I only played season 1. I loved gearing up with super rares/world quests, and then doing some raids. I used to hate retail, but DF turned it around completely. Not enough to keep me around after season 1, but I’m back for delves. They know what the player base wants, and keep grabbing wins. If delves are good, and have decent gear progression, I’ll just keep my sub going indefinitely.
I was a much needed break from constant world ending threats. Lots of changes mechanically and new features that I liked. Story was kind of a yawn.
I think it will be looked back on as a turning point when WoW started going in a new direction. Probably for the better.
It was really good, but thats enough of dragons for now. I didnt relate to any of the villains in DF they were all kinda meh. Saying that TWW main villain seems kinda meh as well. Burning Legion baddies were far superior to anything in the last few xpacs.
I enjoyed DF honestly. This was the first expansion since Legion I didn’t take an extended break. The only season I missed was Season 2 and I’m sad that I did. I’ve found something to do and work on every day I log in and it’s been a long time since that’s happened. Can’t wait for TWW!
I’d say, overall, it was a success. My largest gripes are the leveling experience in Dragonflight wasn’t nearly as fun as the leveling experience in Shadowlands, but that might just be me. Weaving in Dragonriding (Skyriding) races and World Quests doesn’t suit my tastes.
Now, apart from that I didn’t enjoy the zone events like Time Rifts and the Superbloom. I understand their existence and I think they’re cool as a concept, but their implementation could be better. It’s not fun to go to a zone event and half the participants are AFK, making a perfect score impossible to achieve or significantly more difficult to obtain.
Moving forward these perfect scores shouldn’t be designed around the necessity of 30-40 players all being active, as over the course of a patch we lose a good number of participants, or there isn’t enough spice to the event and therefore they AFK.
I want less zone events in The War Within and make more use of instanced content like Delves. I’m biased though because I’m a lone collector, or at least that’s my preference. I do enjoy M+ and raids.
Worst expansion since WoD.
I had high hopes going into it, but quickly lost interest.
Open world content was fine for what it was, I enjoyed that the most. I really didn’t like the dungeons, outside of the new Uldaman dungeon, or raids this time around, so I didn’t have much to do.
The last few expansions since BFA have not held my interest. DF was better than Shadowlands, at the very least - Maldraxxus is the only thing I liked from that expansion.
I’m keeping my expectations for TWW tempered. I imagine Delves will give me something to do, so that’s exciting at least. I only know the basic expansion features and haven’t spoiled myself on anything else.
My thoughts exactly.
Honestly, Dragon Flight was perhaps one of my favorite expansions, and I’ve been here since original Burning Crusade expansion. It did a lot of things right that I really enjoyed with MMO’s and RPG’s, while giving me something to keep coming back to on a consistent basis without feeling like it was a slot. Though, that last part might be biased as I do roleplay on Moon Guard.
When I didn’t use the dragonflying during the storyline, I actually felt an investment in exploration. There were just so many nook and crannies that were full of secrets and neat little things that I thought were quite interesting. I actually enjoyed just running into random caves to level up my mining and herbalism just to see what was inside before I tried to scale cliffs and hills for shortcuts off the beaten path. MoP was one of my favorites too because it had such a great sense of exploration and made me feel like an adventurer rather than some powerful military leader. I want to play this game FOR the adventure.
Storyline-wise, I felt that this was an expansion that really started to hit the emotional beats. There were legitimately a few times I cried in the early parts of the story simply because I loved the little bit of development of the characters. The old Dragon with the Dwarf visage atop the Ruby Lifepools is one of my favorites. That quest literally just had you sit with an old man, reminiscing about all of his regrets, the horrible tragedies of his young life, and the loss of a dear friend who turned on him in the madness that he loved dearly, yet now cannot recall the face of nor their voice. You don’t fight anything, there’s no boss to do, no anything like that. It’s mainly you listening to someone who needs it. Of course, you also help him meet a young Black Dragon that he befriends and help to give his life some more meaning, which is good. There are many quests like this from the old Dragonmaw Orc who regretted the horrible things he did to Dragons and felt he couldn’t ever be forgiven, and died cared for surrounded by innocent whelps, to Senegos’s death, to the Drakonid womans death in the Waking Shore’s storylines when she sacrificed herself for a dragon egg to be rescued. Not to mention Wrathion and Sebellian’s development as Brothers and understanding the true price of Naltharion’s legacy.
For me it was indeed the story that kept me invested in it the most. Though that’s not to say I didn’t enjoy the gameplay. I actually enjoyed the M+ grinding, and there was a lot of easter eggs that I did enjoy the most. Plus, I really enjoyed that they ensured that the Community Events were still viable all the way to the end as a way to gear up and stay current each patch. I really hope that they keep that up come TWW where hourly and even daily events like that are used throughout the whole expansion and not just dropped after a patch.
Of course, that’s not to say it’s not without its flaws. There are some things that I didn’t really think worked out all that well in the end. For starters, the story is a little bit of a double edge for me. While I loved the leveling process, the latter half of the expansion fell flat, which I sort of expected with Blizzard since Legion. I didn’t really think the last patch with the World Tree was all that necessary, and it felt like it had a strong beginning, but they were throwing things at the wall to tie up some loose plot points quickly instead of coherently in a way that’s satisfying. The first half? Amazing. Last half? not so much.
Plus, Raiding was kind of a slog and toxic as usual, but that’s mostly the community’s fault rather than Blizzards’, so that’s just more of an opinion and nitpick rather than anything egregious. I’m sure I would have had more fun with it if it had been as laid-back as M+ in Seasons 1 and 2.
Dragonflying is okay. I liked how it made it dynamic, and I could get anywhere. However, when I fly somewhere, I tend to just fly, hit num lock, and alt-tab out until I think I’m close to my destination anyway, so it was a give-or-take for me. I’m glad I got it, but I wouldn’t feel less without it.
Overall, those are my thoughts! A definite Top 4 for me, which includes WoTL, MoP, Legion, and this.
If I’m not mistaken the sword piercing azeroth happened in Legion right? I’d say DF was just filler for the most part. I enjoyed it for the gearing system and the content, but story wise it felt like filler.
One week of this dumpster fire left boys!!
Read a bunch of this & will bookmark & come back. Great ideas and feedback from experienced players.
I am not as picky these days. I was grateful for the graphics updates and work the team has put in over the years. Have adapted and played through every expansion now & even started in vanilla.
A nice, lighter toned expansion with tons of lore related content, but felt like the primalists didnt exactly develop the plot of the dragonflight as much as i would have liked. There were some great minor characters that were around very shortly, but i do realize the warcraft universe is huge.
Amirdrassil was a great way to end, so overall picture i give it 8/10. A lot of my beefs were with professions or buggy queues. Really, really grateful to have such a creative & fun game to play in my life. Thanks
edit just to clarify, seemed like the whole “primalist follower” lore could have been more expounded. How does an adventurer/hero compare to a primalist? How does the primalist’s race affect their decision to folliw the primal incarnates? I kinda wanted a small plotline where i break some primalist’s curse and they divulge more about primalist culture. I think there was some of that, but the main raid stories/cutscenes seemed mostly focused on exposing the might of the enemy (raszageth etc). More world themed quests with the qalashi might have fixed that. Thats all!
(Pss: what is a primalist? What does a primalist do? Are there any primalist socks? Is anybody listening to me? --name that movie!!)
Really enjoyed the dracthyr although they need work in regard to their appearance size, transmog options and barbershop transmog options.
Really loved dragonriding.
The large amount of quests were fantastic, as that is the main part of the game for me.
Mounts, mogs and hunter pets were ok, didn’t really love anything, but didn’t hate them either. Too many mogs of the same style in some cases, like backpacks, with only slight color difference.
Only do mining and skinning so can’t speak to other professions.
Overall I enjoyed it, and it had dragons, so a major plus for me. Probably a slightly above middle of the road expansion for me.
It bore the black stains of neutral Amirdrassil and the Reclamation of Gilneas quest line which I will never be able to overlook, but at least it wasn’t Shadowlands.
The stabbening happened in Legion, and then they just kinda forgot about it for a while. It’s of a piece with the tire fire that was their storytelling during those years — one piece of “Top this!” after another, with desultory or non-existent follow-up.
Which is why I excuse DF for feeling like filler. It was a generic experience, during which they could plot out WTF to do next.
Overall? Loved DF, my only real complaint is every npc in that darn talking head box would pester you. “Could you photograph some wildlife for me?” DO IT YOURSELF IM BUSY SAVING THE WORLD…AGAIN!
It was safe. Not to great or bad. Just kinda ok
It was overall okay, not my favorite, but also not the worst IMHO, it could have been better than it was to be sure. Like for instance I felt like crafting was a big problem this expansion with things like lariat, and the snails pace you had to walk at when bringing your profession upto par to make things.
Followed by the increases to the amount of rep required to max them out thanks to the renown system overall just felt a bit bad when you were going through your first go.
With my final gripe being the story was just bland honestly, it just felt like the same thing over and over again. Over being different enough to be interesting, as it was always one dragon essentially escapes and causes problems for like a month, and seems like the formula will continue beyond DF with iridikron still being alive.
Glad I won’t see the DF load screen as much anymore. The Aspects staring me down like I farted got old pretty fast.
As for the expansion itself it was fine. I liked thw time rift event and Fyrakk was occasionally amusing.
Dracthyr were a complete miss, instead of cool dragonoids we got goobernoid scalies.
Zones were alright, lots of verticality which would normally kill it, but getting flying at the start helped a lot.
Dragonriding was good once you got all your glyphs, not difficult to do. I kinda prefer normal flying I just wish it was faster.
Story was as bland and safe as it goes, might as well have been written by the law team to make it as inoffensive as possible.
Super unpopular opinion here, but talent trees really stink. I don’t care about earning 1% crit or adding basic functionality to abilities every X amount of levels. All the talent trees did was add button bloat and frustration.
Crafting system was super convoluted and crafting orders could’ve been done better.
Vulpera STILL haven’t been deleted from the game, idk what they’re doing but this april fool’s joke has really run it’s course.