Leveling and storyline were better in Warlords than Shadowlands, imo. I liked how I got to cboose where I wanted to go, which storyline in the zone I wanted to do, etc.
Not to me. I found it boring and dull. Also: everyone had to play through it once.
It had a better leveling experience, better storyline, choice of storylines, choice of zones, garrisons, a legendary questline and better PvP.
Itâs not even fair, they cut so much from it. The content that was there was great imo. The leveling experience was wonderful, plenty of interesting lore and the raids were cool. Plus the classes were not completely deconstructed at that point.
But yeah⌠it was super bare bones.
Rather have a little bit of fun stuff to do than a lot of boring things.
I mean picking your own zone and following that story is present in shadowlandsâŚand bfaâŚand legionâŚI mean wow did it first sureâŚbut does first mean best in this case?
It isnt. Threads of fate is a few side quests and some world quests. Thatâs not choosing my zone to do storylines and choose which storyline in the zone, as well. Each zone had two different storylines depending on which building you chose.
I also never once mentioned BfA or Legion. Both of which were also entirely different from ToF.
For me it would have to be Shadowlands, hands down.
I thought it was a really bad idea from the start. The afterlife should stay mysterious and you certainly shouldnât be able to kill stuff there. Thatâs just weird. Iâm still really surprised whoever pitched that idea wasnât immediately shot down by the other writers and developers.
I believe it isnât possible for Blizz to ever produce something that, all things considered, has a more negative impact on the game than Shadowlands.
This is the most overly ambitious, utter and complete failure of an expansion. It destroyed the story and lore not only of the present iteration of the game, but for the game as a whole. Everything story wise from pre-wow to present-day is irreparably destroyed now, and everything going forward will only be a fever dream. It wonât seem real, as there is nothing left to even build on. RIP the heart of WoW.
Even aside from the inhumane butchering the game took during SL, it canât even make the claim that it was fun, because it wasnât. It was a tedious headache from the beginning all the way through to the end.
You couldnât really do that when you first leveled in WoD. You needed to do all the quests to level up. Later, after they lowered the amount of xp it took to level, you could skip around as you pleased.