If Blizz had said RDF would be included with ICC, there would have been a much smaller outcry. But they said they had no plans to include it at all in Wrath Classic.
And it’s not really a good comparison anyway to say it had to mirror original. They released plenty of systems early. In fact…every system early, except RDF. And in 2008 we didn’t know any better. We didn’t know what we were missing before RDF was added. In Classic we did. It could have been included with release, or at the latest with Ulduar, rather than those horrible Mythic dungeons that are a toxic, gatekeeping disaster.
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Protocols are insanely easy lol
once Season of ‘Already Discovered’ gets to 60 & people min max it for a month it will probably die.
The hardcore fad really died quickly, thanks to the streamers
once microsoft-blizz gets desperate enough for cash they will probably offer a half hearted tbc/ wrath option after milking Vanilla for 4+ years
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the reason is because they make millions on boosts & upgrades before doing the next expansion
in the old days you would have to pay 50 bucks to upgrade your account & play the next
Literally the only issue with Cata was 12 months of Dragon Soul, apart from that it was a very good expansion, not sure why you think other wise.
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its sad how wotlk era players lost the faith and the winner is CATACLYSM, omg. I can go back to retail when the new expansion arrives and this dragon themed shet ends. But i’m not touching cataclysm again.
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I’m sure Blizzard is real broken up you’re buying the latest Retail expansion and paying your monthly sub to play that rather than paying the same monthly sub to play Cata.
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people are bored of wotlk as it is, and classic era died off again as soon as there is any other new content to do.
It’s not worth the resources for the 40-50 people across all servers who would want to clear ulduar and ICC for the 200th time.
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Yeah RDF really hit the nail in the coffin for wrath, it just became toxic pugs needing on all loot and kicking people, on top of silent retail gamers rush rush rushing through content.
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No one did Heroics for gear once RDF was added…other than the three ICC dungeons. You did them for Emblems. There was no such thing as ninja looting gear.
Doing Heroics with RDF in original Wrath was an incredibly relaxing, chill experience. People who actually played back then would know that.
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Because not everyone enjoys what you enjoy … Who knew!?!
it’s so weird how no one talks, I am the only friendly chatty guy in group… most people don’t even say a word
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you clearly weren’t there, it was a bloodbath out in those early RDF streets. People exploited the thing so hard that Blizzard has had to continuously reign in people’s crappy behaviours
Gaslight someone else. Doesn’t work on me. These horror stories people claim about players holding groups hostage (which you couldn’t even do) are a lie. Like I said, people weren’t doing Heroics for gear when RDF hit. It was all about Emblems. No loot drama.
The easy Heroics meant people didn’t care about your spec, your gear. You just banged out the dungeon. It was great.
What you’re remembering (if not just completely making up this nonsense) was from Cata. Where, like Mythic Lite in Wrath Classic, the extra difficulty turned players incredibly toxic.
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I was literally there. You had tanks holding groups hostage refusing to move until they got kicked
Was so much of a problem the 15 minute debuff was added to people kicked.
People used to kick people constantly, for their server, their class, their gear, just for kicks. They had to add more votes required, then a CD, then a restriction if you vote to kick too often.
Almost immediately people complained about how it killed server communities, how bad people were, guilds would kick the 5th member right before the last boss of a heroic just so they couldn’t roll on the shard or gear or just because.
RDF came in with ICC with wrath, Cata wasn’t years after dude. These changes were added WHILE WRATH was current and only increased as people continued to behave like feral children.\
Don’t cite the magic to me witch, I was there when it was written
I remember someone here saying that they figured it was because the current team couldn’t figure out how to decouple Dungeon Finder from the three ICC dungeons; I’d put more money on that, tbh.
Fixed that for you.
I’ve grabbed a few items from ToC and the ICC dungeons, but that’s because raiding isn’t something I can mentally handle.
I said besides the ICC Heroics, which dropped 232 gear.
Because people have accepted the death of WOTLK and are quitting or moving on to Cata. What is there even left to preserve in WOTLKC?
- Raid logging
- Queuing up in RDF where no one talks
- Bots galore
- GDKPs galore
- WOW token
- Arena meta comps
- PuGs lumped together with Pre-mades in BGs
- Literally nothing to do in the overworld except getting green drake egg, white polar bear or time lost protodrake.
I used to know a good amount of players on my server that I could do stuff with but one by one almost all stopped playing the game, especially since SoD came out. New Years Eve which used to have like 20 or 30 people at the gate of SW was completely empty.
There’s even less of a demand for Wrath Era than TBC. No one wants to play it anymore since there’s no community for it both literally and spiritually. If playing WOTLK means joining a serious raiding guild and running GDKPs 4 times a week or rolling an alt to be competitive in PVP and join a PVP guild where I can smash bots and noobs, I’d rather play something else. The game has lost its soul and you can find old videos from a year ago full of optimism about WOTLK and can see the tonal shift post-Ulduar.
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Wrath is already dead and we have months left of ICC
Wrath era would be a total ghost town
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I would love to see your data points supporting the notion that only 2 or 4 people actually want Cata. I’ll wait right here while you gather that up!
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