Hey folks!
Blizzcon is right around the corner, and with it, they will undoubtedly premiere the next expansion for World of Warcraft. So, do you think the new level cap will be 130? Or do you think they’ll implement a level squish?
Personally, I hope not. I love my levels and making it take more time to earn each of them would be a poor move. On the other hand, having a level 130 level cap does seem daunting. I don’t know. What do you think?
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I’d place a small wager on a level squish. $20 range. It’s not a certainty but it’s very possible.
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Do you realize how much work would have to be put into it to do a level squish? For one…they have to go through each and every npc to change their levels to match a new system that would have to be built from the ground up.
Also to add…though the numbers would not be 120 anymore if done…the needed time and experience to get to the new cap would stay the same. You just have less levels that now need a horrendous amount of XP to get through.
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Knock us down to say 60 so anyone coming back from classic feels right at home.
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Hopefully not, there are zero benefits to doing a level squish, but a million worms that would come out if that can gets opened.
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There was a survey about it, and Ion talked about it in an interview, so it could be likely. They also seem to like to tune back the size of numbers.
I’m not against it. I leveled my characters but I did that for myself, and honestly most of the levels felt hollow anyway. So if I lose them, then it won’t hurt me any. I’ll still be ten levels from max next expac, so it will be the same. The number only changes.
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Then why do it? Not only is it completely pointless, it will involve tons of work better spent on ANYTHING else and will introduced a gazillion bugs and errors that will have to get fixed. Every ilvl squish has resulted in accidents of stuff-that-didn’t-get-squished, for example.
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Well it’s like anything I do that’s virtual. It’s for my own satisfaction. It does nothing to further my accomplishments in real life. But I got my characters up there, took them through their Legion halls. I experienced the lore. I will likely do Loremaster, since chasing other things got me almost there. It’s all a waste of time, really. But I wouldn’t do it if I didn’t want to do it.
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I meant why do the level squish…
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They likely are doing it because they hate big numbers. But that’s probably a better question for Ion than me.
A level squish would allow them to remodel the game. It would also open up many new avenues of how they can deal with content creating.
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They really don’t need to waste time on this.
It won’t actually do or solve anything.
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It’s a sensible plan, mechanics-wise. Games bloat after too much leveling, and at a certain point you’re just adding zeroes to make it look bigger when a smaller number will do. I think it may be a symptom of a greater issue though, namely that 15 years is a long time to consider a game current, and that perhaps a sequel game should be brought to bear instead of continually adding to a world that is running out of places to go, things to do, and stories to tell.
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The “the game is too bloated” was also the stated reason for 3 expansions now of ability pruning.
Ability pruning has been a disaster.
Have you people learned nothing from Blizzard’s screw-ups?
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I’m about 90% sure they will cut the levels down to 60 ESPECIALLY after the success of classic proving people are happy to deal with fewer but more meaningful level gains over a spray of levels with nothing to show for it.
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I see us ending up with a level 60/70 cap. Make the numbers and levels a bit more meaningful.
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Leveling won’t take less time, though. If they wanted leveling to take less time, they could simply revert the XP changes they made a couple years ago that deliberately made leveling take longer than before.
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I learned my lesson when I defended no flying in WoD and then hated the final product.
I see debating level squish as a waste of effort, love it or hate it, since the investors pull the strings, subscribers are cows not customers. If they want to squish, they’re gonna squish.
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Flying is another good example.
Blizzard promised a renaissance of new adventure gaming, if only they could remove flying from the game.
So they did.
But we never got that renaissance.
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Personally, I hope they don’t change it at all. Changing the number doesn’t change the amount of experience required at all, to me it would just seem like a longer slog to get to end point. I do understand that some think this would change the feeling of when we get talents etc., but personally the way I see it, if it takes 4 hrs now to get that 10 levels, it will still take 4hrs but instead you will only get 5 levels. Plus, it would cut my ability to shout DING in half, that alone would make me sad, first world problem, I know.
Let alone their track record on stat squishes and errors associated with that, could you really imagine what possibly could occur with them changing leveling as a whole? I shudder to think of the potential consequences.
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