Like I said before there isn’t an unemotional reason to lock in Covenants only business related ones. The importance and impact of the choice is manufactured by the restrictions. If the restrictions had never existed in the first place, no one would have been clamoring for the Covenants to be locked after the fact.
I think unlocking them via rep is a fine way to deal with it but I wouldn’t want them all able to be active at once for balancing purposes.
That is what I meant. Sorry for wording it badly.
All good I thought that was what you meant but figured I’d clarify just in case.
I think this is a bit of an unfair statement. There is a lot of things in the game you really don’t know you want until after you see it. I mean you are correct I wouldn’t of thought of this in that way. But I have made multiple threads in the past asking for something like that. Where you gained power and had to make a choice that was hard to undo. Granted that request was back around MoP or Cataclysm. But its an idea I had gave up on, just like I gave up on sub-classes ever being a thing. (what we have with talents is advanced classes)
I get it, from a pure RP perspective covenants are a very nice nod to RP, where a choice you make really impacts your game play. Yet from my perspective where I push hardcore content regularly, its going to suck not having options. I’m going to be more than likely forced in a PvE hybird that works for both AoE and single target. Versus being able to play situational as demanded. That’s the core of the issue that people have with covenants, is that they force you into a single position. With trying to change that being a seriously lengthy grind that to me is a deal breaker at the end of the day.
Flexibility is a major component to being able to min-max, and the covenants simply are not flexible which is going to feel terrible. Which I know what blizzards going for, “bring the player not the class”. Something they always say, yet through seriously terrible balancing, has the opposite effect and sees a lot of a single class and spec being played. Given the broken nature of them in terms of tanking capability, healing throughput and DPS output. Which given how broken covenant abilities are, we’re going to see the same damn thing thing where groups are going to bring the busted classes with all the bells and whistles. With leaving the ones that don’t bring much to the table, like feral druids, resto shamans, and survival hunters. In favor of more broken classes and abilities that simply make doing mechanics easier or cheese able to trivialize fights.
I’m all for covenants, I think their a cool idea and a neat storyline addition to the game. Yet I feel like this is going to be an azertie 2.0 situation, except worse given its harder to swap abilities and soul binds as needed. Whenever you simply feel like playing a different spec within your class which is contrary to what they’ve been building so far. Everything except soul bind’s and covenants in the current iteration of SL’s seems fantastic and a lot of fun from what they’ve seen and said. Yet once we start getting into the endgame, the cracks are really going to begin to show and I have a feeling it could turn into BFA 2.0 all over again, with it simply having a better story line compared to BFA.
Right but that also works the other way around where you know you don’t want something after you’ve seen it.
I don’t disagree, I just found that quoted line to be an illogical argument. Simply because you don’t know you wanted something until you seen it. Doesn’t mean it’s not something you want. I mean… It doesn’t cancel us that want it out you know what I mean? Sorry sometimes I have a hard time trying to explain exactly what I’m thinking fully in a way that is understandable beyond what is floating in my head lol.
I empathize with you. As a former min-maxxer I understand this sucks for you guys. I just can’t allow myself to care enough to fight for your side because I want more stuff that I like in the game. There is already loads of stuff for you guys. You know what I mean? If 1 thing makes it a little harder on you… yeah that sucks I get it. Best I can do is the suggestion I already gave above. With making it so you can unlock the ability to freely change with grinding it out prior to changing.
I usually like to use reply as to not snip. This is more a response to the whole thing you wrote. I just was unable to reply cause some forum things said no.
Yeah its a dumb system they added a while back to where you have to wait for someone else to reply before you can add another reply to the post. Guess they did it to cut down on spam for whatever reason?
I mean… Not sure If I know anyone that isn’t guilty of that. It’s fairly normal to think your view is representative of your peers I think. It’s a weird thing the brain does.
When I say “listen to the playerbase” Im usually talking about myself and the handful of other people I’ve had full blown conversations with about the game. Idk about the rest of the people that say that, but that’s just what I mean by that statement.
That’s where the brain tricks you though. You see the people we have conversations with at that level are generally people we share the same core ideals with. Which reflects on our views of many things we do in life. So it makes something what a small group thinks seem like a very large group.
Like you may hate the idea of politics but if you did a poll on who is democrats and who is republicans in here. You would likely find each side actually ends up sharing a lot of the same views on many of the game mechanics.
Oh, Spreckle. I’m disappointed, sir. What is this sensible mess you’re peddling? It is still technically Sunday in my books, and attempting to inject logic into a Sunday night forum post is bad form.
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Can somebody (perhaps the OP) explain to me how it’s now the players’ fault that Fire does 1/3 more damage than other Mage specs, or that Guardians are the only tank that can’t apply a slow to tank mobs?
Because the OP seems to be blaming players for these things (both in this and another thread).
Sorry about that. Didn’t want to derail a thread about Preach and covenants with one about Specs and class. Although it seems like this turned into a covenant discussion anyways lol… so it ended up not mattering.
I blame both tbh. Blizzard for screwing up and the Players for treating the game like a sport instead of a game.
So is it also the players’ fault that something like Mythic Nzoth has DPS requirements so high that you will hit the enrage timer if you bring low-performing DPS?
Or, for that matter, that the fight is designed around having a certain number (ideally 10 or more) of immunity classes (mage/paladin/DH/rogue/hunter)?
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Can’t speak to that. But supposidly it’s possible to do everything with all specs. If this isn’t true Blizzard lied, which tbh isn’t surprising. So if Blizzard didn’t lie all you really need to do is up your game if you are struggling with the “Wrong” class/spec. Granted this is an entire different thing then making sure you have the right amount of each class. Obviously likely a bad idea to have a full druid raid… well maybe not I seen videos of that happening in the past. Was actually fun to watch.
run your own keys for 5 millionth time
You are right, covenents are not a issue. Everyone can just run their own keys. Problem solved.
Covenants are absolutely going to be an issue when Blizzard changes the covenant abilities a month after launch and tells everyone they need to do a huge grind to switch because of Blizzard’s mistake.