I’m honestly not sure why I’m not okay with them being a customization option, but I’m not. Theoretically, if furries want tails and werewolvians don’t, making it an option would make it easier to know who to give space, and who has similar interests respectively. So why don’t I want it to be optional?
Maybe I just don’t want to see them? Like people don’t like gnomes, or goblins. Or, since my character follows Goldrinn, if it were explained as a Goldrinn-given gift, he’d have to get one, and I don’t want one. Or maybe it’s just cringe and I don’t want to see it.
Nah, give orcs tails instead. Just imagine all the tough guy straight-backed orcs signing on to find that the new patch has gifted their orc a big fluffy tail. It’d be priceless.
Actually, Elder Scrolls werewolves were mixed at the start. The first Elder Scrolls game to have werewolves was TES II: Daggerfall IIRC, and in that game, the NPC werewolves have tails (which are hard to notice, but are there) while the player werewolves don’t. In Morrowind, they decided that werewolves do have tails and that tailless werewolves are not canon to Elder Scrolls lore (which is probably consistent with the original vision, as in Daggerfall, the NPC werewolves were probably made first and the player werewolf art made after that).
For some reason, Daggerfall had a really inconsistent art direction.
A bunch of those characters are also from non-American sources, though. Rampage is the only one mentioned that was made by an American company (Midway). Even then, Ralph from Rampage did not have a tail in the original games, although he did eventually get a tail in some of the later titles of the series.
I also don’t know if the Wolfos enemies from Legend of Zelda really count as werewolves. In Ocarina of Time and Majora’s Mask, they were never portrayed as being more than anthropomorphic wolves AFAICT and in later games, they’re basically just wolves.
Sabrewulf actually didn’t even have a tail until KI13. In the original KI games, Sabrewulf was also a tailless werewolf.
While I’m not personally against Worgen getting a tail option, I do recognize that adding a tail option for Worgen can potentially be problematic as tails are something that werewolf fans are divided on even to this day. Some werewolf fans like the idea of tails, others are adamantly against tails.
On paper, a tail option seems like a good idea, but in reality, there is no way to ever completely satisfy both parties on the issue of tails on werewolves, much like how not everyone will like ideas regarding “vampire werewolves” (even if it is a thing in real life folklore and exists in fiction like it sort of does in the Underworld movies).
Overall, I think a tail option isn’t something that should be added without carefully considering how the majority of fans would react to such a thing.
I say just give Worgen an option that has tails like the Female Pandaren.
Issue solved.
Honestly, the people arguing against this just come across as silly. It’s literally just a floof customization option, that some people would enjoy having.
It’s not mandatory, and your not being forced into using it.
If you wanna be tailless, you can continue to be tailless (Though as a Tauren, I have no idea why you would want to be. Tails in general are awesome) but it simply gives other people options.
Neat. Night warrior established.
Text has no implications that night elves can BECOME The night warrior though.
Or anything about black eyes.
So I’d say this doesn’t exactly add any, I wanna say valid, evidence to the argument.
And for a tail as an option… I’m for it.
Just because the in game representation doesn’t currently account for it. Doesn’t mean it doesn’t exist. As of legion technically most of the canon events that happen are not true canon because of there being literally 12 versions of that canon.
And even before that we have the story of the Ashbringer and the Scarlet crusade. Comics =/= the in game events. And yet the comics are the canon story.
So just cuz the currently Don’t =/= Can’t.
And as for the Druidic form and curse are different. Lemme lay this out.
The CURSE is SEALING the druids in Pack Form. It is not the form itself.
So if pack form can come with or without a tail then worgens can have/not have a tail too.
Adding a tail option doesn’t break lore, nor does it need a lore explanation.
More logically however, werewolves do not have tails . Werewolves are humans that transform…growing a tail would mean growing actual bones during the transformation process. While many things happen during transformation, growing an actual tail is not one of them.
This is the first to pop up when you google “do werewolves have tails” When I read this I thought it was strange and I couldn’t think of a werewolf with a tail.
Also I think a tail is very much a furry thing. And worgen out of all the fur races and potential upcoming fur races is definitely the manliest and can only be contended with tauren but I still think worgen are more male appealing. As in male players would want to play either a tauren or worgen if they ever wanted to be an “animal race”. Where vulpera and pandaren are much more appealing to real furries.