Why this was successful

  1. Nobody cared that it was AU.
  2. This thing oozes Warcraft.
  3. Orcs being orcs. Demons being demons.
  4. Spikes for days.
  5. No magic superpowers. Plain muscle does the job.
  6. Some of the best music and direction the game cinemas have had.

Thematically this is the Warcraft we want.

25 Likes

i still enjoy leveling alts in WoD zones. Especially on horde. Frostfire ridge ending is a masterpiece.

14 Likes

I’m a fan of the ridge. But the real fun begins with the Laughing Skull Clan.

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WoD was probably the most hyped I’ve ever been for an expansion, next to WotLK.

It did not live up to the hype, unfortunately.

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Same. It had the most potential since Wrath.

But the end result was sadly the canary in the coal mine.

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WoD leveling was some of the best solo play experience I had back then. That expansion would have been better if the devs delivered better content to go with it. Unfortunately there was just too much tied into one new feature that it felt empty.

And a bunch of orcs wasn’t the most exciting to fight against I’m sorry. Dragons are just as “Warcraft” as orcs lol.

5 Likes

Yes and no. I haven’t done ANY of the DF raids. But I loved the raids in WoD. I’m not saying the DF raids can’t be good but nothing about the SL story was interesting to me and so DF has kind of followed the same. I think the dragon riding is cool but the Dracthyr story doesn’t interest me at all.

It does others. Just not me.

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Wod had too much uunga buunga energy for the modern day. It had to die.

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Wym?

People hated the AU stuff- I know I did.

I’d rather wished we went backwards in our own timeline to OUR Draenor.

Not some weird alternative-timeline retelling of it. None of it mattered at the end, because it wasn’t our Draenor.

WoD went no where other than giving us a recycled Gul’dan, only so they could kill him off again in Legion.

Yes, it’s Warcraft- but it’s not “our” Warcraft. It’s a weird alternative version of it, one that doesn’t follow the already-written lore.

Give us an alternative version of Lich King or something already WoW, I think that would go.much better since people actually remember it.

WoD, almost no one still around played Warcraft 1-2, which is what WoD is based off of.

2 Likes

Honestly, WoD had one of the best (if not the best) leveling experiences of any expansion the game’s had, in my opinion.

There was a good balance of quests, actually beneficial zone upgrades, the way leveling improved your abilities made you actually feel like you were getting stronger, you could have your hearth anywhere because the garrison hearthstone got you back to your questing continent, a good mix of quests, bonus objectives, and treasures to level up, etc.

Leveling in WoD was very fun.

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“times change”

thats it

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the selfie patch was the best patch ever

Can’t have that for everything.

Can’t have everything fel, can’t have everything spikes, can’t always be demons, can’t always be orcs.

Dragons are to warcraft as much as demons and orcs.

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Only thing I give Wod credit for was the leveling from (0 to 100. That is pretty much where the outdoor world died imho. Became instance or die after.

“wait, if it’s not time travel, what exactly is ‘time’s change’ supposed to mean?”

Thematically yes, but preferably handled better than WoD’s story.

2 Likes

I was super put off by so many pathing puzzles and pathfinder. It was cool to make a garrison, but it kept players out of the city hubs.

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I agree with you OP. Apart from some bad decisions (the ending, mainly), I enjoyed WoD immensely, and to this day it stands as my second favorite expansion, with BfA being the first, for pretty much the same reasons: it felt like Warcraft.
I never really understood those complains about “it’s a raider’s expansion”. I never raid and I had unending content to do, never had a moment of boredom.

Alas, those marvelous days are over, and those who enjoy that kind of style are basically no longer the target audience. The sooner you accept that, the sooner you’ll be able to enjoy what’s left of the game.

When I have the itch of playing Warcraft again, I just launch Classic Era and have really fun adventures.

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WoD had so much potential, but failed to be updated.

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I liked it because it was alternate timeline and had no effect on our timeline. Garrosh creating the Iron Horde and linking it to our timeline was reason enough to go to au draenor, but the fact that it was au draenor and not our draenor meant we could go hog wild with killing big names and changing stuff, because we didn’t have to worry about time travel shennanigans screwing up our timeline. Because believe me, Blizzard could never do a time travel expansion within our timeline that didn’t create a whole mess of inconsistencies and paradoxes.

The only thing I didn’t like was the direction they went with demon lore, saying that their Archimonde was our Archimonde, and that the Twisting Nether exists outside of timeline stuff. Because that is absolute horse manure and does cause inconsistencies.

2 Likes