Can you guys actually listen to PTR feedback for once? People told you On the Offensive not being account-wide was terrible since mount recolors were tied to completing it. They told you the RNG nature of the quests was going to be an issue.
But you ignored the feedback.
So people like me did every single On the Offensive Achievement on four separate toons.
Then you go ahead and make it account-wide AFTER I do that. Then you lower the amount needed.
Hey do you guys ever think about maybe adding those void form T-Rexes and raptors to be tameable ? I would like to have void form dinos to tame on my void elf hunter plsss
Can you please adjust how oppressive melee uptime is in general on casters this expansion, kiting is dead for casters and certain melee specs like Arms, Ret and WW are insanely oppressive due to their uptime or have busted one shot potential against people even as high as 30 ilvls above them.
Here are the hotfixes from today for Shadowlands and Burning Crusade Classic.
SEPTEMBER 27, 2021
Dungeons and Raids
Sanctum of Domination
Kel’Thuzad
Howling Blizzard ice patches are now immediately removed when pushing to his Phylactery Phase.
Theater of Pain
Fixed an issue where gladiators in the Halls of Might could sometimes remain immune to player abilities after finishing their duel.
Burning Crusade Classic
[With realm restarts] Spell Haste now lowers the global cooldown (GCD) to a minimum of 1.0 second (was 0.75 seconds).
Developers’ note: This hotfix is intended to bring the behavior of the GCD in line with version 2.4.0 of Burning Crusade, which the gameplay conditions of Burning Crusade Classic 2.5.2 are based on. Due to a bug in the original 2.4.0 code, players with high Spell Haste in original Burning Crusade were sometimes able to cast certain spells less than second apart, and they would also sometimes be delayed to over a second, based on how their actions were lining up with the server’s tick rate. We’ve decided that the fairest and most accurate thing we could do is to replicate the intent of the original game and enforce that Spell Haste cannot reduce the GCD below 1.0 second.
By the way, Mana Gems are still unusable in rated PvP for Arcane Mages, I’ve been waiting for this to get fixed since pre patch and it’s extremely frustrating being unable to use one of my spec’s tools in rated PvP. I’ve reported this multiple times.
Can Confirm. We somehow trimmed our group and said no one move after we kill phase 2 KT and somehow got past this bug. Not sure how that solved anything but oh well.
Call Dreadstalkers should now be able to leap to Mueh’zala in De Other Side and use Dreadbite successfully.
Dungeons and Raids
Sanctum of Domination
Painsmith Raznal
Fixed an issue causing Painsmith to sometimes stop and cast the weapon throw of Cruciform Axe, Reverberating Hammer, and Dualblade Scythe during his transition.
Fixed an issue causing Shadowsteel Chains to persist into Stage Two if players were affected by Podtender (Dreamweaver Soulbind) during the transition.
WoW Classic
Fixed issues that caused the talents Permafrost, Camouflage, Amplify Curse, Improved Curse of Exhaustion, Improved Enslave Demon, and Pathfinding to not be applying all of their effects correctly.
Fixed an issue where the Battle Map could cause the User Interface to become non-responsive.
Fixed an issue with missing footsteps for Dwarves and when riding ram and horse mounts.
Fixed an issue that occurs when selecting a player in the Guild User Interface.
Fixed an issue that occurs when reordering global channels in Chat Settings.
I just returned to wow and I am leveling a new character (sub rogue) through Legion and today alone I have encountered this issue in various legion zones. I go to attack a mob with shadowstrike and clip through map and fall until I die and constantly DC until I need to move to graveyard. After running into this issue 3 times within a hour I just called it quits. Maybe these issues are related and should be looked into further.