Almost every single battleground I’ve done in the past 3 weeks has been decided by gear, and it is only getting worse. Sometimes the enemy team is just really bad or sometimes we manage to make a play and steal the win from them, but usually the undergeared team gets stomped.
In 8.3 I thought that the power disparity from a fresh 120 and a fully mythic geared best in slot character with the perfect essences/traits/corruptions was extreme but also somewhat understandable because it was the very end of the expansion. But it’s the second month of shadowlands and a fresh 60 has a little over half the health of someone with top end gear. There is literally no chance, regardless of skill, for that person to win. I know “top end” will be dismissed with a reply like “well not everyone has that plus they deserve to one shot you” but it’s not exclusive to the best gear in the game. A player with tier 3 honor gear (171) has no chance fighting someone at 200 ilvl. Should they? That’s up for debate. Regardless, the power gap right now is insane for the second month of the first patch.
The real question is, will battlegrounds carry on in this state for the rest of shadowlands? Because doing BGs is a viable option for casual pvpers to gear up, nearly every game will be plagued by a large amount of undergeared players that stand no chance against their more geared opposition. It is essentially a dice roll as to which team starts with an advantage that will usually determine how the game plays out. I would hate to see random battlegrounds relegated to being just another source of gear for the rest of the expansion.
I think you are not being honest with yourself. I’m sorry you need to call this a gear issue, but there is a higher probability that it’s something else.
I would like to add my 161 ilvl shammy is sitting at a 96% winrate in BGs. If this is true for me, but not true for you, what is the difference?
A predictable response. I have characters from previous expansions sitting at similar winrates to that and have higher arena and rbg xp. Your monk also has extremely average winrates that don’t indicate an abnormal level of player skill so pardon my skepticism at your dishonest attempt to paint me as a subpar player.
I would like to add that my monk has much higher winrates than your monk (mid 80% on most BGs), so what’s the difference?
You not acknowledging the issue is the only dishonest thing here, not me.
I laughed here out loud, mainly cause it’s true but also hilarious. I don’t know though I just am all about getting 1 shot if I don’t have gear. It’s like an initiation that kinda excites you because soon you will 1 shot as well and be part of the boyz.
Regular BGs are the best part of PvP right now cause stuff usually dies fast. Kinda makes for a nice highlight real like the good ole days of people making fun BG vids in TBC/Wrath.
This is an RPG (gear based game) It’s the core part of it and part of the competition of PvP is gearing up. So templates have no place in an RPG PvP game and the Devs agree as Ion said they remove the RPG aspect.
I do think though we should have better PvP gear and a PvP stat (resil) I have been pushing for it for a long time.
I really don’t understand your issue here. You come into the thread trying to call me bad when I’m clearly better than you, try to dismiss my point with “git gud” when my anecdote was only one part of my post (and conveniently the only part you commented on), and then try to bash my rating when I have higher achievements than you. Clearly you have some unresolved personal issues. I’d like to actually argue the point here but you only seem interested in validating yourself to me.
Word of advice…you will learn who to ignore on these forums so you don’t waste your energy. Some people never contribute to any threads and only look to derail and get you riled up by making it personal.
I haven’t earned the 2400 achievement because I played casually at best in the more recent expansions. Arena isn’t something I do because I like it, it’s something I do with my friends when they are subbed to wow. I’ve still hit 2.1-2.2 multiple times since, on multiple characters, since then (which is still higher than you). I am also not good enough right now to hit 2400, which is fine and I accept that.
I personally have success with low ilvl as well. That isn’t the issue. Perhaps you missed the point entirely, which wouldn’t surprise me at all. The issue is the variables present in battlegrounds. You can be the most geared player on the team but if you have 8/15 players on your team with under 25k hp against a fully geared team, it’s not gonna be a good time. The issue I was alluding to in my OP was that BGs as a viable source of gearing will consistently lead to games like this, with very large gear disparities. My experience has been fine. I get destroyed by a 38k hp ret on my 25k hp ele shaman unless I have my cooldowns, start the fight at max range, and nobody interferes. That’s fine with me. What isn’t fine with me is not being able to do anything at all in an arathi basin because my entire team dies in the first 15 seconds of a fight. Not sure what skill has to do with that.
I feel like you just latched onto a part of my post and instinctively reacted with “HE’S COMPLAINING ABOUT GEAR HE MUST BE BAD” and didn’t actually try to understand the point.
The issue is the scaling. What are we… six weeks into the expansion? And normal to mythic 0 quality gear is already worthless… a 184 character will legit get 2 to 3 globalled by a 210. Stat scaling on item level is way too sharp. I can’t even imagine how much worse its going to get later in the expansion.
It feels terrible having to do BGs for gear but for the first 30 item levels you are just fodder and bringing down your team. You can try to sit bases or do objectives away from combat but that isn’t always an option.
yeah I probably replied a couple more times than was necessary to get the point across to anyone else reading the thread, but I don’t care if he flags my posts.
I understand why they did it. They want upgrades to matter. If blizzard had the next tier of items being a 2-3 ilvl upgrade (or its stat equivalent) then secondary stats would be preferable to primary. The power difference between tiers has to be enough that primary outweighs secondary, so it ends up like this. However, I’m not even really complaining about dying while undergeared. Do the time, get the gear, get bigger. That’s the natural cycle. The complaint is being matched with half a team that just instantly dies, or being on a team where we just instantly kill the other team. So far most of my BGs have been one-sided with a few very close games, and those games are always really fun.
The typical response to this is “do rbgs lol” which I guess I should, but the point of random battlegrounds is being able to join without a full group and just play. It’s like blind pick, you can still have a good game even if it’s not the competitive mode. Like I said in my OP,
the only upgrades that matter though are leggos and conduits, stuff that mechanically can alter your play. ilvl is just a treadmill we are constantly on, as soon as you think you reach the top, we get a new patch and you are stuck grinding again.
This is true for legendaries, absolutely, but the difference in damage on my 170 shaman and my 205 shaman (which both have windspeaker’s lava resurgence) is very significant. Also, a lot of potency conduits have next to no difference in effectiveness by ilvl. The real upgrades here are the endurance ones. What I was getting at with “they want upgrades to matter” is that they want it to feel good when you get a drop off of a boss in a higher difficulty and it’s not worse than your currently equipped piece 7-13 ilvls lower. That’s something people on GD frequently complained about during 8.3