[WotLK] Let's talk Dungeon Finder

I have np with RDF being in, but like i said, heroic rewards are tied to emblems that don’t exist yet. So inlude the normal dungeon portion of RDF til the heroic version fits in where it was supposed too. What’s wrong with that? But now you want to change that? seems hypocritical.

I haven’t bothered leveling this mage because it’s so hard to find a group still. x.x

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here we go with another tired argument when unable to refute the facts that have jammed in your face.

once again, i will point out that while technically you are correct, someone did the math and it was a grand total of 26 days difference.

and secondly, if youre going to get that technical then you have to acknowledge that was a situation where we started at a fresh version and patched several versions into it. and the verion of wrath that got lich king was a PREVIOUS VERSION as to what we are being given on the 26th.

so if you want to get technical, as you seem to want to based on your rolling out that tired argument point, we SHOULD have RDF right from the launch as the version number we are being given INCLUDED RDF. and if you still disagree, then to be fair, EVERY OTHER change should be removed as it wasnt in the original wrath from the start and be phased in accordingly. of course that would mean removal of the current LFG garbage tool as that comes from more modern retail than classic, barbers are out, transmog cancelled… and so on and so forth.

you know the truth of it yet you are being willfully ignorant and stubborn because you want everyone to play the way you want too, and not have the options they had in classic wrath.

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Remove the heroic rewards. Done.

I just want to relax and not have to stare at a group finder like Im reading Matrix code when I could be out farming or questing during the que.

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why not leave them? everyones arguement is it was there, so give them the tool just remove heroics because they were a catchup mechanic between tier 9/10. Seems the #nochangecrowd now wants to change that … hypocritical

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Their are literally no downsides to ldf whatsoever. I ran a ZA on my alt last night and it took 32 minutes to fill the group. Once we started it, the run took 22 minutes. No one spoke in the raid, no one talked, and no one interacted while we did the run, no before. Utilizing the LFD feature that blizzard has implemented yielded no benefit but cause me to waste more time to do the content. The only advantage of no LDF is that I will take longer to get a group thus pay my subscription time longer.

The only time people truly interact with each other is through discord. Anyone that refutes LDF truly doesn’t like simplicity nor possesses common sense.

People have an idea of what they will do before they log on the game. “Time to farm some badges, let me just stare at LFG bulletin board and this LFG tool, and then fly for 15 minutes to the stone while I go afk.” Or “Let me get this shard of contempt, time to stare at LFG and search for a healer for 25 minutes”.

And I PROMISE someone really out here on the forums arguing against RDF…………

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You are using only raw time in your calculation as well i see.

There was a considerable content drought in 3.3, that inflated that raw time number by a large amount.
Which is why i take the average of raw time percentage (48%) and the major content patches it was a part of for wrath (25%) and use that average, which is 36.5% to find a more accurate representation of how long rdf was a part of wrath, because this number takes into account there was a very noticeable content drought.

Using raw time alone ignores the content drought but only using major content patches it was in also ignores raw time, which is why taking the average of the two is the best representation of how much rdf was a part of wotlk for its life cycle.

This has been the basic design philosophy of Retail since…about when Ion took over: slow players down! Time gate everything. Make things tedious, make wastes of time. Just to string players along.

Wrath was the complete opposite. It was about freedom and choice, and letting players play however they wanted, for as long as they wanted. The devs cared about fun, not analytics. Back then with something like RDF the devs would ask, “Are players enjoy themelves?” That’s all that mattered. These days they make a Powerpoint presentation with all kinds of graphs and charts to illustrate player activity. It doesn’t mean anything. Players do what they’re forced to do. It’s just a horribly detached way to a run a game. And now it’s infecting Wrath Classic.

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Because if they’re gone, then the non-rdf crowd will lose their main argument to “don’t use it then”. That would settle everything.

Or are you looking to argue for argument’s sake?

Alot of what you said is just the nature of this type of game. Granted other MMORPGs are welcome to do things differently but Blizz isnt required to do them like you think they are. I personally think RDF is fine right away but for only normal dungeons. It helps in many areas and has no real affect on eng-game. Heroics on the other hand should wait to be implemented to the time in the content it fits. The rewards given for the heroics could be use for tier 9/10 ilvl items and downgrading 1 to conquest for tier 8. That’s how dungeon finder was implemented and should stay the same in that particular area.

Why wouldn’t you put it out for heroics? How would that make the game more fun for anyone if I had to wait to find a group for a heroic?

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because the rewards that are tied (coded) to it arent available yet to even aquire. It was added as a catchup mechanic heroic wise so let it be just that. You want nochanges because it was in wrath, then fine, normals work heroics do not.

Classic Wrath is starting at a later patch than the one RDF was originally released. I fail to understand how it’s okay to get the other things that come with 3.3.0 but not RDF.

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Idc about changes or anything. I’ll take a completely different wotlk is all the changes make the game more fun. I’m not sure how it would impact the game at all. I can hit 80 on SEP 27th and do every heroic in about three hours, and I will with my guild. Because of the lack of RDF I will only do them with my guild everyday, which means one less tank available for anyone. No logic in not being able to queue for any du grin if I could simply walk into it

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I wasnt aware ulduar, toc, icc, rs, exc were all going to be available on launch, oh wait.

If I wanted to walk 10 miles, I would do it even though I own a car. A lot of people do that, it’s call exercise. It’s ways a choice. Bad analogy.

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Its brain dead blizzard doesnt implement it at the VERY least for 1-70 non-wotlk dungeons.

No one is going to do dungeons at those levels without a RDF insta teleport thing being in place.

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you are once again comparing a tool to content in an attempt to confuse the issue and cherry picking my statement to attack a single line because you cant refute the entire argument.

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this so called “compromise” still allows them to gate keep and lets them feel in control. its pure garbage.

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thats not what bodicca is talking about and you know it, there you go again being willfully ignorant.

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