Why isn't voice chat enabled by default?

If they force me into a voice chat I don’t want, then yes, I will just assume Blizzards completely gone mad, and I don’t feel like supporting them anymore.

If you want to voice chat, use a third party system or opt into it, don’t force people into it.

OP is trolling you.

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Do you really think it’s that bad that you might hear someone on the internet for like 5 seconds before you turn it off and then never hear anyone ever again because you opted out?

Yes, because I shouldn’t be forced to hear them for even one second.

Forced is a harsh word. It’s simply a suggestion if it defaults to on; and, getting back to the point of the post here, it’s prohibitively inconvenient to use currently and voice chat for random instances will never catch on if it’s default off.

You can call it harsh, but that’s literally want you want.

You want people to be forced to listen to people and forced to have to turn it off.

Because you find it tiring to opt in, you feel you should force others instead to have to spend the effort to opt out.

So, yes. Forced is very appropriate.

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Those 5 seconds is enough to scar someone forever depending on what they hear.

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I asked why it’s it own process if it is in a negligible amount, you said that’s how the API works. How does it work exactly? can you explain in your words? Why is it better then being part of the game? why is it a separate process? why it MUST be on all the time?

Also curious question, what you know about my experience exactly? I simply want this off, theirs no option for disabling it, and it’s negatively affecting my experience. Going back to the talking heads dialogue box, it was annoying and pointless in my opinion. And i prefer to turn it off, and guess what? we do have the option to turn it off, but it’s not Blizzard who offered that option. Blizzard could’ve implemented the voice chat better with the disable option, along making the voice proxy, part of the actual game process.

My game runs decent enough already on med-high settings, but i rather again use that 1% performance to make the game run better. and for a lot of people who doesn’t have decent computers, that 1% can be the difference maker.

Also i noticed you skipped over my first paragraph in your reply. Just figured i want to point that out.

The way it works right now is that you need to connect to the voice server every time you want to engage in voice chat. Not just you, but everyone. That basically renders it useless because, again, even I don’t want to do that every time.

I could even meet you guys halfway, have it opt-in, but once you opt-in, it stays ON.

Ideally to me:

  • Auto-connect to voice server.
  • People who want to voice chat can do so.
  • People who don’t want to hear it can deafen it. It stays deafened forever. It’s easy, done once, the end.

*points to the sign “Don’t Feed The Trolls.”

Everyone here should stop feeding the Troll known as Tammya. It doesn’t understand the words that we are saying and refuses to see why we all don’t want this in the first place. So lets leave it alone and let the Troll seethe on why it is not getting their way. By attempting to explain to this Troll why Voice chat enabled by default is not a good thing to have is just not good for anyone’s mental health at this time.

I shall sacrificial myself to let everyone else escape.

cough cough

Hey Tammya! did you know that someone got murdered because of the toxicity you want to enable by default?

Everyone Run I have bought us time!

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Report her original post for trolling and maybe too report her for trolling in a ticket. GMs could maybe give her a ban, but I bet she has other characters she would troll on and she changes it up so she can’t be identified. Also she’s on MG so explains a lot about her trolling. I bet she trolls roleplayers too.

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It’s a separate process because that’s just how the API they chose works. There’s not a whole lot of difference between separate processes and separate threads that are packed into the same program. Separate process is arguably better, because it’s isolated from the game. It isn’t going to make the game crash if the voice service crashes etc. It’s more robust. That’s one of the reasons why Google Chrome uses a multiprocess architecture. If a website causes a crash, your entire browser doesn’t crash. Only that page.

Do you mean there’s an addon to “disable” it? “Disabling” here means just hiding it, and by the logic of various responses in here, visually and audibly invisible isn’t the same as disabled, because negligible resources matter.

I can safely say that it isn’t going to make a difference. Also, to me, 1% of my processing power is significant. I don’t mean 1% here. I said less than. Less than 1%.

The part where I bulleted the different concerns that go into developing features visible in the UI is meant to be a reply to that too.

I should also point out, in light of new information that came up while searching how to disable the voice chat, addon or something, the previous version of voice chat on Wow has the option, literally above the options, has the option to disable or enable voice chat.
(This video was made in WoD, I.E, no longer relevant to disable the new voice chat, just something to show you what the old version has that the new one doesn’t.)

That’s not “disabling” it. I agree that it’s disabling it, but the other people in here don’t. That’s just turning it off. The service for it would still be loaded and idle.

Yes. Their first concern should be the privacy of their customers.

And it is. I’m telling you that there’s nearly no possible way to activate your mic from a “bug”, transmit your voice to the servers and then that data being published without your consent.

Well my question, Was Voice proxy program always been in WoW?

Cause i never seen it during Legion. I know Voice chat was implemented during Vanilla or TBC, i don’t know when exactly. But i never seen such a program. i wonder if you have and have some sort of evidence that it did existed. Pre 7.3.5 preferably.

I should also point out that the video was made in Wod (my mistake), I.E, no longer relevant to disable the new voice chat, just something to show you what the old version has that the new one doesn’t. Mid 2016.

You can’t guarantee that. You do not work for Blizzard. You have no access to the code. You don’t know the infrastructure or security behind it. You’re acting on blind trust where it isn’t earned.

There were over 1200 data breaches last year. Some of them among servers that were thought to be the most secure in the world. The only things any individual has left of their private identity is their genetic signature, voice and their image. And that is going away. Why should we give it blindly?

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Run away, run away!

Right. How many did we lose?

Three, sir. Three. And we’d better not risk another frontal assault. That rabbit’s dynamite.

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The bait didn’t work as well as I had hoped.

Those that have ignored the warnings are on their own now. we have to look after the others now…

Go…GO

There is nothing more we can do.

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