So just out of curiosity is the Shadowland concept of how the WoW afterlife fine for you or would you prefer something really dark, Like Legacy of Kain style where an unfathomably old eldritch being was feasting on the souls of the dead and reincarnating them to ensure their continual suffering as to spice up their souls for the next feeding?
Something to really give Sylvanas a “Holy crap I have to do everything in my power to avoid this at all costs”
Yes I have Legacy of Kain on the brain and am quite eager for the remaster’s release.
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It’s fine as is. You get each possible outcome:
Pure Bliss - Bastion
Return to nature and balance - Ardenwealde
A warrior’s death - Maldraxxus
Dark and sinister land - Revendreth
Pergatory - the Maw
Never saw the sense in trying to overwrite the wow theme with other games. It’s rated T for T and doesn’t need to be darker than it is. Plus, if I want something truly dark, I will find something rated MA and include other adult elements like smoking, drinking, gore, etc.
Every afterlife we saw was some version of hell except Ardenweald.
They all sound completely awful in different ways.
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There’s plenty more in WoW than what was shown in Shadowlands. So I’m sure there’s something for everyone
For me it’s not really about dark/light themes. It’s about the ancestry and history of every race that feels completely reduced and streamlined. What happened to the Tauren ancestors? Ancient Human kings etc…
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I’ve already chosen the machine, so you flesh puppets will be BEGGING to have joined.
Only to realize it’s too late.
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You forget the rest of the afterlives we saw. Odin’s afterlife for warriors. Helya for valajar, “shadowlands” aka the mysterious dark version Drustvar to save Jaina from, etc. And it was stated there’s even more afterlives in shadowlands, but we could only see so many due to it being an expansion, not the forever story of wow.
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None of the realms occupied by the four covenants appeals to me. If I got to pick, which I don’t cuz that’s sort of the whole point, I want a Shadowland that’s just Nauset Outer Beach at the easternmost coast of Cape Cod, MA. I’ve already told The Wife to spread my ashes there. Most of the meaningful milestones in my life happened in those dunes. Just leave me there with an endless supply of breakfast sandwiches, cigars, and single malt scotch. That’ll do.
On a personal note, any afterlife that keeps Durotan and Draka apart in death can eat a giant sack of smelly butts. Fight me, Arbiter.
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There’s near unlimited afterlives in the Shadowlands. The realms we saw are basically the administrative areas. Look out from the Arbiter’s chamber and you see gates to a gazillion realms.
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I don’t like it, the “afterlife” is basically another regular plane where you have a second life and if you die, you vanish.
Being at work eternally is not really the idea i have of the eternal rest you are supposed to get when dying, only Ardenweald fits the idea out of the four.
The Shadowlands needed far more work than this to make WoW’s afertlife a good place to stay.
Returning to Azeroth as a DK feel a good trade now depending on the afterlife you’ve ended up falling into.
I know that now we can chose the afterlife but honestly, if most afterlife are like a second life and only a few are close to a true eternal rest, being e a DK on Azeroth doesn’t sound that bad.
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They need a Shadowland rework expansion. To redeem it and give actual meaning to after life in WoW.
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In general I find the idea of Soul Death to be cringe and edgy.
There’s a reason why our souls are referred to as ‘Immortal Souls’.
It’s not even exclusive to one religious group.
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Apparently there are a ton of versions of the afterlife according to the ingame lore, but we only saw very few versions (bastion, etc…).
I would’ve loved if they showed us even a glimpse of some alternate afterlives.
Quote from the wiki:
" The Shadowlands exist on the edge of reality, separated from the physical universe by a barrier known as the Veil, and consist of an infinite number of diverse afterlives sustained by the flow of anima from the recently dead. Mortal souls who cross the Veil between life and death arrive at the Eternal City of Oribos and are judged by the Arbiter, who then assigns them to the afterlife that suits them most, the largest and most significant of which are ruled by a pantheon of Eternal Ones and powerful orders known as covenants, each with its own unique role in maintaining the ecosystem of the afterlife"
I wouldn’t prefer something really dark, I’d prefer that Blizzard never covered the subject.
Leave it as a mystery and allow the playerbase to come up with what ever answers they like. Some things should never be explained.
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The thing I loathed though was how apparently all afterlives crumble apart & the souls are vanquished if the afterlife doesn’t get a fresh flux of new souls …
Which I found lame as hell.
I wouldn’t mind if they made a partial retcon & stated that was only for the afterlives that “The First Ones” had built — and that majority of the rest were mysteriously natural made by mystical forces & the First Ones had merely built doorways to them and allowed their prime realms to act as a transition or reinforcing protector to said-afterlives.
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I don’t like the Shadowlands concept of how the WoW afterlive works at all. If we could delete all this concept, I will gladly welcome it.
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why would they ever do that?
Wow has no afterlife for me.
Why?
I left BfA due to Sylvanas Afrasiabi storyline making all Horde into simpnazis, and didn’t return until DF.
Have not, and will not do any quests in BfA or Shadowlands.
So Wow afterlife does not exist for me.
We all die, decay, rot, and return to Azeroth.
(puts fingers in ears) Mary had a little lamb whose fl…
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WoW afterlife should’ve been left as more of a mystery. Exploring it (and therefore being able to visit it on a whim via mage portals) really ruins the meaningfulness of death (and thus, also ruins the meaningfulness of life) in this fantasy setting.
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I think it’s bugged right now.
So if you die and need to move on you’re gonna have to wait for next patch update.