[WotLK] General Vezax hard mode - too much time spent idle

As far as I understand, saronite vapors spawn on a set timer, such that the animus always spawns after roughly the same amount of time has passed on any given attempt. Currently, raid groups with strong DPS are having to stop attacking Vezax in order to avoid killing him before the hard mode is triggered. This poses a problem which will only get worse with time, since as your raid gets more gear, you will have to spend more and more time inactive and the fight will grow continually more boring as weeks pass. I think it would be neat if the team added some way to make the hard mode trigger faster. Maybe some clickable object or something.

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