Please don’t try to salvage seal twisting. It wasn’t really a viable option in classic due to not having an overpowered seal to twist (seal of blood), and locking it in is just going to cause issues with the burning crusade’s paladin balance since seal of blood is horde only, and this method of seal twisting is far easier to pull off.
This version of seal twisting also has some pretty glaring differences to how it worked in the past.
Seal of Righteousness and Seal of Command can now proc off of the same white hit, this didn’t used to be possible.
Multiple ranks of seals can now also trigger off of the same white hit. Seal of Command can be twisted between ranks to get multiple procs in one swing.
This version of seal twisting is really broken and does things beyond any spell batching interactions of the past.
Supporting seal twisting like this shifts it from an odd quirk to a core design of the class, as it has large impacts on the overall class strength, and is also incredibly tedious gameplay, which is kind of the opposite of fun.
Choosing not to seal twist isn’t really an option when it’s worth 10% of your damage output.