Will level 130 be the new cap

I thought they attempted paragon levels back in wrath and scraped it.

Honestly I wouldn’t know. I quit in vanilla and came back in Legion. I’m just guessing based on what other MMOs have done.

Another expansion with no new talents would suck so hard

So what you really want is a revamping of talents and spells, because if you just squish levels without squishing xp you’re still getting new spells and talents at the same rate. The only thing that changes is the number under your character portrait.

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I would say to remake the leveling system / legacy content system, but it would be too much work for the way I’m thinking and wouldn’t happen.
Would have been nice to play all expansions as though they were in their prime with your retail account.

I think ultimately the biggest issue is WoW itself. It’s grown so massive over the years that to properly rework it would require the same amount of resources as making it all from scratch. In the end, the thing that is the biggest threat to wow is…wow.

A lvl squish is needed. The fact is now the game doesn’t start till 120. Honestly they could just spread the lvls out and lower it to 60

Paragon doesn’t work in WoW due to how it’s an actual MMO and how they center content around new levels.

ESO for example, do not use this system. They use world scaling, and gear caps out at champion level 160 despite the max CP being 810. They focus new content solely around challenges and fun, not gearing and leveling up.

Diablo 3 has a very fast-paced gameplay making paragon leveling easy and the focus of the game.

WoW devs would have to turn this game into ESO basically to make paragon work. When you use paragon, you must forsaken gearing system and leveling system, and create content that the only reward is new rewarding loot with cool abilities, nothing else.

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In the past I would have agreed with you. At the moment though, there’s not much difference between level 10 and level 110.

That would be nice, but that’s a pipe dream until Blizzard makes Talent rows happen every 10 levels.

Not really, looking at my Assassin rogue abilities, i can gain 31 abilities and spells from leveling 1-80 (rounding up), plus 6 talents rows thoughout 1-100, then in between 100-120 is dead air where the Artifacts and Azerite traits are suspose to fill in, but since those are alternate progression not tied to your natural progression, and one of them is already obsolete, i wouldn’t count those.

That’s 37 abilities i get just from just leveling. Granted you do get somewhat a drip feed of abilities when you first start off, but that soon stretches after the 30 level mark. My next ability when i’m at 32 is on level 40, 8 levels away.

What i want the level squish to do is pace and spread somewhat evenly the abilities. Say for Assassin rogues again, i have 37 abilities, it’s almost 1-2 levels where your rewarded with abilities with almost no dead spaces in your progression in all the 60 levels. Again i full know well this isn’t gonna change the speed or rate of the EXP earned, it would remain the same as it did except squished in everything. This change i want is meant to make leveling feel more rewarding. Raising the cap by 10, isn’t. Especially if you filled it with nothing and expect the alternate progression, such as Artifact traits, to carry it for you when it’s going to be obsolete in the next expansion.

That said, you could make it theoretically work without squishing things, you will just be stretching the abilities over kinda thinly from 1-120 (unless you add abilities or pull from the pvp talents and make them baseline), and instead of 1-100 of actual progression, 20 levels of nothing, it will be like 3-4 levels until you get another ability or talent. The break in progression (the dead points if you will) would be the same amount, possibility lower or higher but more constant, but so will the drip feed of abilities from 1-120. And not crap like Azerite or Artifact traits, real talents or abilities. If you could make it all work from 1-120, let alone 1-130, then i wouldn’t ask for level squishing.

Sure you get them at an “accelerated pace” if you only look at the level you get them at. If Blizz doesn’t also cut the xp in half that it takes to level, you’ll still be playing the same amount of time to get those new spells and abilities. The only thing that changes is the number under your character portrait.

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I hope it will be 130. I sure don’t want a level squish because people are scared of 3 digit numbers.

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But the instant gratificaion :grinning:.Could we use more talents sure,but people are “intimidated” by big numbers

I’m honestly not sure what you mean then, so i’l keep what i have said brief. I don’t want to change the speed, i’m not talking about the speed, it can be slow as vanilla for all i care. But make it feel rewarding and meaningful by fixing the pace that you be getting the abilities due to the later quarter doesn’t really do much of anything in terms of progression outside of Azerite and Artifact.

Since the current skill progression and talent tree stops at 100, what’s the point?
Other than a few more healths, there’s no real difference.
Flips hair and goes into the kitchen to fetch a lunch

So instead of better pacing the abilities (and talents, yea why not) though 1 to Level Cap to where it’s more enjoyable to more people, what other idea do you have instead? :face_with_raised_eyebrow:

Level squish I hope.

Levels do not mean anything anymore so they can squish them, get rid of them or add 500 more. WE get nothing but weaker for leveling so what’s the point. No new talents, abilities, no new anything but levels and getting weak. Don’t really care if i ever level again, it’s pointless.

No, the game begins at level 1, although of course if you think of leveling as nothing but an unpleasant chore – something you have to grit your teeth and get through – you may believe that it begins at max level. For such people, there are paid boosts. Yes, leveling could do with some improvement, but a level squish would be anything but an improvement.

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Sorry, but no to a level squish. 120 isn’t even that high at the moment, unlike some games out there.

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