Explosive Shot, Serpent Sting, Black Arrow, Wildfire Bomb. Add in passive effects like Lock and Load and Trap Mastery, something to encourage multidotting to give it a different gameplay style, and a unique spec cooldown for once and you have yourself a very different spec. It would actually be more thematically distinct than the current Survival which relies on several iconic BM mainstays.
I want a physical damage melee Mage spec. I think it fits. Where’s my spec, Blizzard? It must be valid because I said so.
And Survival has thoroughly proven that there are not enough players who like that particular fantasy to justify an entire spec dedicated to them.
https://i.imgur.com/kBVr5Uc.png
This is the actual manual page of Hunters from 2004. Ranged, ranged, ranged. That’s all it goes on about when it talks about Hunters in combat. There are melee abilities, but they only existed as a compensation for the minimum range that existed at the time; likely part of a naive attempt to balance Hunters. Melee was never intended as an alternative playstyle to ranged. It got phased out of the class because as the game evolved further the melee mechanics were not only unneeded but actively conflicted with the identity and playstyle of Hunters.
Melee was not “balanced poorly” in classic WoW. It was balanced exactly how they intended it to be balanced: always worse than ranged. Because sticking to melee was never ever a real goal that the developers had for the class. The whole point was that Hunters could be countered by getting them stuck in melee range. If melee were as strong as ranged then it would completely defeat that purpose.
No, I just focused on the part where you think there should be an option for SV to be petless. Because you’re wrong on that. Thinking pets are OK does not fix that. Besides, you’re clearly not fine with them if you think you should be able to play without them.
Cool story. It’s a bad guess. The fact still stands: Hunters used to be all ranged so there are very few people in the class open to playing a melee spec. All the people who liked melee went to play something else, and there’s little to no reason for them to reroll to Hunter to play melee. As for new players: it will always be hard for SV to appeal to people when it’s up against the only two specs in the game that use a ranged weapon.
Here’s Blizzard deretmining it:
https://i.imgur.com/kBVr5Uc.png
Here’s what it looks like without the ranged weapon and the pet:
https://i.imgur.com/b2en1Jd.png
And yes, some people do argue that Lone Wolf shouldn’t exist. If Lone Wolf is contentious on a ranged spec you can guarantee the melee spec having it is far and away beyond tolerance.
I’ll say to you what I said to Axeperson who made the same argument. They didn’t balance it poorly. They balanced it exactly to their intention: always worse than ranged. Melee was never at any point until Legion intended to be a valid Hunter playstyle alternative to ranged. The entire point was for melee to be weaker. Making it just as strong or stronger would utterly defeat the purpose of the class according to classic design.
EDIT: Damn, Dawnspirit beat me to it.