Will the Dev's Do anything about Horde Cave in Av?

Horde could premade post and pre Xrealms due to being smaller. Many used Vent and had their own team setups, there’s no real difference at all but we’ll pretend there is to justify the delusion.

We need some proof on the Asian servers because NA/SA/EU seem to be having the same issues, not sure on Ocreanic.

Blizzard should just release all the data, I mean if things are as you say they are then it should be no problem.

There were other changes because software developers work in batches. If you are looking at making changes to AV you make them together instead of splitting them up. The cave was moved for one reason. It was unfair. NPCs you mentioned are irrelevant as they were removed in Vanilla, not the TBC patch. You need to check your history on AV.

The original spot for the Horde cave was only “okay” because of the maps original NPCs, landmines and obstacles that made navigation less of a straight shot than it is now. But that was a VANILLA change, not TBC. The cave was moved back in a patch that made other AV changes for fairness after Alliance had rightfully abandoned AV as a BG wholesale in TBC due to it being unfair.

This is because life is unfair and Blizzard is out to specifically get you.

Mission Accomplished

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Yeah, totally no difference between premading those of your own realm, and premading instantly with players of different servers. :roll_eyes:

Sure, I support them releasing the data. However at this point I doubt very much that the likes of you would accept it as proof of anything. The goalposts being so greased.

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Very few would argue against an earlier version of AV. And those are likely ones who do not want their instant queues to be hampered by the risk of longer games, regardless of gameplay quality.

The largest change being captains rewarding reinforcement points.

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Sure thing “He-Who-Talks-From-Rump”.

Balinda kind of is the finish line. If Alliance cannot make it past FoS they lose. We cannot even defend our objectives before Horde gets there. You’d not be saying this if Alliance were at IBGY/IBT before Horde was. The crying would fill the forums to such a degree that it would make the “Bus Shock” fiasco look like nothing.

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Premades could work together using vent and qing up at the same time. Seriously these methods aren’t new.

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This is the oddest “I’m an Indian” flex I’ve ever seen.

Before you start crying about “Indian”, I’m a card carrying tribal member and that’s MY preferred term.

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They won’t do anything about the cave, but your name is drug reference and against the TOS, so they might help you change that if they see it. :speak_no_evil:

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Zugzug logic. :upside_down_face:

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I love when posters point to my name and think it has an impression on me. Like, do you think that I am upset by a name I chose for pun/whimsical/joking value?

If you cannot make it past FOS, that is a you problem and not a map problem.

Bull.

You do not think the defense at IB would be stronger if horde got there as a 40-man raid the same time Alliance did? Seriously dude? Petition for blizzard to time alliance cave->IB , compare to horde cave->Bal, take the difference in time, halve it, and delay the horde gate that amount of time. That would place both armies at the very center of FOS and you can have your little experiment.

I doubt very much that having all horde at IB when alliance gets there would cause much tears from horde.

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Keep ignoring the cross realm ability of doing it with discord and comparing discord’s channels to vent’s.

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I am going to attempt to answer your question honestly, without any of the normal Horde responses. Clearly something is wrong with AV. Neither faction should have such a dominant win percentage. Is the position of the Horde cave actually a problem? I don’t know, but I can admit it might be. Here’s where I think it gets tricky to try to simplify and say moving the cave would fix the issue. It is clear, to me at least, that the map does have some imbalance that favors the Horde in the current meta. Maybe it’s the cave. Maybe it’s the layout of IBGY or SHGY, but something is wrong, but only for the current meta.

We know it’s only for the current meta because this exact same map saw an Alliance win rate of 75-80% between patch 1.12 & 2.2 in Vanilla/TBC when the meta on both sides was rush. We saw the same thing the first week or so of AV in Classic, and Alliance had a huge win rate. Then Horde, responding to preforms, shifted the meta towards first a hard defend and then further to scorched earth meta we have now. We saw the exact same thing in TBC, and that resulted in the cave being moved. So, maybe that really would fix it again. But therein lies your honest answer: the map and the meta being played on it combined with queue times and their knock-on effects decide who wins and who loses AV. And yes, Alliance # of afkers vs Horde # of afkers is a factor in that. So is the queue time on Horde, which dissuades more casual Horde players from queuing but the same is not true on Alliance side. All of that factors in.

So, let’s say they move the cave and that works. We have some period of time, however long, where the win rate is, if not exactly 50/50, close enough to even that everyone’s happy with it. Then, the meta shifts again for whatever reason (TBC launches and the current honor system goes away for the currency system, or some bright guy on Alliance has an idea for a new strategy that really works and spreads like wildfire, or the increased winrate brings back more Alliance hardcore pvpers and your afk #s go down) and suddenly we shift the other way and it’s now very low winrate for Horde. Are they going to move the cave back to it’s current position? Doubtful.

Making a change to the map to try to address issues like this should be the last ditch effort because that will have a lot of unpredictable knock-on effects to the meta, and it’s a hard change to walk back if it doesn’t turn out the way you hoped. A map change should only be considered if the Alliance honestly cannot shift the meta the way Horde did. I’ll admit, I don’t know if that’s possible. It may not be, but I suspect that’s why Blizz rolled out the huge ban wave on AFKers (or at least part of it). They’re hoping that dissuading people from AFKing will shift the meta without changing the map, and maybe it will. If it doesn’t, they may be forced to change the map, but that opens a floodgate they don’t want opened: constant map edits to account for an ever-shifting player-driven meta.

In short, they’re going to hold off on making any map changes as long as possible, because they’re hoping we will fix the problem for them. And we might.

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Devil’s advocate: he may be from india.

Nope.

All I have been hearing on my server is that Blizzard did a massive ban wave of cave afk’ers. Now people are saying they are winning 3-4-5 in a row. HMMM I would like to know how the cave is affecting them now?

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When horde were losing 75% of AV, they blamed many things. Alliance can jump the fence at FW! Blizzard removed the snow mound. Alliance can come through the fence at FWK! They closed the gaps. Horde can’t cap bunkers because archers are hitting us! They moved archers behind walls and faced them the other direction.

When one side has such a huge win rate, Blizzard has made changes to try to close that gap. I understand the whole authentic experience, but that’s gone to the wayside, if it was ever actually our experience.

The current trend in AV is not healthy for the long term. Alliance will eventually stop queuing. The bg doesn’t work unless both factions are queuing.

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Good post (i read all of it, just not quoting all of it). So nice to see someone discussing in good faith.

People will only put up with this mess for so long, and quite frankly, it’s already been too long. That’s not meant to be snide, just straightforward. Some have already quit, not just AV but the game, and many more are reaching that point.

I can only guess that the ban wave only occurred because there was a direct hit to subs.

Lol, seriously? You didn’t do AV premades in Vanilla by queueing at the same time?

Cross-server premades are new, but AV premades have been in the game since 1.12 at the very least.

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The old style of “3,2,1 Queue!” premades did exist in Vanilla. However, they did not drop queues en-masse like what was happening here in Classic. What was happening in Classic was a different beast entirely, and had massive negative consequences for Alliance puggers that are still being felt today.

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