Why The Rush Blizzard?

WoW Classic has been out for 72 days.

People say it takes around 10 days /played to hit max level.

240 hours / 72 days = 3.333…

You think everyone has been playing for at least 3 hours and 20 minutes every day since Classic’s release?

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and your other posts weren’t direct replies

The reply button is the only button I’m hitting. See? Doesn’t show the little drop down, some of your posts towards me don’t either.

Don’t blame this on me.

No. The Heartseeker players have been trying to steal players away from Herod and other servers because they screwed up and transfered instead of having patience and staying put. I’m preserving our healthy community that Heartseeker is trying to leech off of.

I also provide players who realize they made a mistake and want to reroll the honest way a head start. This is unselfish on my part and I’ve seen other players here do the same.

Regardless, I’m not that other guy, ok solved

I’m saying that by the time phase 2 hits if you aren’t 60 and haven’t gotten a decent dungeon set and run a couple MC/Ony’s it’s not because you didn’t have enough time.

At this point it’s your own fault for not prioritizing what you wanted to do in classic and there’s no reason to hold everyone back just for a handful of people who didn’t want to level.

That 10 days to level 60 is assuming you intentionally leveled slowly for whatever reason. A much more reasonable number given the tools/knowledge available might be 6-7 days.

For the record there is no faction imbalance issue on Herod. There are so many players on Herod that there are alliance everywhere. I have been killed and camped by Alliance hit squads many times. We have good Alliance players on Herod if anyone wants to come here I encourage them.

How many hours a day do you expect people to spend in Classic?

We’re pointing out that many people haven’t had enough time to hit max level.

3 hours and 20 minutes every day since Classic’s release seems reasonable to you?

Not only that, that is time spent leveling only. No fun, just leveling. That’s not the way this game was intended bro

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And i disagree. First the 10 days to level 60 is way too high, a much more reasonable number would be 6-7. Which at ~3.5 hours a day should have gotten you to 60 by the time DM released.

And yes ~3-4 hours a day for a couple months for a hobby you are enthusiastic about is entirely reasonable.

Well hold on now, this is assuming that character is intently speed leveling to get to 60. No focus on professions, or world pvp.

I can see why we disagree if you think 3+ hours every day is a reasonable expectation for players.

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Ok…

Sure it does. If you push the content out faster, some people will end up quitting faster (which has an impact on the game as a whole).

On second thought, maybe that’s a good thing. They can go back to retail and zoom away.

I don’t even know what a mythic+ is but you seem to know a lot about it so you can always skip back over to bfa.

As many as they like?

Okay? There’s also far more players at level 60 now than at the same point in Vanilla.

Nah, it’s okay. You can still do Scarlet Monastery when the next phase releases buddy. The content phases are irrelevant to you.

Right that’s my point, if you didn’t want to hit level 60 that’s on you. Not how much time you had to do so.

For a hobby you are enthusiastic about it is entirely reasonable for a couple months, that’s no more than average amount of TV watched daily.

If people are watching 3+ hours of TV daily… I don’t know what to say.

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uuuh they aren’t because that affects everyone

What, you don’t turn TV watching into a part time job? lol

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