WoW has been rated for Xbox X

Things like the UI and capability are not the problem.

The big problems are porting the game over and patches. You can’t just throw a patch out on the XBOX the way you can on the PC. There’s a whole approval process through Microsoft before the patch can go live.

I play Fortnite occasionally with my 11 year old cousin. He’s on an Xbox and I’m on a pc, and we communicate using the in-game voice chat.

Considering wow currently has in-game voice chat, I don’t see why a hypothetical Xbox wow client would be unable to support voice as well.

Lets just hope the chat over voice isn’t as bad as Xbox live has been in the past :slight_smile:

There’s that as well. Also, right now, unless things change, most online gaming on the xbox requires you pay for the service. So you’d be paying for your internet, the xbox service and THEN WoW on top of that.

I’ve got the service, if only for access to possible deals and all that. But that’d be an extra $15 a month you’d have to pay, JUST to play WoW.

I have beaten 2 heroic raid bosses in the last two tiers each. I have cleared normal, but only towards the end of the content. I play in an extremely casual guild. I have 466 ilvl. For WoW I am very average, unless you are trying to include people that never reach end game.

I am not an “arena player” I started them a few weeks ago and have played only 300 or so total matches. The point was to show that you can see and use different buttons.

I started playing WoW again, after a long break, in July 19, I started on controller.

Does anyone use the ingame voice on WoW to begin with?

Console voice chat is always awful, you can just tell when a video was taken from a console, the coms are so bad.

It’s actually really good quality, its just people would rather use discord.

Hell, that’s what we use with FF too, console players just use it on their phone.

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Incoming influx of demon hunters lol.

Touche.

True too

Yup, I play FF, we just use Discord there also. I just have never seen/heard of anyone using the WoW channel ingame at all.

Tried it a couple of times. It’s “functional” at best. It gets the job done, but honestly, if they’re going to have voice chat on the xbox version … they’re going to need to drastically improve the voice chat system.

I guess the main part I’m trying to wrap my brain around is how my keybinds would go. I’ve never played ff so I don’t have that as a reference.

I’m counting 19 keybinds for my unholy dk with the rest being things I click. If they could manage all of that to a controller then I’d be open minded to the idea for sure.

Sloot did it in a stream the other day when cloudflare went down so discord died lol.

It’s just basic functions, nothing special.

We have used it a few times when discord is down and it works great now. It’s waaay better than the first implementation.

The hiccup would be connecting with say a guild who primarily uses discord.

In small groups of friends, it wasn’t terrible for people to use the in game voice chat. They just have to turn it on.

D pad has 4, face has 4, so 8

R1 = 8
L1 = 8
L1+R1=8
R1+L1=8
R1 double tap = 8
L1 double tap = 8

48 and that doesn’t even get into how easy the action bar paging is.

OH, and its just ONE country that said its rated for xbox. ONE.

So, this could very well be a nothing burger as they made a mistake. Which DOES happen.

As to controller support, yes, that’s a thing. It could be that they made it integral as they noticed there were security vulnerabilities in some of the tools people used to support it before. IE add a lock before someone actually walks in the door and steals your last bag of Thin Mints!

Nice. I guess it just seems weird for someone not used to controllers.

How about turning? Does it feel as snappy as with a mouse? I’m intrigued

Half the people in my FC on PS still use a keyboard and mouse though.

Different strokes for different folks, I actually use controller on PC, it’s far more comfortable.

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