WoW Hotfixes – Updated October 12

Excellent! Thank you for this

Next Tazavesh Mailroom Mayhem plz :slight_smile: Or at least give a hint like “Works as intended, git gud”.


We are just gonna ignore Tazevesh??? The Mailroom Mayhem boss is bugged so bad people are going 4 dps and tank and out dpsing the mechanic to get past it. The grand Menagerie has a bug that when you die NO ONE CAN RELEASE.


Can you just do away with the timer for those of use who have no desire to rush through content? We would like to get our cinder ash and move up to more difficult levels, but we don’t like to be rushed.

Sometimes people DC and we have to wait for them, sometimes the pizza man arrives at the door, sometimes people have to take a phone call.

Thank you

Oh and also, can you fix the colors in the new raid so that effects that are placed on the ground are more noticeable. I have a difficult time seeing dark on dark, and some of the effects seem to be be that way in the dark parts of the raid.

No Painsmith Raznal nerfs? He’s extremely overtuned. 30k raidwide damage combined with a constantly 1.3k dot and overlapping spikes and balls is pretty crazy. The balls also need to have their hitboxes doubled since Melee have to be damn near right on top of them to hit for some reason.

Oh really? Maelie is now not available for anyone, anywhere… Fantastic fix.

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Hello everyone. :relaxed: Here are today’s hotfixes.

JULY 9, 2021


  • Warlock
    • Affliction
      • Shadow Embrace can now be talented if you are below level 58.

Dungeons and Raids

  • Sanctum of Domination
    • Soulrender Dormazain
      • Brand of Torment now deals the appropriate amount of damage based on the amount of players in the raid.
    • Painsmith Raznal
      • Fixed an issue that caused Flameclasp Traps to sometimes not target the maximum number of players.
    • Guardian of the First Ones
      • Fixed an issue where Energy Cores could generate less energy than expected.
    • Sylvanas Windrunner
      • Extended the encounter’s enrage timer on Normal and Heroic difficulties.
        • Developers’ note: The enrage timer on Sylvanas was set to a value used in earlier iterations of the encounter. It was never intended to gate progress.
      • Fixed an issue where the visual effect of Rive could sometimes become misaligned with its warning indicator.
      • Fixed an issue where Invigorating Field could inadvertently cause a player to trigger the Invigorating Field on the far side of the jump, perpetually moving them between the two.
      • Fixed an issue where Anduin Wrynn would fail to cast Crippling Defeat if players entered his platform during the encounter.
  • Tazavesh, the Veiled Market
    • The shortcut portal from Customs to The Opulent Nexus is now automatically enabled when Timecap’n Hooktail is defeated.
    • Fixed an issue that would prevent parties from being able to easily resume the dungeon.
    • The Grand Menagerie
      • Players are no longer stuck in combat if the party is defeated during an intermission.
    • So’leah
      • Fixed an issue where Collapsing Star could sometimes become too small and difficult to interact with for consuming the remaining charges of Collapsing Energy.

Items and Rewards

  • The currency cap for Cataloged Research has been removed.
    • Developers’ note: We have fixed an earlier technical limitation that required a cap to be set on a currency that came from stacks of consumed items. The earlier lower cap that caused issues getting to Tier 4 was an oversight on our part, but with this resolved we are now able to remove the cap.
  • The Helm of Necrotic Sight should also now give Intellect to Holy Paladins.
  • Tasteful Eyeglasses no longer have a level requirement to be transmogrified.
  • Various Korthia and Maw weapons now sheathe appropriately.
  • Alliance Pandaren should now be correctly changed into children by the Inner Child effect from the Experimental Anima Cell toy.
  • Sanctum Gloomcharger’s Reins, Fallen Charger’s Reins, Soulbound Gloomcharger’s Reins, and Mawsworn Charger’s Reins now appear in the Dressing Room window.


  • Fixed an issue where Brethlun the Brand could become stuck during the quest “The Brand Holds the Key.”
  • Prophet Velen has finally finished his long exhale after the defeat of Argus and is ready for players to turn in quests like “Audience with the Prophet” to him in the Exodar once more.

Torghast, Tower of the Damned

  • Anima Powers
    • Hunter
      • Petrified Pet Food no longer appears to other players in the hunter’s party.
    • Priest
      • Voidwraith Signet no longer procs from Ashen Phylacteries.

Heya Gnosir :smiley_cat:
Maelie takes a break from escaping sometimes and isn’t present every day. Here’s a post Kaivax made yesterday confirming this information.

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Fun detected. Commence Nerfbat Protocol


Any tuning for Sanctum of Domination? Remnant of Ner’zhul has a bug that kills 50% of the pulls I’ve seen, also has insane overlap. Painsmith Raznal is also INSANELY overtuned and also has INSANE overlap! Mailroom boss in Tazevesh? :frowning: Anything to any boss?

Hello everyone! Here are today’s hotfixes and also the class tuning changes that will be going live after this week’s maintenance.

JULY 12, 2021


  • Fixed an issue where the Focusing Prisms would sometimes not apply to Anduin Wrynn for The World is a Prism.


  • Hunter
    • Beast Mastery
      • [With regional restarts] Cobra Shot, Barbed Shot, Multi-Shot, and Kill Shot damage increased by 15%.
      • [With regional restarts] Kill Command damage increased by 15% in non-PvP situations.
    • Marksmanship
      • [With regional restarts] Aimed Shot, Arcane Shot, Multi-Shot, and Rapid Fire damage increased by 10%.
      • [With regional restarts] Kill Shot damage increased by 15%.
    • Survival
      • [With regional restarts] Serpent Sting, Wildfire Bomb, Raptor Strike, Mongoose Bite, Flanking Strike, and Kill Shot damage increased by 10%.
  • Mage
    • Fire
      • [With regional restarts] Fireball damage increased by 20%.
      • [With regional restarts] Fire Blast damage increased by 15% in non-PvP Situations.
      • [With regional restarts] Pyroblast damage increased by 5% in non-PvP Situations.
  • Priest
    • Shadow
      • [With regional restarts] Devouring Plague damage reduced by 8%.
      • [With regional restarts] Dissonant Echoes’ (Conduit) Void Bolt damage reduced by 5%.
  • Shaman
    • Unleash Shield (PvP Talent) can now be used with targeting macros.
    • Elemental
      • Control of Lava (PvP Talent) critical hits will now benefit from Elemental Fury.
  • Warlock
    • Affliction
      • [With regional restarts] The damage of all spells increased by 5%.

Dungeons and Raids

  • Sanctum of Domination
    • The Tarragrue
      • Fixed a timing issue that could cause him to stop casting spells.
    • Remnant of Ner’zhul
      • Players who fall off the side of the platform while the encounter is in progress should be able to use Soulstones, Reincarnation, and be valid targets of Battle Resurrection spells.
    • Painsmith Raznal
      • The Dungeon Journal now displays the correct values for Lingering Flames.
      • Fixed an issue that caused players affected by a priest’s Leap of Faith to be hit by floor spikes.
    • Kel’Thuzad
      • Fixed an issue where he would cast Dark Evocation in Phase 3.
      • Fixed an issue that prevented the warning visual targeting circles to appear during the Unstoppable Abomination’s demolish on Normal difficulty.
    • Sylvanas Windrunner
      • Fixed an issue where the ability sequence of Stage 2 would differ if players skipped the intermission cutscene.
      • Resolved an issue with Stage 3 ability timings.
      • Lady Jaina Proudmoore, Thrall, and Bolvar Fordragon no longer sometimes forget that they were fighting Sylvanas Windrunner or Anduin Wrynn.
      • Fixed an issue where she would fail to cast Wailing Arrow on dead targets under certain circumstances.
      • Fixed an issue where the Banshee’s Fury secondary area-of-effect spell (for player’s afflicted with Banshee’s Bane) could damage player pets and guardians.
  • Spires of Ascension
    • Ventunax
      • Fixed an issue where Dark Stride’s bleed effect was being reduced by armor. The damage done by Dark Stride has been reduced by 35% to account for this.
  • Tazavesh, the Veiled Market
    • The Grand Menagerie
      • Fixed an issue that caused Venza Goldfuse’s abilities to target and damage player pets.


  • Kevin will now provide credit after eating enemies if he lands the killing blow for “Somebody Feed Kevin.”
  • Dragging centurion pieces to Mikanikos during the quest “Putting A Plan Together” should now be more reliable.

Torghast, Tower of the Damned

  • Anima Powers
    • Fixed an issue where Rank 2 of Anima Plunderer (Rank 2) was not dropping an Anima Cell.

WoW Companion App

  • Fixed a fatal error where some users could not add a new account.
  • Fixed a fatal error where the app would not correctly identify regions for some users.
  • Fixed a fatal error with Maw Adventure combat replays that contained certain environmental effects.
  • Fixed an issue with news article image sizes.

The Devs don’t PVP at all.


BUT OFC its crazy man … Please don’t buff damage of BM hunter

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frost/udk needs to get a buff to there damage! not scaled right at all!

Why buffing BM ? Like seriously this class is already destroying the ladder. Literally can’t heal the damage even if my healer is spamming heals (in arena)… Tbh this class need a serious nerf in arena. Same for the dps monk.

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No reversion, or even mention of the Divine Resonance nerf. Zero communication other than “we’re doing this for testing but btw it’s already live, we don’t actually care, we’re doing it”


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  • Hunter
    • Beast Mastery
      • [With regional restarts] Cobra Shot, Barbed Shot, Multi-Shot, and Kill Shot damage increased by 15%.

You actually buffed Multi-shot damage for BM Hunters??? What BM hunter uses MS for damage again? Ugh…

Thank you for fixing the Pet Battle glitch. Now opposing pets won’t also skip their turn when the first pet in a turn skips their turn.

Reduced DP damage. Again. ok.

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Live is not PTR.

Revert Divine Resonance change.

i keep disconnecting in a loop of falling over and over again now that this patch is out

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