March 26, 2024
Classes
- Priest
- Holy
- Resolved an issue causing Lightwell to be able to use its healing charges on allies that are in immunity effects such as Cyclone.
- Resolved an issue causing Lightwell to sometimes despawn the Priest’s Shadowfiend when used.
- Holy
World
- Forbidden Reach
- A Forbidden Hoard that was inadvertently inaccessible due to having fallen through the floor has been moved to an accessible spot.
Plunderstorm
- Plunder contained in dropped piles of Plunder increased by 50% in Solos matches.
- Reviving a teammate now takes 10 seconds (was 15 seconds).
- Health Brew cooldown for a revived player reduced to 10 seconds (was 15 seconds).
- Adjusted the in-match leveling curve to increase the rate at which you level up to 7. Decreased the rate at which you level to 8, 9, and 10.
- Developers’ notes: Many games have ended with larger player-level differences than we’d prefer. Considering the many playstyles we’ve seen in Plunderstorm, we want to help narrow the gap later in the game.
- Earthbreaker now grants the caster immunity to crowd control spells while casting.
- Faeform no longer provides any damage reduction.
- Hunter’s Chains’ missile now moves significantly faster.
- Fire Whirl damage reduced by 20%.
- Developers’ notes: we want to reign in Fire Whirl’s damage a bit more, so that it’s close to the performance of other offensive spells.
- Rime Arrow cooldown increased at higher ranks, and now has a cooldown of 10/8.5/7/5.5 seconds (was 10/8/6/4 seconds).
- Developers’ notes: Rime Arrow’s short cooldown made it a too-low-risk poke, often used to deny healing and chase fleeing targets. Increasing the cooldown at higher ranks will give targets more chances to act against Rime Arrow.