Ground mount? We’re talking about short distances, right?
That’s not really the same thing. You don’t have two different modes for each Druid form. There isn’t “TBC cat form” and “Dragon Cat form” that have different mechanics.
Wait, so the dragon mounts from DF are either normal or fast? That seems lame.
It’s a bit too long, indeed.
I understood what you were saying, I even referenced as much in other replies; I’m just saying it doesn’t make sense. You can already switch between two different mounts with different flying methods with a single 1.5 sec. cast. The fact that those mounts would now be two different versions of the same mount is irrelevant.
You clearly didn’t understand what I was saying. I didn’t say they can’t have different IDs, I said that it would be functionally trivial to implement, and therefore wouldn’t need 5 sec. to execute.
You seem to be suggesting that the toggle needs the extra 5 sec. because it has to go through your entire list of mounts and swap them out every time you toggle.
That would incredibly inefficient and unnecessary because, as I explained in my previous post, it could be better accomplished by mounts simply storing both IDs, and adding branching logic to retrieve the correct ID based on a flag indicating the current flight mode. So the toggle spell would simply have to switch a single flag, which would take imperceptible fractions of a second, not 5 sec.
What I said above is slightly incorrect, because it’s not about the zone being Skyriding enabled, it’s about whether the player has Skyriding enabled. It works like this as I understand it (and I genuinely hope I’m wrong here): any mounts that are not Skyriding enabled are grounded if you have Skyriding enabled, even after you’ve unlocked steady flight. So even if a certain mount isn’t SR enabled, you can’t use it as a Static Flight mount if you have SR enabled at that time.
This is why this whole switching thing is a huge downgrade from what we have in game right now. Right now, we can switch instantly, just by using two different mounts, one regular mount and one DR mount. We won’t be able to do that in TWW, because when you switch flight types, all mounts are stuck at that type, and mounts that don’t have SR enabled are stuck on the ground.
Well it is true.
Why put such a long timer on that toggle? It is a friction point to modify behavior and it does punish players that like both modes of TBC normal flying and DR.
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If you understood what I was saying, I don’t know why you keep mentioning this. It is not the same as switching to another mount, it is referencing an ID via an aura that flags the mount as one ID or the other, Skyriding or not.
Adding bloat to the menus and your bars by making them distinct in your mount journal is the worse of two evils by far.
And I’m not saying it’s the reason for a five second cast time. I’ve already said I dislike the cast time. Multiple times. So while you say you’ve read and understood what I’ve said, you show a lack of evidence for having done so.
All my comment suggests is that the toggle existing at all is very likely due to something of this nature. I doubt the five second cast time is remotely required.
Granted, re-reading my initial post shows that I made an error, which I will highlight and fix now.
This was the original. I will change it to the following.
I think it’s more likely that the cast is an inelegant solution to a technical limitation
You are 100% correct, Daddy Blizz is indeed an ay-whole about real flying. I’m just glad that after I get through the Pathfinder spitegate I’ll hardly use it at all. I already use real flying 75% of the time, will probably switch to 85% with the rumored speed increase. ![]()
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TWW maps are truly designed with TBC normal flying in mind. Using DR on these small maps is a nightmare.
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I’m not saying the toggle isn’t necessary or that I don’t want a toggle (i actually like the idea of using the same mount for both); I’m saying the additional functionality needed to toggle them should only take fractions of a second not 5, making the 5 sec cast time a design decision and not because of technical limitations as you asserted.
You did, actually.
If they treated both kinds of flight equally I wouldn’t have any reason to complain. In fact, I was fine with grounded until max level before and wouldn’t mind too much if they went back to that model. What I do mind is allowing gliding from the start while restricting real flight. ![]()
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…I’m not even going to bother responding.
I fail to see the difference.
Cat form is a unique ID. Bear form is a unique ID. Both have different mechanics and can be switched to instantly.
In fact, all mounts, spells, forms etc are different ID’s.
If you want to get technical, our incarnation shapeshift is a different but upgraded version of cat and moonkin form with different abilities.
I just don’t think the argument of them having different ID’s holds ANY weight. Everything in wow runs off id’s.
Think of each form as a different mount. You can freely switch between them just like you will be able to switch between mounts in The War within.
The difference is which mode is active for flying mounts.
Druid forms do not have two separate modes with different mechanics. When you press “cat form” there is only 1 possible outcome because there aren’t two modes of cat form.
I’m not saying that this theory is correct, even though it’s plausible. I’m just defending the logic at play here.
Like I said though, we do have two separate modes with different mechanics. Incarnation: cat form is an upgraded form of cat form that functions differently. It can prowl in combat for starters, and until recently it even had a unique model.
Is this a talent choice? Forgive my unfamiliarity. If so, that would be the “toggle” between modes of cat form.
If it is a separate form in your spell book, think of them as two separate mounts.
Edit: looks to be a talent choice. So you can’t freely swap between Cat Form and Incarnation Cat form. You would have to first switch the talent node, like we will have to toggle flight forms to determine which “mode” a flying mount is set to.
I agree.
Have you been around in WoD? When they tried to get rid of flying? Ion’s hatred for TBC static flying has been well known for a decade now. We are still suffering from it because it is still locked behind path finding.
I did not play beyond WoD’s prepatch. Have the anniversary mount from the time, but remember very little.
However, in other posts I have explicitly said WoD’s philosophy was ill-conceived.
To suggest you’re still suffering from that philosophy is nothing short of a lie, though.
Path finding happened and people can’t use TBC flight till we have to go through all of the story and explore every zone to get a achievement. Dragonflight does not it is free to use day 1 hour 1 and minute 1 and second 1.