Ummm, considering the evidence recently presented, there was a lot of goofing off going on at the office. Kinda hard to play grab fanny with your colleagues when you’re at home.
That’s putting one of my arguments in a much more acceptable polite and succinct way that gets the message across, yes.
Work from home is the future. Because you won’t own a house or even a car, “you’ll own nothing and be happy.”
Nah you Mechagnomes are going to build small houses for everyone. Little pods to sleep in.
Work from pod*
Can they though?
Well considering the quality of Dragonflight compared to Shadowlands must of figured it out as they definitely couldn’t do it in the office.
Like Dragonflight would of been mostly developed remote and so far hasn’t ended up with a community response basically summarised with these two videos like Shadowlands.
Were these people hired while already being located far away or they moved while working from home? I think the answer to that is the fine line on who is right and wrong here. 99% of american havr to go IN to work so the crying needs to stop
I work from home and the way they ensure that is through monitoring.
Additionally, if you aren’t doing the job they hired you for and you’re goofing off, it becomes VERY apparent, especially in project based work.
So why was this all fine before covid? Cry baby pencil pushers all around the world showing the kind of entitlement humans are capable of when they get an inch. Lets estimate the cost of commute and parking etc… then reduce wages by the same amount. That would be a great way to save for all parties.
uhm yes it is. it just a modified version OF THE SAME ENGINE.
Yeah, you tell 'em Rejel!
The market is absolutely full of people well versed on 20+ years of Spaghetti code layered on top of each other using a 20+ year old proprietary engine they most certainly have never worked with before. And with Blizzard’s stellar reputation there should be no trouble finding experienced developers willing to work for significantly less than the industry standard.
Surely losing the talent they have will in no way impact the ability to put out quality products.
When multiple staff members come out saying they are making crisis maps to determine which features they can actually plan to ship and which they have to shelf because the team making them fell apart that’s just a team-building exercise combined with reverse psychology!
Tell em’ again Rejel! Make your 23rd post on this alt count!
But that has absolutely zero to do with Dragonflight’s success.
Dragonflight’s ‘good’ rating is because Shadowlands was that terrible.
Working from home is a double edged sword. Initially when the pandemic struck I was like, “wow sweet i can work from home and i can even play games and stuff and i can just sit in my jammies holy cow” and that is true for the most part. I wasn’t monitored, thankfully.
It does come at a cost though: Your productivity is put at risk. There’s some things you can’t do remotely no matter what. It’s harder to get immediate feedback on your tasks. (Some people treat emails and IMs as suggestions as opposed to things that do need replying to) And, really, not hanging out with people, even if they’re coworkers (Disclaimer: My coworkers are amazingly chill and great people) does take a toll after a while.
Many a game studio is still reeling from the impact the pandemic brought to the world. Many were working from home at that stage. I think it’s safe to say that given the quality of a good number of AAA releases in the last three years working from home is not much of a solution for the above reasons.
Right, the 32-bit engine the game launched with is the same 64-bit engine. At least you are confidently wrong.
you obviously have zero clue have game engine coding works.
That confidence. Still wrong, but man I gotta respect the hell out of that confidence.
I love how badly companies want to cut costs, but refuse to do so via remote work, because then that means they relinquish a chunk of control. Just goes to show you companies care more about controlling their employees than they do increasing profits, lowering expenses, and having a happier, healthier, and more productive workforce over all. No, I’m not going to debate here: yes, there are outliers to remote work, but the data proves remote work delivers far more “pros” than it does “cons.”
The last time I held a full-time job showed me how miserable the 9-5 is, so I…
- Launched an online business and never looked back.
- Started investing into real estate and never looked back.
- Started investing into other businesses - especially w/ owners that lacked funding, but had/have a solid idea - and helped them grow a future for themselves and their families.
I left a full-time job and I have never been happier in my life.
Or they just want people to return to work. Just a thought. But please, you were grandstanding about ‘not working’.
Are those mutually exclusive?
Sound like you’re the one arguing in bad faith.