was a April fools thread.

Kudos with the thread date. :laughing:

January 18?

That one is over here.

Thank you because I had to traverse the entire map once to get two items.

:ocean: :dragon: :ocean: :dragon:

I’m aware of the edits. :wink:

I would say Linxy does it better.

Can you please acknowledge if a fix is coming for the Netherwing Drake black scales? Very frustrating that this item has been in game since November, advertised on official ads in January, and is still unobtainable despite being added to an achievement?

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April 3, 2024


  • The following adjustments have been made to the Water’s Beating Heart trinket:
    • When an ally not equipped with Water’s Beating Heart dispels a player affected by Primal Wellspring Water, the buff will correctly apply to the debuffed player.
    • The Primal Wellspring Water debuff is now visible to allies.
    • The shield value is now split between affected players.
  • Fixed an issue where the following trinkets were dropping at an incorrect item level:
    • Globe of Jagged Ice
    • Granyth’s Enduring Scale
    • Inexorable Resonator
    • Tome of Unstable Power
    • Umbrelskull’s Fractured Heart
    • Water’s Beating Heart


  • Increased the drop rate of the Noble Flying Carpet mount and added a bonus to the mount drop chance on the first defeat of Daetan on the account each day.

April 2, 2024

Dungeons and Raids

  • Amirdrassil, the Dream’s Hope
    • Tindral Sageswift
      • Fiery Growth targets reduced to 3 on Mythic difficulty (was 4).
      • Fiery Growth damage reduced by 20% on Mythic difficulty.
      • Falling Star damage reduced by 15% on Mythic difficulty.
      • Pulsing Heat damage reduced by 10% on Mythic difficulty.
    • Fyrakk
      • Shadow Cage now lasts 12 seconds on Mythic difficulty.
      • Flamebound now increases damage taken from Flame Orbs by 5% on Mythic difficulty (was 30%).
      • Shadowbound now increases damage taken from Shadow Orbs by 5% on Mythic difficulty (was 30%).
      • Blaze damage decreased by 20% on Mythic difficulty.
      • Maximum health of Darnassian Ancient decreased by 20% on Mythic difficulty.

Primal Storms

  • Primal Storms should now appear with a more evenly distributed pattern across the zones of Dragon Isles.

Thank you!!! 1% chance over one week would have really sucked. I can see someone not getting this for 15 years at one week per year. Trying to get HH mount and love rocket sucked the first 12 or so years.

Heres to hoping a firestorm in the plains shows up.

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Noticed the trap that you jump backwards now leave 3 slow circles. Also, not new but it’s weird but whenever i join plunder menu for the first game it doesn’t show the total plunder counter (only after playing a match).

April 4, 2024


  • Explosive Caltrops now drops caltrops along the entire jump path.
  • Explosive Caltrops now affects all targets in the effect range when triggered.

“Primal Storms should now appear with a more evenly distributed pattern across the zones of Dragon Isles.” yikes.

When 2 of the same storms spawn at the same time in 2 different locations, there is no evenness to it at all. In fact, there might as well be one storm spawning, as the odds of getting the right storm in the right location is exactly the same.

RNG should have some structure, instead of this 200 proof raw booze we have been getting for many things and for many years. Seeing the majority of spawns yesterday be earth storms should be a bad thing.

The rares that spawn for the storms are another example. In that 2 hour window all 4 rares should spawn, instead of seeing 2 or 3 of the same rare. The time of spawn can still be rare and if you want to still have duplicate rares spawn go for it. As long as all 4 will spawn at some point.


Bit of a bug with the change to Explosive Caltrops -

The second and third “throws” during the jump set the cooldown to 18 seconds (rank 1’s cooldown), regardless of which rank you’re using; with ranks above 1, you can see the cooldown go from 16/14/12 up to 18 during the jump. I imagine the cooldown should only be triggered from the initial cast.

April 11, 2024


  • Druid
    • Balance
      • Fixed a bug that could prevent a Druid with Radiant Moonlight who died and resurrected from getting more than one cast of Full Moon before it resets to New Moon.
      • Primordial Arcanic Pulsar progress now resets on raid encounter start.
    • Feral
      • Damage dealt from Berserk: Frenzy and Burning Frenzy (Seasons 3 and 4 set armor 4-piece bonus) will now log correctly when buffed by an Augmentation Evoker.

Thanks, I hate it!