Why is Mythic Raid lockout so weird?

I just started playing WOW for the first time in Dragonflight, and have decided to start getting into Mythic Raids since my ilvl was high enough. So, I pugged with a group and defeated Eranog, but several people left shortly after and it was too late at night for others to continue on to The Primal Council. So the Raid group fell apart.

I still had some time so I wanted to try to join another group to defeat Primal Council for Vault progress, but found out that my Raid Lockout prevents me from joining any other Raid. Even if the group has also only defeated Eranog just like I have.

After this I did a little digging and found out that Mythic Raid lockouts work a little differently from the loot lockout from Normals and Heroics. For some reason Mythic raids have a few weird rules.

  1. The lockout has an ID shared with everyone who killed the first boss.
  2. You cannot join any group that has a different ID from the lockout you have.
  3. Any boss taken down with your lockout ID counts towards everyone else’s lockout with the same ID as well (If you kill Eranog and have to leave, but the group goes on to kill Council without you, you cannot get progress or drops from Council for the rest of the week).

THIS SUCKS! Nowhere does the game say that Mythic Raid lockouts act differently. Not to mention that I can join one in the group finder just the same as Normal and Heroic.

I’m screwed for Vault progress this week now, unless I lead a Raid this week with a different group, which will destroy the ability for anyone in my first group to take on Council as well. And if anyone in the 20 man Raid I was in tries the same before me, I’m screwed out of defeating Council for the week.

THIS IS A TERRIBLE SYSTEM! Why are there no warnings about this. Why is it even possible to use group finder for this. I had to find 2 year old posts to even figure out what the hell was going on with my lockout. Does Blizzard have any plans to fix this and make the lockout work the same as Normal and Heroic Raids?

25 Likes

Highest level of raiding has functioned like this for nearly 20 years, so probably not. No.

3 Likes

Its an outdated system that blizzard needs to look into. It’s slowly killing the raid scene.

38 Likes

Cause that 10 ilvl gear difference is op.

Naw previous poster was right it’s a stupid outdated system.

12 Likes

Its always been like that , its their way to keep pugs out otherwise progression guilds who are struggling with recruits would struggle more.

3 Likes

That may have been the case in the past, but they just started allowing cross-realm pugs for Mythic Raids. If the goal was to disincentivize pugs why would you make it easier to pug?

2 Likes

It’s a relic of an older game based on server specific content and much easier raiding that encourages people to stick around in a raid.

It has no place in the modern game.

9 Likes

It seems like getting trials and recruiting would be much easier without raid ID lockouts because you could actually get people to join.

It would also help people on the bench be able to pug some kills so they aren’t sacrificing their lockout every week for nothing.

4 Likes

Actually that was for players who didn’t want to change servers to join a mythic guild to raid with , if I am not mistaken.

But yes it is an old system and the game has changed around it a lot including ppl . :grin:

Honestly… i think it is because mythic raiders are still the only group that buys server transfers regularly.

I don’t buy the whole " we want realms to feel like communities " that ship sailed at the end of tbc.

4 Likes

Because Ion Hazzikostas, unfortunately.

5 Likes

I think it’s to prevent selling lockouts right?

Not that sells don’t happen anyway but…

On heroic you take 20 people and clear 7/8 up to Raszageth right. Now each of these 20 people could sell a Raszageth lockout. That’s 20 potential rasz kills in one week.

On mythic, you take 20 people and you clear 7/8 up to Raszageth. All those 20 share 1 lockout, so you only have 1 potential rasz to sell.

5 Likes

The whole mythic lock thing is pretty stupid, basically after world first stuff ends it should be opened up.

6 Likes

I understand it could be frustrating for a new player to learn the hard way but you have to understand this game is nearly 20 years old.

Raid lock out used to be like that for normal in Vanilla and TBC, normal and heroic in WotLK, 10 and 20men used to share raid ID lol. I know people will hate me for it, but wow is composed of 2 different game. You have the instant gratification that is Normal and Heroic raiding and the actual difficulty that is Mythic. Mythic raiding is home of the players who raid for accolades and bragging right. I’ve never been CE and I play since late 2004.

I started mythic prog in Shadowland and trust me I’ve never Raider mythic for loot, my M+ vaults rewards are better than mythic kills but I still do it for the accolades. Why would you wanna go through that pain in a pug anyway ? Your Mythic raid vault will be a 415 ilvl with a low chance at a 421 ring or trinkets why don’t you just do 2 20s instead that’s a better reward. Even crafted gear would be better than the first 2 mythic kills and vault from a +18 would be 418 aswell.

I understand that the first 2 are loots pinatas and pugs call easily kill them but after that, terros is the pugs killer.

1 Like

Participation in Mythic is really no different than it has ever been, per capita wise of total raiders.

You have 2 other modes you can group hop until you get carried, the highest mode requires teamwork anyway, and random pugs will only ever be able to do the bosses they can brute force that people learned with their guild.

2 Likes

A mythic team can only sell 1 lockout with the current system.

Removing the system would allow them to sell 20 lockouts.

Trying to think of a way to prevent that while also allowing people to swap pug groups.

Can’t really think of a way.

2 Likes

The game basically gives no information about anything.

1 Like

Simple solution. Don’t pug Mythic. Find a guild and/or raid team.

With that mindest we still had no cross faction, no LFG, no M+. Stupid opinion and Mythic ID should be same as Heroic. Tired of the gatekeeping of Mythic raiding. It needs to be free and also crossrealm day 1.

1 Like

Why ?

As a level 10, you obviously don’t really do Mythic anyway, this doesn’t impact you.

It’s not gatekept. You can form a team and head in there same as everyone.