Right. You haven’t read anything I’ve typed.
Good day.
Right. You haven’t read anything I’ve typed.
Good day.
Almost half of the elapsed time during the WOTLK expac included RDF. I am not inflating anything. Why, does not matter. More people experienced RDF WOTLK than did not, sub numbers do not lie.
Your argument seems disingenuous and intellectually dishonest.
Have a nice evening.
You are ignoring relevant factors that caused the time to be inflated.
I did read. Phasing rdf doesn’t fix the problems rdf itself causes.
Cross realm devalues server community and indirectly encourages more toxic behavior because of a lack of lasting consequences.
Teleport devalues the world and reduces the chances of in world interactions from happening and the efficiency it offers makes the system outpace the standard method of grouping and dungeoning by a very noticeable degree which vastly increases content consumption rate.
The bonus rewards essentially make the system mandatory to be used.
So even with ignoring cross realm, the rdf system is not only more efficient with just the rewards dungeons can give, but also gives bonus rewards on top of that. Which make it essentially mandatory to you.
This is a case of options being removed because the new method does its purpose so well it makes using the old method completely obsolete and unviable in the eyes of the players.
Okay, I take it back. You read one single thing that I typed. I’ve repeatedly said the Luck of the Draw buff should be removed at the very least if not given to manually formed groups and the Emblems should be left as Daily quests just the way they started. Current megaservers have higher populations than some of the original battlegroups. They shouldn’t even need cross-realm functionality and still serve as well as RDF did at launch. The smaller servers won’t have that same advantage. Careful and judicious formation of a couple of battlegroups for these servers would alleviate the problems with overly long queues while still maintaining some sense of community. If you’re still being grouped up with the same people from the same limited pool of people some measure of consequences can be found for bad behavior. If you ignore someone, you’re never grouped with them again. If enough people ignore you, you’ll have a longer wait time.
Maybe nowadays Blizzard could even make that visible to you with an onscreen notification “You’ve been passed over for two groups so far because you’re on other players’ ignore lists. Maybe you could try to be better behaved in future groups.”
Warlocks and summoning stones prove this is idiotic, but fine. I’ll fly my super fast mount to every dungeon and continue to ignore the world just to spite you.
Old arguments that have already been hashed out. Stop being a disingenuous, dishonest, lying little troll and engage in good faith.
It still makes at least 2 people have to travel there.
No teleport and no bonus rewards and thats fixed.
Still the issue with cross realm.
Again, i am fine with a system that just auto groups you with same realm players. They could even tie it into lfg as a UI option check box of [auto group me]. Then anyone else with that option with the same content selected will be appropriately auto grouped, and those who want to manually form can still do so as well in the tool.
Not that it matters but genuine question…
if they removed the bonus tokens, removed the 5% “buff” and found a way to give manually formed groups an extra piece of loot.
Would that be enough for you?
because i’m against taking out the teleport. but if manually formed and entered to the dungeon groups get an extra piece of loot or something wouldn’t that offset the bonus of teleporting. But the extra loot only applies if you manually form and manually enter the dungeon. No manually forming than using RDF to port in.
I’m going to have to speak out against this idea. It incentivizes multi-boxers to spam dungeons for enchanting materials.
But I’m perfectly happy with stripping the emblems out of RDF and putting them back in the daily quests and either removing the “Luck of the Draw” buff entirely if not renaming it something like “Communal Spirit” and granting it to manually formed groups.
The teleport makes no difference to me, but if losing it makes it more likely to actually get RDF, that will make me happy.
Multiboxing is against ToS and a banable offense… so i mean they won’t last long… even multiboxers in retail getting banned like all the time now so i don’t think that would be much of an issue really.
Even if it is, from what im reading bots n stuff are rampant anyway to what difference would it make… cheaper materials on the AH?
No it isn’t. Using any means of duplicating keystrokes is. If I can solo a dungeon then I can just form a group with a character from a second account and automatically get more loot. Even if it’s restricted to full five man groups that just limits it to the whales and guild groups.
Well, manipulation of the economy IS a bannable offense. A common refrain from the anti-RDF camp is that just because the social climate in the game is currently bad doesn’t mean we should make it worse (by adding in RDF.) I should think the same thing applies to bots and the economy.
I’m pretty disappointed. Since it’s inception, I have always enjoyed leveling via dungeons and used RDF to level toons. While the new LFG tool exists, this current approach feels more as an oppressive change to inhibit Blizzard from making the same mistakes from the past that led Retail’s community to the state in which it’s at now. Some people don’t want to talk and aren’t very social. But why punish them and remove a feature from the game that was implemented to actually help them engage in group content?
The biggest positive is the automated role based match making and the bonus rewards and XP for completing the dungeon and having the automated system find the group for you.
People and their egos. There are great groups, there are bad groups. We have all experienced them.
I do understand both sides of the argument and would love a solution that could make everyone happy. If the RDF won’t be added as it was, then the current tool could benefit from opting in for automated matchmaking. Why not make it an optional toggle that you can select when you list yourself to automatically add you to a group that’s in need of the role that you signed up for?
The rewards and benefits should be 100% the same.
So no cross realm, no teleport, no bonus rewards.
If you want an automated grouping system and thats all it does is group you with people who want to do the same content, i will support that. But the other aspects of rdf have harmful effects in one way or another.
I mean so… people are always going to find a way to get an edge… they can just run the dungeon solo and get all the loot anyway.
1 extra piece isn’t suddenly going to have everyone buying 5 accounts….
Who knows though.
No no I very clearly and outspokenly want the teleport also.
I don’t care if others are willing to compromise on it personally I want the auto grouping and teleporting.
Auto flying to a dungeon entrance does nothing to enhance my gameplay it’s just an inconvenience I’m not interested in.
Regardless it doesn’t matter because after backflipping on pvp it’s not long before they backflip on rdf eventually it’ll be in, so I don’t need to compromise.
See and this is the disconnect.
You view any form of interacting with the world as an inconvenience.
I view it as a chance (not a garentee) to have some form of social interaction.
I have stopped on my way to a raid or dungeon to pvp, to help someone kill a group quest mob, exc.
Then again i usually head there early before my raid (or as the dungeon group is forming) is starting instead of asking for a summon when we are supposed to have already started clearing yhe trash 5 min ago. I make time to have social interactions.
If you say so. See you in wotlkc without rdf!
this is a valid opinion to have but you 100% admit it changes how people playing the game have interacted with the endgame in phase 1 by being present correct? and that change makes it emulate many many other games out there with rdf (like ffxiv and ESO) correct, where as the playstyle youre changing from is more of a novelty? You shouldnt be surprised they want to preserve that playstyle regardless on your personal feelings of enjoying it. right?
Did anyone get Occulus and UP about 90% of the time with RFD back in the day? Not complaining because that was a great way to get the Blue Drake and Blue Proto Drake. Without RDF it will be much harder for Proto and impossible for the common blue drake.
I will not keep subbed if the RDF is not put in by the end of my monthly sub. The whole reason I came to Wrath the first time it came out. Was because of two things. RDF and dual spec option. Without those two things in place, I feel no need to play. I did not really care for classic and TBC because they were missing RDF and Dual Spec.
this is just wrong i did UP and oc way more before rdf was introduced, Oculus atleast in RDF is an insta-leave by everyone else in the party even if you queu specifically for it. if you make a oculus group in LFG atleast even if it takes a little bit everyone knows what theyre doing and came to do it. I dont think i completed occulus once after rdf was introduced during wrath.
which is why blizzard rewarded Cache of the Ley-Guardian for occulus completion. 2 extra badges and a chance to get the Blue Common Drake. I never got the blue drake after nearly 100 runs so I think that was a lie