WoD leveling was some of the best solo play experience I had back then. That expansion would have been better if the devs delivered better content to go with it. Unfortunately there was just too much tied into one new feature that it felt empty.
And a bunch of orcs wasnât the most exciting to fight against Iâm sorry. Dragons are just as âWarcraftâ as orcs lol.
Yes and no. I havenât done ANY of the DF raids. But I loved the raids in WoD. Iâm not saying the DF raids canât be good but nothing about the SL story was interesting to me and so DF has kind of followed the same. I think the dragon riding is cool but the Dracthyr story doesnât interest me at all.
Honestly, WoD had one of the best (if not the best) leveling experiences of any expansion the gameâs had, in my opinion.
There was a good balance of quests, actually beneficial zone upgrades, the way leveling improved your abilities made you actually feel like you were getting stronger, you could have your hearth anywhere because the garrison hearthstone got you back to your questing continent, a good mix of quests, bonus objectives, and treasures to level up, etc.
I agree with you OP. Apart from some bad decisions (the ending, mainly), I enjoyed WoD immensely, and to this day it stands as my second favorite expansion, with BfA being the first, for pretty much the same reasons: it felt like Warcraft.
I never really understood those complains about âitâs a raiderâs expansionâ. I never raid and I had unending content to do, never had a moment of boredom.
Alas, those marvelous days are over, and those who enjoy that kind of style are basically no longer the target audience. The sooner you accept that, the sooner youâll be able to enjoy whatâs left of the game.
When I have the itch of playing Warcraft again, I just launch Classic Era and have really fun adventures.
I liked it because it was alternate timeline and had no effect on our timeline. Garrosh creating the Iron Horde and linking it to our timeline was reason enough to go to au draenor, but the fact that it was au draenor and not our draenor meant we could go hog wild with killing big names and changing stuff, because we didnât have to worry about time travel shennanigans screwing up our timeline. Because believe me, Blizzard could never do a time travel expansion within our timeline that didnât create a whole mess of inconsistencies and paradoxes.
The only thing I didnât like was the direction they went with demon lore, saying that their Archimonde was our Archimonde, and that the Twisting Nether exists outside of timeline stuff. Because that is absolute horse manure and does cause inconsistencies.