The problem is “fun” is dictated by if it will make a character stronger. And people will ALWAYS reach the end of that track at some point. (Assuming M+ / Raid doesn’t apply.)
This game can’t cater to everyone it’s literally impossible. Actually, no game is capable of catering to everyone.
Same goes for fun
People will find fun here and there and some other place in this game and some might not appropriate it. It’s impossible.
Incorrect on more than a couple levels. A lot of games can cater to a lot of different player types, but most of them focus on what brings in the most cash. The casual player. That doesn’t stop them from providing for others, however.
I’m just saying, Diablo 3 exists for solo progression and I don’t think people really play it.
Although, I think people spent 100k+ on Diablo Immortal. Even if it’s profitable, I don’t think wow should become directly pay to win.
I can only speak for myself but I am on the fence. It feels great not playing wow and bfa/sl really showed me how low the game can go. But hey, if the expansion is great and people love it then it might actually be good and worth coming back to. As it stands now I’ll rather wait and see. It’s not like this forum is going anywhere anytime soon.
yeah, How I see it making content for an MMO should be like laying out a buffet. You need a good selection of varied content which WoW doesn’t have much of right now.
WoW doesn’t have buffet levels of variance, it more has the variance of a never ending pasta bowl, which majority of people would get tired of real fast if they were to trying to regular an olive garden. Which to me kind of explains it’s place to a majority of it’s players as “that place you visit once every 2 years when a new expansion launches.”
probably for a month, everyone loves a good laugh, you know
Yes but how many will stay is a whole different thing.
I doubt it’ll sell the copies that shadowlands sold. Shadowlands did launch in the middle of pandemic which allowed it to break record for best selling game for about a month until Cyberpunk2077 came along. I really don’t think we’ll be seeing numbers like that again for a while. I do think we’ll see them again eventually though, since gaming is still a growing industry.
Unless we move into subscription services like movie industry did with netflix, hulu, prime, disney+, etc. Then we’d quit measuring by those metrics. I could also see us going that way with WoW in particular finding a home on gamepass since it’ll likely be under a Microsoft owned company soonish, so long as a few franchises under Activision don’t ruin the acquisition.
Didn’t cyberpunk had a bunch of issues including seizures that weren’t warned and nearly caused a lawsuit.
yeah, it had a bunch of launch day issues, but it did break records at time for “fastest selling” in either it’s launch day or launch week sales. Which SL had just broken that record just before it.
I reckon it’ll bring back some (if not most) players who quit mid-SL
Brought me back
But only because I can play as a Dragon and the promise of no more faction conflict means I can role play as not being loyal to either faction a lot easier.
Like seriously wish Blizzard would acknowledge that WoW is not just an MMO but an MMORPG
Of course it will. At least some.
If it’s good, it’ll draw more back. From what I heard it’s shaping out to be pretty promising, already free of the things everyone seemed to hate about Shadowlands.
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Not really, the greatest spike in returning players in history was for Warlords of Draenor, and look how that turned out.
Tons of people always pick up the game again at the start of every expansion. A month later, almost all of them are gone. They level up a character, look around a bit, and quit.
It’s standard and expected. Blizzard is just happy to have the box sale.
The Horde is ruled by a council of Alliance Sympathisers
The Horde is nothing
If I had any actual agency in this game I’d be using my Dracthyr Evoker’s Bronze aspect powers to go back in time and remove that dishonourable coward Saurfang from the equation
But I don’t so just gonna pretend that my Characters are loyal to neither faction and just random Adventurers making their own path in the world.
Yes. I know of one that is coming back for it…well to Warcraft anyway.
Life responsibility is lightening up for them, has less to do with the expansion than it does with their time.
Very excited they are coming back too! I get to recruit them back after nearly a decade away. ![]()
Will it draw players back?
Yes 100% will draw people back.
Will it be able to keep them?
That remains to be seen, i think once the new exp smell wears off, and sobriety sets in people are going to discover that DF really does not have much going for it. We are getting a talent rework, to the trees we should have gotten and never lost, we are getting prof back, which will remain to be seen if they are good or just a shiny new toy that blizzard gets board with 1 content patch in.
We are geting a race that can only be once class, and a class that can only be one race that truth be told looks half finished.
We are getting dragon riding which while cool, is not really enough to carry an exp.
Outside of that, we are getting the typical things expected with an EXP, but not much else. If the end game loop once more is M+ Nightmare, Raiding for scraps of gear, and sweating in pvp, DF will NOT retain many of the players it brought back.
Lol, no. By every single estimate on estimate sites WoW is still the largest mmo, and it’s not even close.
Whatever you say. With other MMO’s only generating a fraction of twitch views, google searches; and YouTube videos compared to WoW-as well as numerous estimate sites putting WoW population around four million; you’ll have to excuse me if I don’t take your word for it.