WoW Hotfixes – Updated November 1

Hotfixes

NOVEMBER 1, 2021

Dungeons and Raids

  • Sanctum of Domination
    • Remnant of Ner’zhul
      • [With realm restarts] Remnant of Ner’zhul health reduced by 5% on Mythic difficulty.
      • [With realm restarts] Orb of Torment health reduced by 10% on Mythic difficulty.
      • [With realm restarts] Orbs of Torment should now trigger kill credit effects for abilities like Warlock’s Shadowburn.
    • Soulrender Dormazain
      • [With realm restarts] Unleashed Tyranny damage reduced by 15% on Mythic difficulty.
      • [With realm restarts] Mawsworn Agonizer and Mawsworn Overlord health reduced by 5% on Mythic difficulty.
    • Painsmith Raznal
      • [With realm restarts] Spiked Balls have been removed from the first intermission on Mythic difficulty.
    • Sylvanas Windrunner
      • [With realm restarts] Reduced the damage of Ranger Shot by 15% on all difficulties.
      • [With realm restarts] Reduced the damage of Haunting Wave by 33% on Heroic difficulty.
      • [With realm restarts] Reduced the damage of Domination Chains by 15% on Heroic difficulty.
      • [With realm restarts] Reduced the radius of Veil of Darkness during Stage 2 to 8 yards on Heroic difficulty (was 10 yards).

Burning Crusade Classic

  • Fixed an issue with the quest “Helboar, the Other White Meat” that caused an extra Tainted Helboar Meat to be consumed.

OCTOBER 22, 2021

Dungeons and Raids

  • Sanctum of Domination
    • Sylvanas Windrunner
      • Fixed an issue where the Death Knives warning aura could be accidentally removed by immunity effects, causing incalculable chaos.

Items and Rewards

  • Fixed an issue which sometimes caused the Shard of Dyz debuff to be applied incorrectly when damaging an ally.

OCTOBER 21, 2021

Covenants

  • Venthyr
    • Fixed an issue that caused players to be teleported to the wrong instance of the Forgotten Chamber when repairing the mirror in The Shrouded Asylum.

Quests

  • Kael’thas Sunstrider should no longer be visible in chains if he is also by your side while in Sinfall for the quest “The “Unwelcome” Guests.”
  • Fixed an issue that caused Thenios to be missing for some players who were trying to turn in “Mysterious Soul Mirror.”

OCTOBER 12, 2021

Dungeons and Raids

  • Sanctum of Domination
    • Eye of the Jailer
      • Resolved an issue that prevented Monk’s Faeline Stomp (Night Fae Ability) from consistently dealing damage.

Burning Crusade Classic

  • All “pre-made” groups may now queue for Battlegrounds. Grouped players will primarily face opponents who queued in groups of similar sizes.
    • Developers’ note: With this change, the matchmaker will now match raid groups of 6 or more players against at least one group of 6 or more players. If the total number of players in your raid is smaller than the maximum size of the Battleground, the matchmaker will automatically fill your side with other groups or individuals. If there are no large pre-mades in the queue, party groups of 5 or fewer players will be placed against other parties of 5 or fewer players. Queuing alone or in small parties will not guarantee an opposing team with no large pre-mades.

WoW Classic

  • Restored the green face paint for male Trolls that had picked the corresponding hair color.

OCTOBER 5, 2021

Dungeons and Raids

  • Sanctum of Domination
    • Fixed an issue where Highlord Bolvar Fordragon’s dialogue would sometimes not start if players were not in close proximity to him after defeating Kel’Thuzad.

WoW Classic

  • Fixed an issue where Guild Tabards weren’t displaying textures.
  • Fixed an issue where the “Useable Items” checkbox in the Auction House was not correctly filtering items that taught spells, such as tradeskill recipes.

OCTOBER 4, 2021

Burning Crusade Classic

  • Brewfest is again up and running on all realms, and will end at 23:59 server time tomorrow, October 5.
    • Developers’ note: We initially set up Brewfest 2021 in Burning Crusade Classic to run for the same duration as it ran in 2007 in original Burning Crusade, but we’ve decided to bring it back for another day.
  • Hunter
    • Feeding pets Sporeling Snack and Kibler’s Bits no longer generates threat.

WoW Classic

  • Fixed an issue where some spells were missing visual effects.

OCTOBER 1, 2021

Classes

  • Warlock
    • Demonology
      • Call Dreadstalkers should now be able to leap to Mueh’zala in De Other Side and use Dreadbite successfully.

Dungeons and Raids

  • Sanctum of Domination
    • Painsmith Raznal
      • Fixed an issue causing Painsmith to sometimes stop and cast the weapon throw of Cruciform Axe, Reverberating Hammer, and Dualblade Scythe during his transition.
      • Fixed an issue causing Shadowsteel Chains to persist into Stage Two if players were affected by Podtender (Dreamweaver Soulbind) during the transition.

WoW Classic

  • Fixed issues that caused the talents Permafrost, Camouflage, Amplify Curse, Improved Curse of Exhaustion, Improved Enslave Demon, and Pathfinding to not be applying all of their effects correctly.
  • Fixed an issue where the Battle Map could cause the User Interface to become non-responsive.
  • Fixed an issue with missing footsteps for Dwarves and when riding ram and horse mounts.
  • Fixed an issue that occurs when selecting a player in the Guild User Interface.
  • Fixed an issue that occurs when reordering global channels in Chat Settings.

SEPTEMBER 28, 2021

Dungeons and Raids

  • Sanctum of Domination
    • Kel’Thuzad
      • Fixed an issue where Howling Blizzard ice patches would still explode after entering the Phylactery Phase.

Player versus Player

  • The amount of Conquest awarded has been increased from all activities by about 70%.

Burning Crusade Classic

  • Fixed an issue where Lady Vashj would sometimes evade when backing up into the shield generators around her encounter area.

SEPTEMBER 27, 2021

Dungeons and Raids

  • Sanctum of Domination
    • Kel’Thuzad
      • Howling Blizzard ice patches are now immediately removed when pushing to his Phylactery Phase.
  • Theater of Pain
    • Fixed an issue where gladiators in the Halls of Might could sometimes remain immune to player abilities after finishing their duel.

Burning Crusade Classic

  • [With realm restarts] Spell Haste now lowers the global cooldown (GCD) to a minimum of 1.0 second (was 0.75 seconds).
    • Developers’ note: This hotfix is intended to bring the behavior of the GCD in line with version 2.4.0 of Burning Crusade, which the gameplay conditions of Burning Crusade Classic 2.5.2 are based on. Due to a bug in the original 2.4.0 code, players with high Spell Haste in original Burning Crusade were sometimes able to cast certain spells less than second apart, and they would also sometimes be delayed to over a second, based on how their actions were lining up with the server’s tick rate. We’ve decided that the fairest and most accurate thing we could do is to replicate the intent of the original game and enforce that Spell Haste cannot reduce the GCD below 1.0 second.

SEPTEMBER 24, 2021

Achievements

  • On the Offensive now requires 6 of the covenant assault achievements to be completed (was 9).

Classes

  • Rogue
    • Fixed an issue which could cause a player to clip through the platform when using Shadowstep on Mueh’zala in De Other Side.

SEPTEMBER 23, 2021

Burning Crusade Classic

  • Items that are disenchanted should now be available on the Item Restoration support page to self-restore, as long as the materials gained are still present.
  • Creatures and NPCs
    • Some missing NPCs around the world are now visible again.
  • Dungeons and Raids
    • Fixed an issue where enemies, such as Kael’thas Sunstrider and Lady Vashj, could wipe threat from their primary target after mind controlling players.
  • Quests
    • Fixed an issue preventing Druids in Flight Form from using Skyguard Bombs during the “Bombing Run” quest and using Skyguard Blasting Charges during the “Fires Over Skettis” quest.

SEPTEMBER 22, 2021

Classes

  • Hunter
    • Beast Mastery
      • Fixed an issue that caused more pet abilities than intended to have their cooldown reduced by Kindred Beasts (PvP Talent).

Dungeons and Raids

  • Sanctum of Domination
    • Eye of the Jailer
      • Fixed an issue that sometimes caused Annihilating Glare to be cast on transition into Phase 2.
    • Painsmith Raznal
      • Fixed an issue causing players to be hit by two floor spikes in quick succession when moving through them at very high speeds.
    • Sylvanas Windrunner
      • Implemented additional performance improvements to the beginning of the encounter.

SEPTEMBER 21, 2021

Dungeons and Raids

  • Tazavesh, the Veiled Market
    • Playing instruments in Myza’s Oasis no longer cancels shapeshift forms.

Burning Crusade Classic

  • The Shartuul’s teleporter event has been enabled once again.
  • Fixed an issue where some bosses in Serpentshrine Cavern and Tempest Keep were missing certain items from their loot table.
  • Fixed an issue where Horde characters weren’t automatically barking when riding a ram through Orgrimmar for the Brewfest quests “Bark for T’chali’s Voodoo Brewery!” and “Bark for Drohn’s Distillery.”
  • Fixed an issue during “Terokk’s Downfall” that prevented Skyguard Ace from casting Skyguard Flare.
  • Fixed an issue preventing some players from using Skyguard Bombs during the “Bombing Run” quest.

SEPTEMBER 20, 2021

Achievements

  • The 9.1 world achievements On the Offensive and Breaking the Chains are now properly account-wide. Completing Breaking the Chains should properly award the Hand of Salaranga mount.

Dungeons and Raids

  • Sanctum of Domination
    • Painsmith Raznal
      • [With realm restarts] Reduced the distance between floor spike gaps during Stage Two on Mythic difficulty.
        • Developers’ note: The distance between safe locations should now be more consistent with this change.
      • [With realm restarts] Shadowsteel Chains periodic damage reduced by 15% on Mythic difficulty.
    • Fatescribe Roh-Kalo
      • [With realm restarts] Updated the rune locations to be more consistent with clockwise rotations and slightly less demanding with counterclockwise rotations on Normal and Heroic difficulties.
      • [With realm restarts] Players now have an additional 10 seconds on Raid Finder difficulty, 10 seconds on Normal difficulty, and 5 seconds on Heroic difficulty to realign their fate.
    • Kel’Thuzad
      • [With realm restarts] Kel’Thuzad health reduced by 5% on Mythic difficulty.
      • [With realm restarts] Remnant of Kel’Thuzad health reduced by 20% on Mythic difficulty.
      • [With realm restarts] Unstoppable Abomination health reduced by 20% on Mythic difficulty.
      • [With realm restarts] Soul Reaver health reduced by 20% on Mythic difficulty.
      • [With realm restarts] Frozen Destruction’s initial damage reduced by 40% on Mythic difficulty.
      • [With realm restarts] Frozen Destruction’s damage over time effect reduced by 10% and the duration reduced to 8 seconds (was 10 seconds) on Mythic difficulty.
      • [With realm restarts] Fixed an issue where Kel’Thuzad would cast abilities during Howling Blizzard on Mythic difficulty.
      • [With realm restarts] Howling Blizzard now inflicts stacking damage over the duration of the channel on Mythic difficulty.
        • Developers’ note: As we saw the community strategies for defeating Kel’Thuzad on Mythic difficulty settle on a preferred approach that involved long stretches of time stalling, waiting for cooldowns to come back up, we started exploring ways of changing the encounter so that this no longer felt required. Players have been clear from the outset that this was frustrating and tedious gameplay, or lack thereof. But we also wanted to be careful to avoid increasing the difficulty of the encounter or introducing other issues and force guilds to re-learn the encounter. We internally tested a few different approaches, including just bypassing the waiting period by resetting cooldowns like we would at the start of an encounter (a portion of which was recently seen on the 9.1.5 Public Test Realm), but testing indicated that this benefited some specs much more than others, and caused worry that groups reaching the encounter now would feel pressure to stack those specs for an easier time. The changes we’ve settled on aim at making it impossible to stall indefinitely, while reducing the difficulty of key elements of the encounter to make it no longer feel required.
    • Sylvanas Windrunner
      • [With realm restarts] Domination Arrows health reduced by 15% on Mythic difficulty.
      • [With realm restarts] Dark Sentinels health reduced by 15% on Mythic difficulty.
      • [With realm restarts] Curse of Lethargy base duration reduced to 4 seconds on Mythic difficulty (was 6 seconds).
      • [With realm restarts] Decrepit Orb Detonation damage reduced by 10% on Mythic difficulty.
      • [With realm restarts] Veil of Darkness radius during Stage Two reduced to 12 yards on Mythic difficulty (was 15 yards).
      • [With realm restarts] Banshee’s Fury unavoidable damage reduced by 15% on Mythic difficulty.
      • [With realm restarts] Ranger’s Heartseeker, Banshee’s Heartseeker, and Banshee’s Blades damage reduced by 8% on Mythic difficulty.
      • Resolved an issue which could cause Ruin to unintentionally fail to inflict damage.
  • The Necrotic Wake
    • Surgeon Stitchflesh
      • [With realm restarts] Fixed an issue that caused the first Stitchflesh’s Creation to not increase its applications of Festering Rot.
      • [With realm restarts] Fixed an issue that sometimes caused two Stitchflesh’s Creations to be summoned in quick succession.

SEPTEMBER 16, 2021

Classes

  • Monk
    • Fixed an issue that allowed Bonedust Brew (Necrolord Ability) to deal damage based on non-hostile damage events, such as Blessing of Sacrifice.

Dungeons and Raids

  • Sanctum of Domination
    • [With NA and EU realm restarts] Congratulations to the top 100 Horde and Alliance guilds for defeating Sylvanas on Mythic difficulty! With the next reset, cross realm groups can enter Sanctum of Domination on Mythic difficulty.
  • Theater of Pain
    • Falling from a platform in the Altars of Agony before Kul’tharok will now place the character’s body on the platform they fell from.

Quests

  • The Shardhides for “Spill the Tea” should now be more plentiful.

Burning Crusade Classic

  • Fixed an issue that prevented the pop-up notice that is displayed when a Battlefield is ready from hiding when you leave the queue.
  • Fixed a sound issue when riding ram, horse, talbuk and deathcharger mounts.

SEPTEMBER 15, 2021

Classes

  • Demon Hunter
    • Fixed an issue which could prevent some Demon Hunters from receiving Memory of a Burning Wound (Runecarving Power).
  • Priest
    • Shadow Word: Death will no longer apply the Shard of Dyz item effect when it damages the Priest.

Burning Crusade Classic

  • The Shartuul’s Transporter event has been temporarily disabled, due to a bug.
    • Developers’ note: We expect to have it fixed in a few days, and we’ll post an update here when we do.

SEPTEMBER 13, 2021

Classes

  • Warlock
    • Demonic Circle can no longer be placed with the Kilrogg’s Cunning conduit while Eye of Kilrogg is off the ground.
  • Warrior
    • Arms
      • Fixed an issue causing Warbreaker (Talent) to not apply the Colossus Smash debuff to enemies if it was used while the Warrior was Disarmed.

Dungeons and Raids

  • Sanctum of Domination
    • Sylvanas Windrunner
      • [With realm restarts] Optimized game performance at the initialization of the first two phases of the encounter.
        • Developers’ note: Thanks to community reports, we discovered a way to optimize the processes that caused performance drops at the beginning of the fight and at the beginning of the second phase of the fight (the bridge scene).
      • Fixed an issue where Mistweaver Monks could be preferentially targeted by Wailing Arrow in Stage 3.
      • Fixed an issue where both Tank-specialized players could be targeted with the same Black Arrow cast.
      • Fixed an issue where Dark Sentinels could cast Rage on targets struck by a very recent Black Arrow.
  • Theater of Pain
    • [With realm restarts] The Mythic+ completion timer has been increased to 38 minutes (was 37 minutes).

SEPTEMBER 7, 2021

Covenants

  • Conduit Energy now refills at a rate of 10 per day (was 1 per day).
    • Developers’ note: We are entirely removing Conduit Energy as a system in the upcoming 9.1.5 patch, but in the meantime, we wanted to hotfix in a stopgap measure that should effectively remove it as a meaningful constraint.

Items and Rewards

  • The Trueheart Spear debuff can no longer be applied more than once on a target.

SEPTEMBER 2, 2021

Dungeons and Raids

  • Sanguine Depths
    • Fixed an issue where Gluttonous Ticks were not exploding upon death.

Items and Rewards

  • The covenant cosmetic armor that can show up on Korthia Dailies should now show up more often.
  • Fixed an issue that would prevent players who switched covenants from being able to upgrade their Korthia gear to Tier 5.

WoW Companion App

  • Fixed a Login UX issue for players with multiple WoW accounts.
  • Fixed an issue with news articles not showing anything or duplicating text.

AUGUST 30, 2021

Classes

  • [With regional restarts] Condensed Anima Sphere (Conduit) effectiveness reduced by 50% in PvP combat for all classes.
  • Death Knight
    • Unholy
      • Fixed an issue where Defile (Talent) would activate Kevin’s Oozeling (Necrolord Soulbind).
  • Druid
    • Restoration
      • [With regional restarts] Mana regeneration reduced by 60% in PvP combat (was 55%).
  • Monk
    • Fixed an issue where Bonedust Brew (Necrolord Ability) caused Kevin’s Oozeling (Necrolord Soulbind) to stay too long.
  • Shaman
    • Restoration
      • [With regional restarts] Mana regeneration reduced by 55% in PvP combat (was 50%).

Items and Rewards

  • The maximum value the Anima Reservoir can hold has been greatly increased to 200,000 (was 35,000).
    • Developers’ note: We’ll be introducing a way for characters who have fully upgraded a Covenant Sanctum to transfer anima, either to their alts or to other covenants on the same character, and so we’re increasing the anima cap in anticipation of this change.
  • Shards of Domination
    • [With regional restarts] All Domination gear now activate a gem set bonus.
    • [With regional restarts] Sanctum of Domination Legs for all armor types now activate a gem set bonus.
      • Cloth: Legs – Blood, Bracers – Frost, Belt – Unholy
      • Leather: Legs – Frost, Gloves – Unholy, Boots – Blood
      • Mail: Legs – Blood, Belt – Unholy, Boots – Frost
      • Plate: Legs – Frost, Bracers – Unholy, Gloves – Blood
      • Developers’ note: Requiring a specific slot from the raid to take advantage of the set bonus is proving to be too elusive for some players even with some assistance from the Great Vault. If you have previously acquired an item affected by this change but have destroyed it, you can use the Item Restoration service to recreate it after the hotfix goes live with this week’s maintenance. Please note, there is no benefit from having the activation spell twice.
    • [With regional restarts] Shard of Kyr effectiveness reduced by 75% in PvP combat (was 50%).
  • Players should now correctly see the Mastercraft Gravewing in the Mounts tab of their Collections window.

Korthia and the Maw

  • Player abilities that have restricted use indoors such as Heroic Leap and Demonic Gateway are now easier to use in Korthia and the Maw.

AUGUST 26, 2021

Covenants

  • Necrolord
    • Plague Deviser Marileth
      • Resolved an issue where Kevin’s Oozeling would last longer than it should.
      • Resolved an issue where Kevin’s Oozeling would remain after swapping Soulbinds.

Dungeons and Raids

  • Sanctum of Domination
    • Painsmith Raznal
      • Fixed an issue that caused players affected by Priest’s Spirit of Redemption to trigger Flameclasp Traps.
    • Sylvanas Windrunner
      • Fixed an issue causing Rage to cancel the channel effect of Shaman Fae Transfusion.

AUGUST 24, 2021

Achievements

  • Players can now continue to give Rendle hats to complete Rendle’s Big Day after becoming his best friend.

Classes

  • Priest
    • Fixed an issue where Kevin’s Oozeling (Necrolord Soulbind) would not activate when Unholy Nova (Necrolord Ability) does not heal.

Dungeons and Raids

  • Sanctum of Domination
    • Kel’Thuzad
      • Glacial Spikes now properly kill themselves and apply Frozen Destruction even if they receive no damage from the players.

Items and Rewards

  • Runecarving memories which required reputation with a faction to use now instead require the reputation in order to purchase, allowing them to be used when obtained by Chronicle of Lost Memories without having the required reputation.
  • Fixed an issue that caused the Reinforced Stygian Shoulders to drop for non-plate classes when opening the Escaped Wilderlings’ Talon-Pierced Mawsworn Lockbox.
  • Credit for feeding Darkmaul will now be granted while in a raid group.

Quests

  • “A Suitable Demise” can now be completed while the Kyrian assault is active.

AUGUST 19, 2021

Classes

  • Mage
    • Fixed and issue with Harmonic Echo (Runecarving Power) not damaging nearby enemies on the 4th stack of Radiant Spark Vulnerability (Kyrian Ability).
    • Fire
      • Fixed an issue with Sun King’s Blessing (Runecarving Power) triggering after consuming 9 Hot Streaks instead of the intended 8.
      • Fixed and issue with Sun King’s Blessing (Runecarving Power) not granting the buff when Hot Streak is consumed by Flamestrike.
  • Monk
    • Fixed an issue with Call to Arms (Runecarving Power) not correctly tracking Xuen’s empowered lightning damage when activated by Weapons of Order (Kyrian Ability).

Creatures and NPCs

  • Fleshwing should now always correctly fly to the ground, even if its initial flight down is interrupted by combat.

Dungeons and Raids

  • Sanctum of Domination
    • Eye of the Jailer
      • Fixed an issue where a debuff was not appearing on players targeted by Desolation Beam on Normal and Heroic difficulties.
    • Painsmith Raznal
      • Fixed an issue causing players to sometimes be hit twice by the Physical damage of Shadowsteel Chains.
    • Guardian of the First Ones
      • Resolved an issue where several abilities could damage pets.
  • Halls of Atonement
    • Depraved Obliterator’s Wicked Bolt cast time has increased to 2 seconds (was 1.5 seconds).

Quests

  • The mirrors in Revendreth related to the assault should now always be visible, regardless of any other quests that you have active in the area.
  • The clickable quest items for “Continued Efforts: Seeker’s Quorum” now grant credit to party members.

Torghast, Tower of the Damned

  • Anima Powers
    • Death Knight
      • Engorged Limb should now trigger from all rune spending abilities.

AUGUST 17, 2021

Classes

  • Warlock
    • The Demonic Momentum conduit will now grant the correct amount of movement speed at item level 252.

Dungeons and Raids

  • Characters must now be level 60 to list Group Finder groups for Mythic+ dungeons or Shadowlands raids.
  • Sanctum of Domination
    • Fatescribe Roh-Kalo
      • Fixed an issue where players who have Forgeborne Reveries (Bonesmith Heirmir Soulbind) could be targeted for Grim Portent and Runic Affinity.
  • Sanguine Depths
    • Fixed an issue that unintentionally allowed players to leave the dungeon with the Sinfall Boon aura.

Items and Rewards

  • The Soultwining Crescent and Death-Bound Shard should now grant conduits by your current specialization instead of by your class.
    • Developers’ note: Players will need to switch their specialization to get conduits for the other specs, just changing your Loot Specialization will not work.
  • The Death-Bound Shard is more likely to appear on completion of the Adamant Vaults in Torghast, Tower of the Damned.
  • The Chronicle of Lost Memories item is now also available for 2000 Cataloged Research from Archivist Roh-Suir when you have Tier 3 Research with The Archivists’ Codex.
    • Developers’ note: Thank you for all of your feedback on alts and how difficult it can be to acquire some legendary patterns, especially from Castle Nathria now that Sanctum of Domination is out. We hope that this change can give players a new way to acquire their last few legendaries by engaging with the newer Korthia content.
  • Increased the amount of Korthite Crystals rewarded in the Maw Assault box, Korthia weekly box, and Broker daily quests.
  • Shards of Domination
    • Shard of Zed is now affected by the caster’s Versatility, rather than the target’s Versatility.
    • Fixed an issue where Shard of Zed could deal more damage than intended when applied to specific pets.

Quests

  • Resolved an issue with gromits during the “Think of the Critters” quest in Korthia. Hungry Gromits now anxiously await your delicious treats!

AUGUST 16, 2021

Covenants

  • Kyrian
    • Forgelite Prime Mikanikos
      • Fixed an issue where Bron’s Call to Action would gain 2 stacks for some projectile-based abilities and spells.
      • Fixed an issue where some abilities were not correctly adding stacks of Bron’s Call to Action.

Items and Rewards

  • Shards of Domination
    • Blood Link should now be more responsive to damage.

AUGUST 13, 2021

Classes

  • Monk
    • Windwalker
      • Resolved an issue where Storm, Earth, and Fire spirits could deal increased damage with their abilities during the small window of time while they are returning to your Monk after Storm, Earth, and Fire’s duration has expired.

Dungeons and Raids

  • Sanctum of Domination
    • Sylvanas Windrunner
      • Resolved an issue that could cause Veil of Darkness to not strike any targets in Stage 3.

Items and Rewards

  • Some leather and mail covenant armor should now show up properly on the Kyrian and Necrolord Renown Quartermasters with the default filters set.

AUGUST 12, 2021

Classes

  • Priest
    • Glyph of the Sha will now benefit from the Rabid Shadows conduit.

Torghast, Tower of the Damned

  • Anima Powers
    • Priest
      • Fallen Priest’s Blessing will now grant more damage to Devouring Plague, Penance, and Holy Word: Chastise when acquiring multiple stacks of the power.
      • Discipline
        • Fallen Priest’s Blessing will no longer gain stacks when Purge the Wicked (Talent) deals damage.

AUGUST 11, 2021

Achievements

  • Death’s Advance, The Archivists’ Codex, Ve’nari, and The Avowed reputations should now count towards the Exalted Reputation achievements.
    • Developers’ note: Some players who have already capped out their reputation with these factions may not see these update until next week’s restarts. We have a code change coming with restarts that will fix those players, but we want to get the data updated to prevent new players from running into the issue.

Classes

  • Warlock
    • Fixed an issue where Decaying Soul Satchel and Wrath of Consumption Runecarving effects would persist after the items were removed.

Dungeons and Raids

  • Sanctum of Domination
    • Fatescribe Roh-Kalo
      • The Loom of Fates should more easily maintain counterclockwise rotation without interruption.
  • Mists of Tirna Scithe
    • Ingra Maloch
      • Repulsive Visage will no longer be cast when Droman Oulfarran is at 25% HP or less.
        • Developers’ note: Currently it’s possible to get Oulfarran to 20% just as Maloch begins casting Repulsive Visage, and this can feel frustrating and difficult to control when it happens. The goal of this change is to give players a small buffer so they can play around this ability more reliably.

Quests

  • Fixed an issue in the “The Power of Elune” quest where Shandris Feathermoon would sometimes use Sentinel’s Ward at improper times.

AUGUST 10, 2021

Korthia and the Maw

  • A new set of grapple points were added to connect the southwest part of the Seeker’s Quorum to the Vault of Secrets island to the south.
    • Developers’ note: This is available once your character has completed Chapter 3 in Korthia and should allow players close to the Vault to get across without having to go back to town and take the flayedwing flight.
  • The Tormentors of Torghast will now arrive at their destination in the Maw 5 minutes after the event announcement is broadcast.

Player versus Player

  • Brawls
    • Enemies in Comp Stomp are now stronger.

Quests

  • Fixed an issue where the quest “Tazavesh: A Hard Bargain” could not be turned in if the instance was allowed to reset after completing Myza’s Oasis.
  • Thrall and Jaina are now available to turn in “Doorway in the Dark” after the cutscene completes.

AUGUST 9, 2021

Classes

  • Death Knight
    • The Runecarver continues to hone his craft and can now forge Death’s Certainty as a necklace.
    • Blood
      • Fixed an issue where Dancing Rune Weapon would not mimic the caster’s abilities while Mnemonic Equipment (Bonesmith Heirmir Soulbind) is active.
  • Demon Hunter
    • Fodder to the Flame (Necrolord Ability) no longer causes Kevin’s Oozeling (Plague Deviser Marileth Soulbind) to last indefinitely.
  • Druid
    • Fixed an issue where applying Kindred Spirits (Kyrian Ability) triggered Combat Meditation (Pelagos Soulbind).
  • Monk
    • Windwalker
      • Fists of Fury will now count towards Bron’s Call to Action (Forgelite Prime Mikanikos Soulbind).

Dungeons and Raids

  • Sanctum of Domination
    • Painsmith Raznal
      • [With regional restarts] A gap now appears in every row of spikes during Stage Two on Mythic difficulty.
      • [With regional restarts] Health of Painsmith Raznal, Spiked Balls, and Shadowsteel Horrors reduced by 10% on Mythic difficulty.
  • Mythic+
    • De Other Side
      • [With regional restarts] Enraged Spirit’s Rage duration reduced to 5 seconds (was 6 seconds).
    • Halls of Atonement
      • [With regional restarts] The completion timer has been increased to 32 minutes (was 31 minutes).
      • Echelon
        • [With regional restarts] Stone Shattering Leap damage reduced by 15% in Mythic and Mythic+ difficulties.
    • Mists of Tirna Scithe
      • Ingra Maloch
        • [With regional restarts] The duration of Droman’s Wrath has been increased to 15 seconds (was 12 seconds).
    • Plaguefall
      • [With regional restarts] Plaguebelcher’s summoned Slimy Morsels have had their health reduced by 50%.
      • Globgrog
        • [With regional restarts] Slimy Morsel health reduced by 30%.
    • Sanguine Depths
      • [With regional restarts] Gluttonous Tick should now lose any stacks of Engorge when they leave combat.
      • Infused Quill-feathers no longer trigger on death affixes such as Bolstering, Sanguine, etc.
      • Kryxis the Voracious
        • [With regional restarts] Juggernaut Rush damage reduced by 20%.
    • The Necrotic Wake
      • Surgeon Stitchflesh
        • [With regional restarts] Health reduced by 10%.
    • Theater of Pain
      • Affront of Challengers
        • [With regional restarts] Sathel the Accursed’s One With Death now absorbs 20% of their maximum health (was 30%).
        • [With regional restarts] Dessia the Decapitator’s Slam damage reduced by 40%.

Items and Rewards

  • Increased the Stygia that can be rewarded from Maw daily quests by 2x. Additionally, the chance for Stygia to be picked as the reward increased by 15%.
  • Fixed an issue that was caused The Shaded Judgement Stone and the Stolen Korthian Supplies to not drop from all creatures in the Korthia and Maw Rifts.

Player versus Player

  • Death Knight
    • [With regional restarts] Rune of the Fallen Crusader no longer has its Strength bonus reduced in PvP situations (was reduced by 33%).
    • Unholy
      • [With regional restarts] Necrotic Wounds (PvP Talent) debuff duration increased to 15 seconds (was 12 seconds).
  • Hunter
    • [With regional restarts] Arcane Shot damage increased by 9% in PvP situations.
    • Marksmanship
      • [With regional restarts] Aimed Shot PvP damage increased by 10% in PvP situations.
  • Monk
    • Mistweaver
      • [With regional restarts] Mana regeneration reduced by 30% in PvP situations (was 40%).
      • [With regional restarts] Renewing Mist healing increased by 10% in PvP situations.
      • [With regional restarts] Vivify healing increased by 10% in PvP situations. Brewmaster and Windwalker Vivify healing unchanged.
  • Warlock
    • [With regional restarts] Demon Armor (PvP Talent) maximum health bonus increased to 10% (was 5%).
    • Affliction
      • [With regional restarts] Agony PvP damage increased by 15% in PvP situations.
      • [With regional restarts] Corruption PvP damage increased by 15% in PvP situations.
      • [With regional restarts] Siphon Life (Talent) PvP damage increased by 15% in PvP situations.
      • [With regional restarts] Shadow Bolt damage increased by 10% in PvP situations.

AUGUST 6, 2021

Classes

  • Demon Hunter
    • Resolved an issue that caused Blood Moon (PvP Talent) to dispel two Magic effects from the initial target.
  • Druid
    • Fixed an issue where Lone Empowerment (Kyrian Ability) was not granting additional Mastery via Kindred Affinity (Runecarving Effect).
  • Monk
    • Resolved an issue that allowed Monks to activate Transcendence: Transfer while crowd-controlled by certain types of effects.

Dungeons and Raids

  • Timewalking
    • Increased experience earned from Timewalking dungeon completion by 50%.
      • Developers’ note: There was a bug introduced in 9.1 that caused Timewalking to give much more completion experience than the UI advertised, ramping up more the lower-level the base expansion was, which is why this wasn’t noticed with Warlords of Draenor Timewalking a few weeks ago. The intent is for all Timewalking weeks to give comparable experience – we put in a quick fix last night and have deployed the proper fix today. We also took the opportunity to recalibrate Timewalking experience and increase it.

Items and Rewards

  • Shards of Domination
    • The tooltip for Shards of Domination bonuses have been updated to more clearly indicate that the Rune Words are only active in the Maw or related areas. This is a tooltip change only.

Burning Crusade Classic

  • The Midsummer Fire Festival has been configured to run for 16 days, in order to give players a little extra time to complete its many quests. This means that Burning Blossoms, which expire after being held for 14 days, may disappear if they were collected in the first two days of the event and then never spent.

AUGUST 5, 2021

Classes

  • Demon Hunter
    • Fixed an issue that caused Blood Moon (PvP Talent) to fail to grant the Demon Hunter leech.
    • Fixed an issue that could prevent the Demon Hunter from gaining Fury/Pain with Consume Magic.
  • Monk
    • Windwalker
      • Earth and Fire spirits now properly remove themselves from crowd-control effects when the Storm spirit activates effects such as Gladiator’s Medallion.
  • Rogue
    • Serrated Bone Spike (Necrolord Ability) will no longer remove itself after a short duration on some targets such as target dummies.
    • Fixed an issue that prevented Serrated Bone Spike (Necrolord Ability) from refunding a charge when targets die after being affected by the ability multiple times.
    • Assassination
      • Fixed an issue that prevented Echoing Reprimand (Kyrian Ability) from granting the proper duration to Envenom when consumed.

Dungeons and Raids

  • Sanctum of Domination
    • Added death gates to assist in traversing through the Sanctum of Domination.
    • Painsmith Raznal
      • Fixed an issue that caused hunter’s Feign Death to remove the visual of Shadowsteel Chains for other players.
    • Sylvanas Windrunner
      • Wailing Arrow and Black Arrow should no longer fail to cast on targets who become invisible.
      • Fixed an issue that caused the portal from Throne of the Damned to The Pinnacle of Domination to be active during the encounter.
      • Fixed an issue that could cause the Mawforged Goliath’s Aura of Violence to apply to player pets and guardians.

Player versus Player

  • Arenas
    • Fixed an issue that caused some players actively engaging in combat inside the Robodrome from being Zapped by the anti-exploit starting area lasers.

Quests

  • “The Dawnkeep Prisoner” quest is no longer required for completing The Unseen Guests chapter of the Chains of Domination campaign.

Torghast, Tower of the Damned

  • Torments
    • Fixed an issue where Reinforced: Commanding was applied on unintended targets. The buff should now only apply to nearby enemies friendly to each Elite creature.

AUGUST 4, 2021

Classes

  • Death Knight
    • Fixed an issue with the healing from Death Coil not reducing the cooldown of Apocalypse and Army of the Dead when talented into Army of the Damned.
  • Monk
    • Mistweaver
      • Fixed an issue that prevented Peaceweaver (PvP Talent) from applying to targets in Smoke Bomb.

Dungeons and Raids

  • Tazavesh, the Veiled Market
    • Fixed an issue where players could get stuck under a shipwreck in the Stormheim section.
  • Timewalking
    • Fixed an issue where an incorrect amount of experience was being awarded when completing a Timewalking dungeon.

Burning Crusade Classic

  • Midsummer Fire Festival
    • “A Thief’s Reward” is now available after returning the flames of all major enemy city’s bonfires.

AUGUST 3, 2021

Items and Rewards

  • Shards of Domination
    • Shards of Domination can no longer be inserted into an occupied socket.
      • Developers’ notes: We’ve made this change to prevent accidentally losing a shard by inserting another shard in its place without extracting it first. You can purchase a Soulfire Chisel to extract embedded shards from Bonesmith Heirmir in Korthia for 2500 Stygia.
    • Fixed a bug which counted critical overhealing towards Winds of Winter’s accumulated value. Only effective healing and damage are intended to count towards the effect.

Torghast, Tower of the Damned

  • Torments
    • Phantasmic Amalgamation’s spawned with Unstable Phantasma no longer spawn near the party members on a lower floor if there are party members on a higher floor.

AUGUST 2, 2021

Classes

  • Priest
    • Fixed an issue that caused the Courageous Ascension conduit to grant a low amount of damage while it was at 252 item level.

Dungeons and Raids

  • Sanctum of Domination
    • Fixed an issue that caused Hollowsoul’s Gaoler’s Chains to hit targets not inside the area-of-effect.

Items and Rewards

  • Shards of Domination
    • [With weekly maintenance in each region] Shard of Rev now also has a chance to drop from Sylvanas Windrunner.

Torghast, Tower of the Damned

  • Anima Powers
    • Sweet Dreams should no longer teleport players to unintended locations.

JULY 30, 2021

Items and Rewards

  • Shards of Domination
    • [With weekly maintenance in each region] Blood Link – The damage and healing amount has been increased at all ranks by 20%.
    • [With weekly maintenance in each region] Winds of Winter – The amount of damage and healing stored by the Winds has been increased at all ranks by ~45%.
      • Developers’ note: The difference between the three Rune Words for the Shards of Domination system is bigger than we want it to be. We have identified and fixed a bug in Winds of Winter which was preventing some damaging and healing abilities from counting towards its total, and we have retuned Winds of Winter and Blood Link so that the relative power between Rune Word bonuses is more balanced.
  • Jotungeirr, Destiny’s Call will now reset its cooldown at the end of boss encounters.
  • Fixed an issue where Ticking Sack of Terror could trigger more than intended in the presence of multiple trinkets.

JULY 29, 2021

Classes

  • Druid
    • Fixed an issue where Lone Spirit (Kyrian Ability) was not providing Kindred Affinity (Runecarving Power).
  • Hunter
    • The silence effect from Rae’shalare, Death’s Whisper will now show an enemy nameplate UI debuff when an enemy is silenced by the ability.
    • Using Tar Trap on an enemy will no longer break the effects of Camouflage.
  • Shaman
    • Fixed an issue where Hearthstone and several PvP talents were usable while under the effects of Hex.

Covenants

  • Soulbinds
    • Necrolord
      • Fixed an issue where Undulating Maneuvers (Plague Deviser Marileth) would break crowd-control effects.
    • Night Fae
      • Fixed an issue where Dream Delver (Dreamweaver) would not increase the player’s pet damage.
      • Fixed an issue where Field of Blossoms (Dreamweaver) had an inaccurate duration for Mages.

Dungeons and Raids

  • Sanctum of Domination
    • Sylvanas Windrunner
      • Fixed an issue where players could get stuck in the Stage 1 arena when releasing after she’s been defeated.
  • Mythic+
    • Tormented Affix
      • The spawn location of the 2nd Tormented Affix lieutenant in The Necrotic Wake has been adjusted.
      • Anima Orbs dropped by Tormented Lieutenants should now be easier to interact with when they’re near other players or NPCs.
      • Resolved issues where several spells cast by Lieutenants could target and damage pets.
      • Biting Cold can now be defended against with Spell Reflection.
      • Carnage can now be dodged and parried.
      • Resolved and issue that caused the pre-cast effect of Scorching Blast to not appear on specific graphic settings.
  • The Necrotic Wake
    • Fixed an issue where player immunity effects could cancel the effects of Discharged Anima.

Items and Rewards

  • Shards of Domination
    • Earlier this week, a change to the power of Shards of Domination set bonuses (e.g. Chaos Bane) was briefly applied to the live game. We are no longer planning to proceed with that change at all. We may make further adjustments in the coming days, but we will not reduce the power of Shards now that many players have earned and upgraded them.

Torghast, Tower of the Damned

  • An anvil to repair your gear is now available at the start of each combat and boss floor.
  • Anima Powers
    • Hunter
      • Fixed an issue where the Deathdealer’s Scope anima power was not correctly enabling the use of Kill Shot when Flayed Shot (Venthyr Ability) was applied to and removed from your target.

JULY 27, 2021

Classes

  • Druid
    • Fixed an issue where Kindred Affinity (Runecarving Power) would persist even after the Legendary was removed.
  • Monk
    • Fixed an issue that could cause Touch of Death to be unable to be used on targets at the correct health threshold.

Creatures and NPCs

  • Towering Exterminator and Konthrogz the Obliterator will now re-appear in a central part of Korthia if they manage to fall off the side of the world.

Dungeons and Raids

  • Sanctum of Domination
    • Remnant of Ner’zhul
      • Adjusted the recast of Orb of Torment to ensure it is cast more consistently on Mythic difficulty.
      • Orbs of Torment have had their health reduced by 66% on Mythic difficulty.
      • Adjusted the recast of Malevolence to ensure it is cast more consistently on Mythic difficulty.
    • Kel’Thuzad
      • No longer maintains his mana between phases, and now resets to 100 mana when he exits the Phylactery Phase.
        • Developers’ note: This should alleviate issues where pushing into a new phase at various mana levels was causing bad timings.

Items and Rewards

  • Broker Tu’kol in the Great Vault room will now exchange excess Anima for caches of tradeskill goods, including Korthite Crystals.
    • Developers’ note: As players have traversed the more Anima-rich lands of Korthia, some players are finding that they no longer have new unlocks to spend it on. We do not intend to add significant new one-time Anima sinks in Chains of Domination, and want to provide an outlet for players who are content with their choice of Covenant but have purchased everything that is offered.
  • The re-purchase price of the Covenant armor set granted as quest rewards from the Shadowland campaign have been increased to reflect the greater abundance of Anima.

Quests

  • Players will now receive credit for “To the Vault” if they ride the flayedwing from Keeper’s Respite to the Vault of Secrets.

JULY 26, 2021

Classes

  • Mage
    • Fire
      • [With weekly maintenance in each region] Ring of Fire (PvP Talent) will reapply its damage over time effect less frequently while standing within the ring.
        • Developers’ note: In situations where players were stunned or rooted inside the ring, the damage dealt by Ring of Fire was higher than intended. There will now be a cooldown before the fire reapplies its damage over time.
  • Priest
    • Shadow
      • [With weekly maintenance in each region] Void Volley (PvP Talent) damage reduced by ~15%.
  • Warrior
    • [With weekly maintenance in each region] Intervene’s duration reduced to 3 seconds while engaged in combat with enemy players (was 6 seconds).
      • Developers’ note: Warriors group defensive toolkit is currently outshining other specs, by reducing Intervene’s duration, we hope to open more windows of opportunities for enemy teams to capitalize on.

Dungeons and Raids

  • The Necrotic Wake
    • Forgotten Forgehammer, Bloody Javelin, and Discharged Anima deal 50% more damage but no longer scale with player damage modifier effects and can no longer critically strike.
      • Developers’ note: We recently discovered a bug that was causing some dungeon spells to inflict incorrect damage, and fixing this bug had a very noticeable impact on the pickups found in The Necrotic Wake. Upon closer review of these items, we’ve decided to make their impact more consistent while increasing their baseline power to compensate.
    • Anima Exhaust damage and healing increased by 50%.

Items and Rewards

  • [With weekly maintenance in each region] Unchained Gladiator’s Shackles of Malediction’s channeled Shadow damage is now Magic dispellable (was Curse).
    • Developers’ notes: We’ve made this change to open up more counterplay options for all of our healer specs by changing the dispel type to Magic.

Burning Crusade Classic

  • Player versus Player
    • [With weekly maintenance in each region] The formula for Arena Points has been adjusted to increase Arena Points awarded each week. This will equate to approximately 100 additional points per week for most 5v5 teams, about 88 additional points for most 3v3 teams, and about 76 more points for 2v2 teams. Teams near 1500 rating will get more, and the curve still tapers to the same maximum as before.
      • Developers’ notes: In original Burning Crusade in 2007, players could expect to receive 450-500 Arena Points per week by playing at least 10 matches and winning more than 50% of the time. At that time, a team who lost most of their games could expect to get about 300 points per week. Starting from a team rating of 0 has created a points-per-win curve that has been significantly below that, so we’re raising the point floor to compensate for the additional time needed to raise your rating. With this change, all 5v5 teams over 100 rating should get at least 300 points per week.

JULY 23, 2021

Classes

  • Demon Hunter
    • Fixed an issue with Hidden Helm and Hidden Cloak transmog options for Demon Hunters not using the correct appearances.

Covenants

  • Soulbinds
    • Night Fae
      • Fixed an issue where Podtender (Dreamweaver) would cause the player to die when accepting a queue.

Dungeons and Raids

  • Sanctum of Domination
    • Remnant of Ner’zhul
      • Fixed an issue that allowed cleave effects to hit his armor pieces on Mythic difficulty.
  • Mythic+
    • Fixed an issue where dying after completing the dungeon in time could cause you to lose the ability to trade your keystone with Ta’hsup.
    • Tormented Affix
      • The spawn location of the 4th Tormented Affix lieutenant in Sanguine Depths has been adjusted to be available before Grand Proctor Beryilla.
  • Spires of Ascension
    • Devos
      • Fixed an issue that would cause Archon’s Bastion damage reduction buff to be removed with player immunity effects.
  • Tazavesh, the Veiled Market
    • Fixed an issue where Lethal Force would continue to affect players after Commander Zo’far’s defeat.

Items and Rewards

  • Paragon reputation gains for The Archivists’ Codex faction now function properly.

Torghast, Tower of the Damned

  • Torments
    • Raging can now be dispelled by spells that remove enrage effects such as Soothe.
    • Unstoppable is no longer removed from the enemy upon the player’s defeat.

JULY 22, 2021

Achievements

  • Fixed an issue where Horde players who have earned the Hall of Fame: Sylvanas achievement were not granted the Famed Bane of The Banshee Queen title.

Classes

  • Priest
    • Fixed an issue where Bwonsamdi’s Pact (Runecarving Power) disappeared prematurely if Fae Guardians (Night Fae Ability) lasted longer than 20 seconds.

Items and Rewards

  • Shards of Domination
    • Blood Link’s target application has been made more reliable.
  • Using the Silver Shardhide Whistle toy while in a Druid form will now cancel the form and activate the toy instead of failing and putting the toy on cooldown.

Torghast, Tower of the Damned

  • Anima Powers
    • Priest
      • Fixed an issue where Bwonsamdi’s Pact (Runecarving Power) was not benefitting from Dreamspun Mushrooms (Anima Power).
  • Torments
    • Avenger will no longer spam sound effects on every kill.

JULY 21, 2021

Classes

  • Druid
    • Born Anew’s (Conduit) primary stat bonus reduces to 20 upon the beginning of a new encounter.
      • Developers’ note: The intent of this bonus is to provide a benefit when using resurrections in combat. But it is best to avoid situations where players might feel compelled to min/max something like this before starting a pull.
  • Priest
    • Shadow
      • Shadow Crash’s (Talent) ground visual will now match the area effect.
      • Void Volley’s (PvP Talent) ground visuals will now match the area effect and has more defined edges.
  • Warrior
    • Arms
      • Fixed an issue where Swift Patrol (Niya Soulbind) caused the auto-attack timer to reset.

Creatures and NPCs

  • Players now have a 2 second grace period to keep their vision of targets within the area contained by the Soul Chains between the Soul Cages during the Mor’geth encounter.
  • Reduced the number of Prince Renathals in Sinfall. Press F to pay respects.

Dungeons and Raids

  • Sanctum of Domination
    • Defeating Sylvanas Windrunner on Mythic difficulty will now reward 2 Vengeance’s Reins.
    • Remnant of Ner’zhul
      • Players can no longer cause a second orb to become non-interactable while carrying an Orb of Torment.
  • Plaguefall
    • You must now defeat the first three bosses of the dungeon before the door to Margrave Stradama opens on all difficulties.
      • Developers’ note: The first two bosses of the dungeon were frequently being skipped in lower-difficulty dungeons, typically by groups who were trying to earn Renown much faster than intended. To improve players’ Renown earnings, we’ve also added a chance for Renown to be earned by completing layers in Torghast (see hotfix below).

Items and Rewards

  • Teleporter Repair Kits should no longer have a Unique count and will now stack to 50.
  • Repaired Riftkeys will also now stack to 50.
    • Developers’ note: Early in development, Teleporter Repair Kits and Repaired Riftkeys were only available from the vendor. Based on player feedback of not knowing if they were worth purchasing, we decided to have them drop occasionally as well. Now that these items dropped and became out of player’s control, we should have removed the unique cap on the Teleporter Repair Kits then. Also, since you have access to purchasing the Teleporter Repair Kits or Repaired Rift Keys, we are disabling them from going to mail if you loot one with a full inventory so they will no longer fill up your mailbox.
  • The item levels of Conduits sold by the Rated PvP vendor have been corrected.
  • Fixed an issue where the Salvaged Fusion Amplifier was not dropping for Marksmanship and Beastmaster Hunters.

Quests

  • Fixed an issue during “Nal’ragas” that caused internal text to be visible to users of certain nameplate addons.

Torghast, Tower of the Damned

  • Renown is now a possible reward from Torghast completions, with better chances at Renown coming from higher Torghast difficulties.

JULY 20, 2021

Classes

  • Mage
    • Arcane
      • Fixed an issue with the Clearcasting effect gained from Mirrors of Torment (Venthyr Ability) not granting the effects of Amplification while Arcane Empowerment is talented in PvP.
  • Priest
    • When Mass Dispel dispels multiple targets, the order of dispels is now random.

Dungeons and Raids

  • Sanctum of Domination
    • Defeating Sylvanas on any difficulty will now always drop a Shard of Domination for players who do not yet have all possible Shards.
    • Remnant of Ner’zhul
      • The pendulum around the Penance of the Fallen King swings once again.
  • Mythic+
    • Fixed an issue that could cause small discrepancies in how Mythic+ Rating is displayed in different User Interface elements.

Items and Rewards

  • Shards of Domination
    • Scouring Touch no longer incorrectly removes stealth type effects from the caster when applied to targets.
  • The amount of Anima dropped by bosses in the Sanctum of Domination is now affected by achievements earned by upgrading your Covenant Sanctum.
  • The Treatise: The Study of Anima and Harnessing Every Drop should now work on Korthia dailies, rares, and treasures as well as the Covenant Maw Assault quests.
    • Developers’ note: The original goal was for the Treatise items to give you bonuses when returning to the 4 non-Maw zones or to the Maw proper for the Stygia Treatise. Korthia was themed to be part of the Maw during development and so it was not included. However, since we didn’t clarify that well and Korthia is abundant in Anima having not originated in the Maw, we are enabling this item’s bonus there as well. Looking forward, the Treatise: Relics Abound in the Shadowlands awarded at Tier 6 with The Archivists’ Codex only works on the four original zone factions as a bonus to players who want a way to speed up their reputation with these factions.
  • The new socket adding item, Alloy-Warping Facetor and conduit upgrade item, Death-Bound Shard should now be purchasable by all characters on your account from Archivist Roh-Suir once one character has reached Tier 6 Research.
  • Rae’shalare, Death’s Whisper is now classified as a Unique item.
  • Fixed an issue that was causing the Foresworn Aspirant’s Robes to not show up in the Kyrian Soulbind dailies or in the Transmog appearances user interface.

Quests

  • Resolved a number of issues with the quest “The Nathrezim” in which Mal’Ganis was telling enemies in other player’s experiences what to do. He has been notified to stay in his lane.
  • Added a graveyard that is specific for the quest “The Nathrezim.”
    • Developers’ note: This should eliminate the long run back to the quest if it is in progress and reduce some of the timing bugs that were coming up with Mal’Ganis’ gloating moments.

The Maw

  • Fixed an issue where players who accepted a queue in the middle of flying to the Beastwarrens would be pacified until relogging.

Torghast, Tower of the Damned

  • Completing the Adamant Vaults will now always reward Anima and significantly more gold.
  • Bosses in the Adamant Vaults no longer regenerate health after defeating players.

JULY 19, 2021

Classes

  • Death Knight
    • Fixed an issue with Shackle the Unworthy (Kyrian Ability) not spreading to valid enemy targets.

Covenants

  • Soulbinds
    • Venthyr
      • Nimble Steps (Nadjia the Mistblade) will no longer cause excessive Immunity messages when the target is immune to its movement reduction effect.

Dungeons and Raids

  • Sanctum of Domination
    • Remnant of Ner’zhul
      • Orbs of Torment should no longer be able to sneak in a melee attack.
    • Painsmith Raznal
      • [With regional restarts] Floor spikes created by Instruments of Pain now inflict their damage more closely aligned with the visual effect of the spikes on all difficulties.
    • Guardian of the First Ones
      • [With regional restarts] The Physical damage portion of Obliterate is now correctly increased by Obliterate’s vulnerability effect, and Obliterate’s vulnerability effect has been increased to 5000% on Heroic and Mythic difficulties.
        • Developers’ note: On Heroic and Mythic difficulties, the Guardian’s Sunder and Obliterate combo is meant to be shared between two tanks. Prior to this change, stringing together multiple immunity effects could allow a single tank to survive the entire encounter; this should no longer be possible. Our goal is to avoid a scenario where the optimal strategy for the encounter involves having only a single tank, unlike all other encounters in Sanctum of Domination.
    • Kel’Thuzad
      • [With regional restarts] Soul Shards will no longer despawn if the target of Soul Fracture is defeated prematurely.
    • Sylvanas Windrunner
      • Fixed an issue that could cause Sylvanas to cast a non-intermission Domination Chains prior to casting the intermission Domination Chains if pushed over the health threshold very close to the cooldown of Domination Chains.
      • Fixed an issue that allowed Thrall to affect Dark Sentinels with a knockback.
      • Bolvar should now more reliably cast Winds of Icecrown on Mythic difficulty.
      • Fixed an issue that would prevent Mawforged and Mawsworn enemies from granting on-kill procs.
      • Fixed an issue where Merciless could spawn an unreliable number of zones.
      • Fixed an issue that could cause players to teleport to the wrong location at the start of Stage 3.
      • Sylvanas should now move defeated players between platforms after casting Raze.
      • Fixed an issue that could cause Veil of Darkness to be applied to targets but do no damage.
  • Mythic+
    • Tormented Affix
      • Oros Coldheart’s Frost Lance should no longer damage or knock back pets.
  • Tazavesh, the Veiled Market
    • Mailroom Mayhem
      • Fixed an issue where entering The P.O.S.T. while mounted could prevent players from picking up Unstable Goods during the encounter.

Torghast, Tower of the Damned

  • Anima Powers
    • Druid
      • Fixed an issue where the Mote of Blood Thirst anima power was increasing the duration of Ravenous Frenzy (Venthyr Ability) with Sinful Hysteria (Runecarving Power) equipped.

JULY 16, 2021

Classes

  • Hunter
    • Fixed an issue preventing allies from gaining the secondary duration increase for Aspect of the Cheetah granted by Cheetah’s Vigor (Conduit) when using Hunting Pack (PvP Talent).
  • Paladin
    • Fixed an issue where Divine Resonance (Runecarving Power) would not cast Holy Shock while sitting.
  • Warlock
    • Demonology
      • Fel Obelisk (PvP Talent) will now affect all Warlock class spells, including glyphed versions of their summon spells, Summon Vilefiend (Talent), and Call Fel Lord (PvP Talent).

Covenants

  • Soulbinds
    • Necrolord
      • Fixed an issue where Plague Deviser Marileth’s Undulating Maneuvers broke crowd control effects through delayed damage.
    • Night Fae
      • Fixed an issue where Korayn’s Hold the Line was taking longer than 5 seconds to trigger.
      • Fixed an issue where Niya’s Swift Patrol would disrupt the timing of auto-attacks.

Dungeons and Raids

  • Tazavesh, the Veiled Market
    • Mailroom Mayhem
      • Unstable Goods that are on the ground are no longer automatically picked up when players approach, and instead must be clicked on to pick them up. Unstable Goods that are thrown can still be caught by other players if they’re not already carrying Unstable Goods.
        • Developers’ note: Since Tazavesh opened last week, many players have struggled to consistently pick up Unstable Goods. This issue has proven particularly elusive to track down, but we believe we’ve isolated the cause and are trying out a fairly substantial change to address it.

Items and Rewards

  • Shards of Domination
    • Shard of Zed now only triggers in combat.
    • Shard of Zed now only triggers from class abilities.
      • Developers’ note: This will prevent it from triggering when using many items which are generally inconvenient for it, like Invisibility Potions.
    • Shard of Zed now more smartly filters what targets it attempts to drain life from.

Torghast, Tower of the Damned

  • Anima Powers
    • Druid
      • Fixed an issue where Celestial Spirits (Runecarving Power) could unintentionally reduce the cooldown of Convoke the Spirits (Night Fae Ability) to 0 seconds when equipping multiple Coalesced Spirit Droplet anima powers in Torghast, Tower of the Damned.

JULY 15, 2021

Classes

  • Druid
    • Balance
      • Star Burst (PvP Talent) will no longer create stars inside the starting areas of battlegrounds and arenas.

Covenants

  • Soulbinds
    • Bonesmith Heirmir
      • Fixed an issue where area-of-effect spells were not granting multiple stacks of Carver’s Eye for multiple targets.

Dungeons and Raids

  • Sanctum of Domination
    • Adjusted the location where players enter the raid when an instance is restored.
    • Sylvanas Windrunner
      • Added a visual to Veil of Darkness to indicate the debuff jump radius.
      • Reduced the intensity of Banshee’s Fury visual.
      • Mawforged Summoner’s Curse of Lethargy now prefers targets who are not afflicted with Mawforged Souljudge’s Crushing Dread.
      • Riven Debris no longer affects player pets and guardians.
      • Resolved an issue which caused Domination Arrows to have too high of health on large raid sizes.
      • Resolved an issue where Ruin could begin casting at the wrong position.

Items and Rewards

  • Fallen Charger will now drop an appropriate amount of Maw loot, such as Stygia, Ve’nari Reputation, and a chance for a Korthian Armament.
  • Fallen Charger will now incur the daily loot lockout when you kill it. With this change, we’ve increased the drop chance of the Reins of the Fallen Charger by 3x.
  • Resolved an issue which made it possible for the Shards of Domination Rune Words Chaos Bane and Blood Link to work outside of the Maw, Korthia, Torghast, and Sanctum of Domination.

Burning Crusade Classic

  • The Hellfire Peninsula buffs Nazgrel’s Fervor and Trollbane’s Command are no longer removed upon entering a Hellfire Citadel dungeon.

JULY 14, 2021

Classes

  • Mage
    • Arcane
      • Fixed an issue with Mirrors of Torment (Venthyr Ability) not always granting the Arcane Empowerment (PvP Talent) Clearcasting effect in PvP combat.
  • Paladin
    • Fixed an issue where Divine Resonance (Runecarving Power) was engaging enemies regardless of combat state.
    • Holy
      • Fixed an issue where Divine Resonance’s (Runecarving Power) targeting was not accurate.
      • Fixed an issue that prevented Holy Light from gaining the full benefit from the Paladin’s Mastery bonus while under the effect of Divine Favor (PvP Talent).
  • Priest
    • Holy
      • Fixed an issue where Spirit of Redemption was not properly resolving after Podtender (Dreamweaver Soulbind).
  • Warrior
    • Arms
      • Fixed an issue with Sinful Surge (Runecarving Power) not always extending the duration of your Colossus Smash on the primary target while active on multiple targets.

Creatures and NPCs

  • [EU realms only] Vendors for Warlords of Draenor Timewalking should now be active for the duration of the event.

Dungeons and Raids

  • Sanctum of Domination
    • Painsmith Raznal
      • Blackened Armor duration reduced by 4 seconds in Stages 2 and 3 on Mythic difficulty.
      • Flameclasp Trap will no longer be cast when he is about to transition into Stage Two.
      • Shadowsteel Chains now prefer ranged players.
      • Fixed an issue where players using a Demonic Gateway could be incorrectly hit by certain abilities.
    • Sylvanas Windrunner
      • Dispelling Mawforged Souljudge’s Crushing Dread now dispels all stacks.
      • Banshee’s Bane is now flagged to be a large aura icon on unit frames.
      • Fixed an issue where a player could become stuck and unable to take an Invigorating Field until they reconnect to the game.
  • Mythic+
    • Affixes
      • Tormented
        • Anima Orbs left behind by Tormented Lieutenants are now easier to click and should no longer be visible after players siphon an anima power from it.
        • Corrected the spawn locations of Soggodon the Breaker and Executioner Varruth in Halls of Atonement.

Items and Rewards

  • Added a new reward to Archivist Roh-Suir’s vendor list that will reduce players’ Stygia loss in The Maw by 75%.
    • Developers’ notes: As the denizens of Azeroth have progressed through The Maw, they’ve gained powers to thwart most of the Jailer’s punishing effects, with the notable exception of losing Stygia upon death. We’re making it so that players can now reduce the potential Stygia loss with a new item called Treatise: Bonds of Stygia in Mortals, which will be available at Tier 4 with The Archivists’ Codex.
  • Winds of Winter (Shards of Domination Rune Word) will more accurately record all critical hit values.
  • So’leah’s Secret Technique can no longer be used on players outside of the party or raid.
  • The Unchained Gladiator’s Shackles of Malediction trinket effect can no longer be used while Hexed.
  • More of the newest additions to the Black Market Auction House have been added to the Unclaimed Black Market Container, including the Mighty Caravan Brutosaur.

The Maw

  • There are now additional safeguards to ensure players always get credit for completing quests and activating mirrors during the Venthyr Covenant Assault.

Torghast, Tower of the Damned

  • The staked chains that are restraining Heavily Bound Soul Remnants in the Upper Reaches are now quicker to release.

JULY 13, 2021

Classes

  • Hunter
    • Fixed an issue where Mongoose Bite and Serpent Sting were not properly increased in damage by 10%.
  • Monk
    • Windwalker
      • Fixed an interaction between Storm, Earth and Fire and Spinning Crane Kick that dealt more damage than intended.
  • Paladin
    • Fixed an issue where Vanquisher’s Hammer (Necrolord Ability) was consuming Divine Purpose (Talent).
    • Retribution
      • Fixed an issue that could unintentionally allow the primary target of Judgement to be damaged by Lawbringer’s (PvP Talent) effect.
  • Priest
    • Holy
      • Fixed an issue where Spirit of Redemption was not properly resolving after Forgeborne Reveries (Bonesmith Heirmir Soulbind).

Covenants

  • Soulbinds
    • Necrolord
      • Damage will now remove Sulfuric Emission’s (Emeni) fear effect.

Creatures and NPCs

  • Reduced the health of Mor’geth and his Soul Cages by 38%. Additionally, Soul Cages can no longer be Death Gripped.

Dungeons and Raids

  • Sanctum of Domination
    • Eye of the Jailer
      • On Mythic difficulty, using immunities such as Divine Shield could put players in a bad state where they had cleared their Scorn or Ire debuff but may not be able to control what debuff would be reapplied once the immunity wore off. Now using immunities will temporarily immune the damage but will not clear Scorn or Ire debuffs.
    • Soulrender Dormazain
      • Unleashed Tyranny damage reduced by 17% on Mythic difficulty.
      • Echoing Screams now ticks every 2 seconds (was 5 seconds) on all difficulties, with damage proportionally reduced on Normal, Heroic, and Raid Finder difficulties to keep total damage over time unchanged.
      • Echoing Screams damage reduced by an additional 10% on Mythic difficulty.
        • Developers’ notes: The bursts of damage from Unleashed Tyranny on Mythic difficulty could combine with Echoing Screams ticks to cause unreasonable damage spikes relative to the healing burden of the fight otherwise. These changes are aimed to smooth out those spikes.
    • Painsmith Raznal
      • Blackened Armor duration has been reduced.
      • Shadowsteel Ember damage reduced by 25% on Normal difficulty.
      • Slightly increased the time it takes for Shadowsteel Embers to reach their impact location on Normal and Heroic difficulties.
      • Extended the encounter’s enrage timer on Normal and Heroic difficulties.
      • Fixed an issue causing Flameclasp Trap to sometimes prioritize tanks over other targets.
    • Kel’Thuzad
      • Dark Evocation will now only be cast once when his energy reaches 40% and will not refresh until the boss regains 100% energy.
      • Reduced the size of the exit portal visual in the Phylactery.
      • Shadow Fissures now appear closer to players.
      • Reduced the number of Frostbound Devoted corpses that are available to revive.
      • Vengeful Destruction now properly functions as a wipe mechanic.
      • The Adventure Guide entry for Glacial Winds now displays the proper health threshold of 20% to begin casting the ability.
      • The Adventure Guide entry for Vengeful Destruction now displays the correct amount of health the Remnant needs to lose in order to interrupt the cast.
    • Sylvanas Windrunner
      • The total damage players must deliver to Sylvanas Windrunner has been reduced by approximately 5% in Normal and Heroic difficulties.
      • Sylvanas Windrunner now transitions out of Stage 1 at 84% on Normal and Heroic difficulties.
        • Developers’ notes: We felt that players were losing too much uptime due to mechanics, and getting out of the first phase much later than originally anticipated, so this is meant to curtail the length of the encounter without affecting difficulty too much.
      • Veil of Darkness radius has been reduced in the third stage of the encounter.
      • Banshee Wail and Banshee Scream radius reduced.
        • Developers’ notes: Our goal here was to help ease the space constraints imposed by larger raid sizes, without substantially reducing the difficulty of the encounter.
      • Defeated players will now be correctly moved to the first platform at the start of Stage 3.
      • Dispelling Banshee’s Bane with single-charge dispels now removes all stacks.
      • Mawforged Souljudge’s Lashing Strike initial cooldown increased.
      • Sylvanas Windrunner is now immune to Curse of Tongues.
      • Combat resurrection cooldown timers now take the duration of the mid-fight cinematic into account.
        • Developers’ notes: We don’t want players to feel like there’s a penalty to your battle rez if you skip the cinematic.
  • Mythic+
    • Tormented Affix
      • Oro Coldheart’s Biting Cold damage reduced by 25%.
      • Incinerator Arkolath’s Melt Soul now increases Fire damage taken by 50% (was 100%).
      • Fixed an issue where Tormented anima powers could proc from non-damaging spells.
  • Mists of Tirna Scithe
    • Tred’ova
      • Fixed an issue that could sometimes cause Mind Link to become stuck on players.
  • Tazavesh, the Veiled Market
    • Defeating So’Leah when the party is set to raid will now grant credit towards “Tazavesh: Raiders of the Lost Artifact.”
    • Zo’phex the Sentinel
      • Fixed an issue where Armed Security would sometimes not disappear when the encounter is reset.
    • So’azmi
      • Relocators will now move to fixed positions prior to each Shuri cast and remain there until told to move to another fixed location later.

Items and Rewards

  • Shards of Domination bonuses now scale with the level of the associated Shards. More details can be found in this forum thread.
  • Several Sanctum of Domination trinkets have had their power adjusted. All values mentioned here are for the item level 226 version of these items, but higher item level versions have also been updated proportionally.
    • Titanic Ocular Gland now grants 117 of your highest secondary stat (was 112).
    • Tome of Monstrous Constructions now grants your damaging abilities a very high chance to deal 507 additional Shadow damage to your studied foe (was 467).
    • Shadowed Orb of Torment now grants 432 Mastery (was 268).
    • Ebonsoul Vise can now critically strike, is improved by your Haste, and deals damage immediately on application. Its damage over time effect has been reduced to 781 (was 1,324).
    • Salvaged Fusion Amplifier now causes your attacks to have a very high chance to deal 1,290 Arcane damage (was 1,189).
  • The quest items that unlock the covenant flying mounts, Spring Wilderling, Foresworn Aquillon, and Mastercraft Gravewing should now drop for members of their appropriate covenants regardless of Renown level. These mounts will now work the same way as the Necrolord rare Lord of the Corpseflies egg drop works.
  • The Vengeance mount now correctly appears in the Mythic Adventure Guide.
  • The Sanctum Gloomcharger mount now has a chance to drop from The Nine on all difficulties.
  • The Mailemental summoned by the Miniscule Mailemental in an Envelope trinket will be more reliable and have fewer long periods of contemplation.
  • Shaded Stone Statue and Porous Stone Statue now share cooldowns with combat potions.
  • Reaching Combatant now awards the correct Unchained Gladiator’s Greatcloak transmog for the plate set.

Quests

  • Fixed an issue where Tower Inquisitor sometimes would not spawn for the quest “Rule 3: Trust is Earned.”

Torghast, Tower of the Damned

  • Fixed an issue where players who were disconnected from the game were removed from the party.
  • Anima Powers
    • Priest
      • Voidwraith Signet will no longer summon a Void Wraith upon killing a trivial or summoned enemy.

JULY 12, 2021

Achievements

  • Fixed an issue where the Focusing Prisms would sometimes not apply to Anduin Wrynn for The World is a Prism.

Classes

  • Hunter
    • Beast Mastery
      • [With regional restarts] Cobra Shot, Barbed Shot, Multi-Shot, and Kill Shot damage increased by 15%.
      • [With regional restarts] Kill Command damage increased by 15% in non-PvP situations.
    • Marksmanship
      • [With regional restarts] Aimed Shot, Arcane Shot, Multi-Shot, and Rapid Fire damage increased by 10%.
      • [With regional restarts] Kill Shot damage increased by 15%.
    • Survival
      • [With regional restarts] Serpent Sting, Wildfire Bomb, Raptor Strike, Mongoose Bite, Flanking Strike, and Kill Shot damage increased by 10%.
  • Mage
    • Fire
      • [With regional restarts] Fireball damage increased by 20%.
      • [With regional restarts] Fire Blast damage increased by 15% in non-PvP Situations.
      • [With regional restarts] Pyroblast damage increased by 5% in non-PvP Situations.
  • Priest
    • Shadow
      • [With regional restarts] Devouring Plague damage reduced by 8%.
      • [With regional restarts] Dissonant Echoes’ (Conduit) Void Bolt damage reduced by 5%.
  • Shaman
    • Unleash Shield (PvP Talent) can now be used with targeting macros.
    • Elemental
      • Control of Lava (PvP Talent) critical hits will now benefit from Elemental Fury.
  • Warlock
    • Affliction
      • [With regional restarts] The damage of all spells increased by 5%.

Dungeons and Raids

  • Sanctum of Domination
    • The Tarragrue
      • Fixed a timing issue that could cause him to stop casting spells.
    • Remnant of Ner’zhul
      • Players who fall off the side of the platform while the encounter is in progress should be able to use Soulstones, Reincarnation, and be valid targets of Battle Resurrection spells.
    • Painsmith Raznal
      • The Dungeon Journal now displays the correct values for Lingering Flames.
      • Fixed an issue that caused players affected by a priest’s Leap of Faith to be hit by floor spikes.
    • Kel’Thuzad
      • Fixed an issue where he would cast Dark Evocation in Phase 3.
      • Fixed an issue that prevented the warning visual targeting circles to appear during the Unstoppable Abomination’s demolish on Normal difficulty.
    • Sylvanas Windrunner
      • Fixed an issue where the ability sequence of Stage 2 would differ if players skipped the intermission cutscene.
      • Resolved an issue with Stage 3 ability timings.
      • Lady Jaina Proudmoore, Thrall, and Bolvar Fordragon no longer sometimes forget that they were fighting Sylvanas Windrunner or Anduin Wrynn.
      • Fixed an issue where she would fail to cast Wailing Arrow on dead targets under certain circumstances.
      • Fixed an issue where the Banshee’s Fury secondary area-of-effect spell (for player’s afflicted with Banshee’s Bane) could damage player pets and guardians.
  • Spires of Ascension
    • Ventunax
      • Fixed an issue where Dark Stride’s bleed effect was being reduced by armor. The damage done by Dark Stride has been reduced by 35% to account for this.
  • Tazavesh, the Veiled Market
    • The Grand Menagerie
      • Fixed an issue that caused Venza Goldfuse’s abilities to target and damage player pets.

Quests

  • Kevin will now provide credit after eating enemies if he lands the killing blow for “Somebody Feed Kevin.”
  • Dragging centurion pieces to Mikanikos during the quest “Putting A Plan Together” should now be more reliable.

Torghast, Tower of the Damned

  • Anima Powers
    • Fixed an issue where Rank 2 of Anima Plunderer (Rank 2) was not dropping an Anima Cell.

WoW Companion App

  • Fixed a fatal error where some users could not add a new Battle.net account.
  • Fixed a fatal error where the app would not correctly identify regions for some users.
  • Fixed a fatal error with Maw Adventure combat replays that contained certain environmental effects.
  • Fixed an issue with news article image sizes.

JULY 9, 2021

Classes

  • Warlock
    • Affliction
      • Shadow Embrace can now be talented if you are below level 58.

Dungeons and Raids

  • Sanctum of Domination
    • Soulrender Dormazain
      • Brand of Torment now deals the appropriate amount of damage based on the amount of players in the raid.
    • Painsmith Raznal
      • Fixed an issue that caused Flameclasp Traps to sometimes not target the maximum number of players.
    • Guardian of the First Ones
      • Fixed an issue where Energy Cores could generate less energy than expected.
    • Sylvanas Windrunner
      • Extended the encounter’s enrage timer on Normal and Heroic difficulties.
        • Developers’ note: The enrage timer on Sylvanas was set to a value used in earlier iterations of the encounter. It was never intended to gate progress.
      • Fixed an issue where the visual effect of Rive could sometimes become misaligned with its warning indicator.
      • Fixed an issue where Invigorating Field could inadvertently cause a player to trigger the Invigorating Field on the far side of the jump, perpetually moving them between the two.
      • Fixed an issue where Anduin Wrynn would fail to cast Crippling Defeat if players entered his platform during the encounter.
  • Tazavesh, the Veiled Market
    • The shortcut portal from Customs to The Opulent Nexus is now automatically enabled when Timecap’n Hooktail is defeated.
    • Fixed an issue that would prevent parties from being able to easily resume the dungeon.
    • The Grand Menagerie
      • Players are no longer stuck in combat if the party is defeated during an intermission.
    • So’leah
      • Fixed an issue where Collapsing Star could sometimes become too small and difficult to interact with for consuming the remaining charges of Collapsing Energy.

Items and Rewards

  • The currency cap for Cataloged Research has been removed.
    • Developers’ note: We have fixed an earlier technical limitation that required a cap to be set on a currency that came from stacks of consumed items. The earlier lower cap that caused issues getting to Tier 4 was an oversight on our part, but with this resolved we are now able to remove the cap.
  • The Helm of Necrotic Sight should also now give Intellect to Holy Paladins.
  • Tasteful Eyeglasses no longer have a level requirement to be transmogrified.
  • Various Korthia and Maw weapons now sheathe appropriately.
  • Alliance Pandaren should now be correctly changed into children by the Inner Child effect from the Experimental Anima Cell toy.
  • Sanctum Gloomcharger’s Reins, Fallen Charger’s Reins, Soulbound Gloomcharger’s Reins, and Mawsworn Charger’s Reins now appear in the Dressing Room window.

Quests

  • Fixed an issue where Brethlun the Brand could become stuck during the quest “The Brand Holds the Key.”
  • Prophet Velen has finally finished his long exhale after the defeat of Argus and is ready for players to turn in quests like “Audience with the Prophet” to him in the Exodar once more.

Torghast, Tower of the Damned

  • Anima Powers
    • Hunter
      • Petrified Pet Food no longer appears to other players in the hunter’s party.
    • Priest
      • Voidwraith Signet no longer procs from Ashen Phylacteries.
59 Likes

It is a HORRIBLE game system that in the maw you lose hundreds of stygia for each death when adds drop almost nothing, and one death eats all the stygia you can gain from dailies. I haven’t had a single lag issue in the maw all 9.0, but now in 9.1 I’ve lost thousands of stygia because now the environment lags. Straight up beta content. This is pathetic.

31 Likes

Hello! Please do Gnome Druids, I would be so happy about it!

6 Likes

Hey, you may know this already but just FYI in case not:

You can loot your corpse to get your stygia back.

4 Likes

I approve only because it would mean horde gets another Druid race, and I’m dying for goblin or blood elf druids. Would settle for Vulpera.

Just give us a small Druid race please thanks.

3 Likes

Hello everyone! Here are the hotfixes from today:

JUNE 30, 2021

Achievements

  • Fixed an issue where Achievement progress toasts were appearing in the wrong size and the text was not centered.

Classes

  • Death Knight
    • Fixed an issue where players couldn’t create a class trial Pandaren Death Knight.
  • Monk
    • Mistweaver
      • Fixed an issue where the Harm Denial conduit wasn’t increasing the healing of Expel Harm when used on an ally during Soothing Mist.

Creatures and NPCs

  • Winged Ravager’s Devour Essence will once again correctly damage its primary target instead of all nearby players.

Items and Rewards

  • The Great Vault has returned and generates the correct item levels for Mythic+ rewards.
  • Fixed an issue where certain Soulbind, Covenant set and Legendary bonuses were giving 50% more stats than intended, returning them back to their correct tooltip amounts.

Professions

  • Fixed an issue that caused some players to lose Rank 4 Legendary item crafting recipes.

Quests

  • Fixed an issue that could cause other players to interrupt Ve’nari’s actions during the quest “Mysteries of the Maw.”
  • Fixed an issue where “Mysteries of the Maw” would no longer progress if you died and resurrected during the stealth segment of the quest.

I’m still crossing my fingers for Blood Elf druids myself. The dream! :elf:

24 Likes

Will the people that looted the vault before we knew it was bugged have new options? Or is it just a tough luck situation?

2 Likes

Please make it happen for us! The horde really deserves a smaller race to be druids than our current options, I believe in you!

3 Likes

As well as Gnome Druids because the Alliance is here too! Huzzah!

5 Likes

Heya! /waves
Here are today’s hotfixes.

JULY 1, 2021

Creatures and NPCs

  • For those braving the dangers of Korthia, you will find that a friendly Maldraxxi Flayedwing has arrived to assist in ferrying you to the Vault of Secrets after completing “Charge of the Covenants.” The only payment is gentle head pats. (Be sure to pet both of its heads, just to be sure.)

Quests

  • Fixed an issue where characters that don’t have the Shadowlands expansion were unintentionally unable to access various quests, such as some dailies and holiday quests.

Burning Crusade Classic

  • You must be level 65 or higher to enter The Shattered Halls or The Steamvault.
7 Likes

I cant believe those are the only hotfixes. Bugs all over 9.1 and this is it?

4 Likes

This doesn’t appear to be in game yet? Anyone seen this actually in game?

3 Likes

I used it moments ago but after i came back it was gone

1 Like

Took the flight over there with no problem. I got stuck in the “under attack” bug and couldn’t mount. I ended up hearthing back to my covenant. I went back to Korthia to go back over there but the Flayedwing was gone. I logged off for about an hour and when I came back it still was gone.

2 Likes

Guess Linxy wasn’t kidding about making sure to /pet both it’s heads…

I haven’t tried to use this yet, but that does sound frustrating.

2 Likes

LOL IDK why I find it so amusing to imagine the two headed dinosaur bird flying away and peacing out permanently after dropping you off.

2 Likes

Where is the hotfix to remove this stupid betrayal status?? By the time you roll it out it’ll be reset day anyway…

3 Likes

Hiya everyone! Here are today’s hotfixes.

Have a nice weekend! :partying_face:

JULY 2, 2021

Achievements

  • Treasures of Korthia now displays a toast and awards achievement points when earned.
  • Players will now correctly receive credit for Conquering Korthia when defeating Deomen the Vortex.
  • Consumption will now always grant credit for Conquering Korthia when defeated after he has grown into a rare creature.

Classes

  • Mage
    • Fire
      • Controlled Burn (PvP Talent) will no longer prevent Ignite from spreading.

Covenants

  • Venthyr
    • Fixed an issue where Venthyr players who had completed their Covenant Campaign prior to the release of Chains of Domination would see their campaign as incomplete.
  • Soulbinds
    • Venthyr
      • Fixed several issues where icons were mismatched on the Soulbind User Interface and the buff effects applied to players.

Creatures and NPCs

  • Enemies fighting other enemies in Korthia should no longer keep players in combat after they run far enough away.
  • Tormented Demolishers in Korthia are now an elite enemy.
  • Kah-Bear will no longer pick fights with unsuspecting enemies nearby while tracking Malbog.
  • Duchess Mynx is now more welcome to players who aren’t old friends.

Dungeons and Raids

  • Spires of Ascension
    • Fixed an issue that made Astronos’ Crescendo ability originate from the wrong location.
  • Grim Batol
    • Fixed an issue that would prevent the Battered Red Drakes from taking flight.

Items and Rewards

  • Korthia treasures are now found to contain many more items and will not disappear for a much longer time once first found. This should allow you to get to them and loot them before they disappear.
  • Many zone consumables (such as those purchased with Infused Rubies), treasure items from the 9.0 zones, and enchants such as Shadowlands Gathering and Shady Hearth should now work in Korthia.
  • Brokers’ Overflowing Bucket no longer has a hole in it, and now correctly contains meat and fish.
  • Field Warden’s Torture Kit and Cold Burden of the Damned can now be transmogrified.

Quests

  • Giving Ve’nari her Overstuffed Bag at the end of the “Ease of Passage” quest now removes the bag properly. It’s her bag after all.
  • The animaflow teleporter used in the “Ease of Passage” quest should now be more reliable.
  • The starting point of interest indicator for the quest “Good News, Everyone!” will now consistently display in the proper location on the map in Gorgoa, rather than the incorrect spot in Korthia.
  • Drab Hoppers now respawn much more quickly for the quest "Gold’s No Object.”
  • The tea should now be more consistently spilled upon targeted enemies for “Spill the Tea.”
  • “Missing Relics” will now complete when purchasing any of the four keys that Roh-Suir has to offer.
  • Fixed an issue where the beacon in “Lost Records” was not appearing if Particle Density was disabled in the System Settings menu.
  • Fixed an issue where “The Vessels of Jewels” could not be turned in.
  • Fixed an issue where “Finding One’s True Purpose” couldn’t be accepted again immediately if the quest was abandoned during the ritual.

The Maw

  • Night Fae Assault
    • Enemies fighting Droman Aliothe during the Double Dromans quest now prefer to fight Droman Aliothe until directly challenged.
10 Likes

Excellent, thanks for fixing this stuff.

:+1:

11 Likes