A small turn based game like Hearthstone is fine for mobile. So would a pokemon go-like pet battle app.
But if they tried to convert WoW it would be awful.
Phones are a junk platform for gaming mostly, small terrible screens, and awful interfaces. Trying to run WoW on a phone would be catastrophically bad. Because they’d have to screw over players coming in on gaming rigs and degrade the game quality to allow for phone users to compete.
I would have no objection to them also developing a mobile game. But what I see is that they have essentially abandoned support of this game since the beginning of the beta, turning out a half-finished product with less content than Legion started with.
I’m not saying its bad, but a lot of mobile “freemium” games are just casino slots. It preys on addiction. Check out summoners war and how much people have spent on that game. Top players have spent unsettling amounts on it, but if you have the money I guess its okay. I also know people who have trouble pay check to pay check who fall to the addiction. Personally I only spent 3k on the game but I’m glad I quit, I should have a long time ago. This is also only my version of it. My addiction may not be the same as others.
The problem, for me, was them taking “talented” people from said game to work on said product for a phone game when in fact a couple of games under Blizzard are straight horrible. And its not just the expansion, its the open world stuff many have been providing Devs with ideas to incorporate into WoW’s open world. There have been Ideas many agreed to that sounded AMAZING but have been ignored because of what the Devs want. Similar to, you know, how they ask for Feedback from the BFA Alpha and Beta and they continued with what they wanted rather then fixing the major issues many agreed to. I don’t have a problem venturing outside of PC gaming, but before you pull out “Talented” people fix the issues with other games. Looks embarrassing.
Most mobile games are either pay to win, or pay to advance quickly. In pay to win games, the best gear comes from $$$ and not playing the game. If not gear, you might be able to buy limited use items that make the next few matches easier.
In pay to advance quickly games, you will simply have to wait or pay money to advance. In Clash of Clans, if all of your builders are upgrading a building, you will not be able to upgrade anything else until they finish. And at higher levels, an upgrade can take 14 days. Or in the same game in your second base, which uses different loot rules as the first, once you’ve won 3 games in a day you simply won’t get any more rewards unless you wait 21 hours or pay a little bit of money.
With Diablo Immortal, Blizzard probably won’t go the pay to win route. But that means we’d get the pay to advance quickly route. Imagine playing D3, and after getting one orange drop, you wouldn’t see another until the next day. Or that you were only allowed loot from a greater rift once a day at lower levels, and once every 3 days at higher levels. Because that’s the reality of mobile games.
Many PC gamers have (unjustifiably) felt like Blizzard’s only child. All of Mama Blizzard’s attention has been on them, they are the center of her world. Now, we’ve got a little sister in the form of Blizzard’s mobile games, and they’re jealous that some of the attention has been taken away from them.
It is more of the history of mobile that concerns people and blizz not exactly having a good track record with its fanbase right now. People right now feel like the quality and attention to detail for the rest of their games are being sacrificed for their new desire to enter the mobile market. Hence why it was concerning when one of the devs said that some of their best people are working on mobile.
Additionally the mobile market and quality games just are not a thing, maybe 1 or 2 but generally you enter the mobile market to turn out crap that for some reason a percent of people spend tons of money on, quality is just not a thing in the mobile market generally speaking. This creates a bit of a concern that people start to see blizz entering a market not known for quality and that in turn makes people think that blizz begin to slip on all of their games or begin instituting similar greed oriented practices.
It would be a bit different I think if people had the faith in blizz like they use to but right now that is just not the case. People really do not have faith in a lot of the gaming world right now, except for maybe some indie publishers and CD Projekt Red. I mean CDPR gave away free DLC post launch for The Witcher 3, that is typically not heard of from Triple A devs this day and age.
My biggest concern about all that is that I could have sworn they mentioned using their best developers for it. I think that is what they said? If I am wrong let me know but, I am sure they said something like that. If that is the case, does that mean games like WoW, Diablo, Overwatch etc. will get the short end of the stick with developers who are new or aren’t as talented? That’s where my concerns lie.
Are any of those games actually good or are they just different variations of getting you to spend $59.95 on 1000 whatever to buy experience buffs, tokens and what not? That’s pretty much mobile gaming. It long tedious grind - where if you pay money you can bypass it.
It’s really nice to see that spill into AAA games where they are balanced around a grind and having a shop with a “time savers” tab.
I believe it was SOME of the their best developers. Still it is concerning when the quality of things like WoW are in such an awful state. To make those comments knowing that one of your franchises is on fire, well its just stupid. And honestly he could have just misspoken but that is the problem with Blizz, they are terrible with communication and PR.
It sounds like you think PCs are going away in 3-5 years tops. If that is true, the ignorance emanating from this post is nothing short of shocking.
Phones and tablets have come a long way, but there is a considerable amount of things they obviously still can’t do, and probably won’t ever do.
Try to picture yourself writing a history report on your phone. Even if the hardware is perfectly capable, which it already is, it will be an incredible pain.
Try to picture yourself binging a Netflix show on the coutch holding up your phone.
Try to picture yourself creating a 3D game model with nothing but your phone or tablet.
The list goes on.
Maybe in the future we will have more ways to dock your phone to a 27 inch screen with keyboard and mouse, fulfilling the fantasy you have laid out for us to contemplate, but that would be a transition that will take more than just 4 years. (*Provided that the hardware happens to be perfectly capable of playing AAA titles that are current for that time).
Also, if that were to be realized, the industry would have already shifted into that direction. Microsoft and Apple aren’t going anywhere, even if the giant PC boxes are no longer viable in the market.
Because blizzard has pretty much been making pc games their whole career and they’re reallocating resources to build games most of us don’t want to play
Why I dislike mobile games…they trade in more traditional money making for sleazy in app game purchases.
A tale of 2 games, same franchise to show this. Plants versus zombies 1. Loved this game. It was a 1 time buy for the game. With 1 and only 1 added in app buy for money. To speed up some things. The game itself…had all items in it to unlock. And if you didn’t want to buy that money, you could make it in game in a timely manner. Hours of play on this, loved the game.
Plants versus zombies 2. This is when I hated pop cap. this is when I saw the evils of selling your soul to EA games… No up front cost. It was “free”. No real unlocks. Many plants were cash buys. Plants you needed to win the game levels. Some I called even core plants from the PvZ 1.
I was bored one day about 2 years back. Sought the answer to the question of how much to get all money plants (no gem ones). I stopped at $100 on the piece of paper I was adding up stuff. As I said wtf is this crap. This was not a $100 game.
Mobile games have this seedy side to them. Most, not all. 2k to their credit did bring xcom to mobile. They charged their like $25+? upfront, no in app purchases and a decent port of the PC based xcoms.
Too few mobile do this. They bank on what I have called “its jsut $2” money making. they sell a gimped game where its not complete unless you keep feeding it money, I prefer to jsut spend that say $50 upfront. Not be nickel and dimed. And the game needs to be worthy of the buy. Many mobile games lack here.
My wife is under this crap. Her “its jsut $2” if total’d up is like $50+ easy in apps buys. For a game not even worth it imo. Her time and her money (well its my account since she doesn’t make here own apple account…and as many married men learn in time your money is also hers lol…).
What have those other companies got to do with Blizz? EA does loot boxes so by your logic you may as well ask what would be wrong with Blizzard putting them in WoW seeing as others do it.
Mobile is dumb dumb dumb. Like you. Being able to access pet battles would be acceptable.