Why is Convoke not being addressed?

My arena partner was just hit for a 23k full moon and was killed in 2 globals, 2 seconds of the druid coming out of stealth. I was then hit for a 15.8k Starsurge and then a 13k Starsurge. What is this even? We both died in under 5 seconds.

I had another game where I was hit for a 17k full moon then a 13k starsurge. 2 hits. No sunfire or moonfire damage. No starfall damage. Just two hits. I get its a channeled cast, but the damage is instant. It’s happening in literally a second, out of stealth. It takes a second for my pet to even be recalled and go outfor a stun. This is crazy. How was this not addressed on tuesday? This is insane.

Edit…

Just did another game… This just happened… what the hell… I literally harpooned to him to kick it in the first .7s. The kick landed and stopped Convoke. I died at .7s. I should have just instantly turtled. I thought I could kick it. So stupid.

.7s @ 81% - xxx-Illidan Starsurge hit You 12,908 Astral. (308 Absorbed) (Critical)
.5s @ 34% - xxx-Illidan Moonfire damaged You 431 Arcane.
.4s @ 33% - xxx-Illidan Wrath hit You 3,010 Nature. (Critical)
.1s @ 22% - xxx-Illidan Starsurge hit You 6,093 Astral. (369 Overkill)

Let me repeat… I kicked convoke and still died. I have screenshots for proof.

Fix this already.

Edit 2: …

Why has this not been hot fixed?

Just fought a match with 2 boomkins. This is actually hilarious. My pet instantly died as I sent it in to stun… TO STOP THE CONVOKE. lol. I actually died as it was moving to the target.

xxx-Stormrage Moonfire hit Ted 512 Arcane.
xxx-Stormrage Starsurge hit Ted 11,627 Astral. (Critical)
xxx-Stormrage Moonfire damaged Ted 479 Arcane.
xxx-Stormrage Starfall hit Ted 324 Astral. (Critical)
xxx-Stormrage Starsurge hit Ted 7,302 Astral. (5,805 Overkill) (Critical)

That means I’m popping turtle to summon a new one and the match just started. lol. what is this even. holy hell remove this garbage.

edit 2: Just so we are clear, here a screenshot of one of the instances I mentioned. I came out of stealth to stop the rogue that opened on my priest and died in .5s.

To survive this, I would have had to instantly turtle the second I saw convoke. Given that it’s a 2 minute ability, it sucks to waste a huge CD instantly. I have tried to stun the druid with my pet, but in multiple cases, my pet actually dies as its moving to the druid to stun them. Since Convoke target at random, it’s almost a waste to use sac… not that it matters because my pet is usually dead by that point.

Can’t even make this up.

Edit 3:

One more screenshot for ya guys, since some people keep claiming this is SOOOO rare. Yea. It’s not. 20.7k full moon…

Imgur

In this instance, the boomi is hitting 4 targets. Me, my pet, the ret, and my healer. My pet died, I turtled, the ret bubbled, and my priest was sitting on the box but was tossing out some heals. We honestly thought with it hitting 4 targets we would be okay to react. Well, that just isn’t the case. The boomi was out of range of kicks and rather then die again… I turtled.

20k hits shouldn’t be a thing no matter what you do for setup.

Edit 4:

Decided to go ahead and report this as a bug. Full Moon is not in the tool tip and the New Moon talent does not need to be selected for it to proc Full Moon.

Edit 5:

More games. More deaths.

.2s from 99% to dead. POINT TWO SECONDS! AHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHHH

lol. You just can’t make this stuff up.

Imgur

196 Likes

In before you get told how you could have countered it

158 Likes

Stuns are hard. :stuck_out_tongue_closed_eyes:

18 Likes

Not as hard as admitting something is broken, don’t worry about it though, it’s next

138 Likes

I agree, nerf marskman.

80 Likes

Why does marks need a nerf?

2 Likes

Setting up damage is hard.

10 Likes

Convoke vs rapid fire, fastest draw wins.

Saloon shootout style.

23 Likes

You can 100-0 in a global with double-tap. Should we then nerf double-tap or aimed shot to the ground because of that?

24 Likes

Funny you say that because both those abilities have been nerfed!

33 Likes

Blizz already nerfed that.

17 Likes

Lies, its apparently a god tier one hit ko on a 12 second cooldown.

Or was that rogues… :thinking:

2 Likes

It needs to get tuned down. I’m fine with burst, but this is just insane…

49 Likes

i chose night fae for the mog. they can TO THE GROUND, BABY that spell and i dont give a care.

They were nerfed. Doesn’t happen anymore. While I don’t play mm, their damage is MUCH more predictable and they at least have to… cast something. Convoke can kill you in the first .4s of the channel.

14 Likes

I feel like they’ve nerfed most stuff that can kill you in a stun

Could be time for another

Oh I can link silliness too!

https://youtu.be/SKMFl80hKTA

8 Likes

i’ve only done one bg since i started threads on this toon and didn’t think to use it. guess i won’t now. if it’s one shotting people i hope it gets nerfed.

2 Likes

Congratulations, you linked a video about pre-nerf hunters. Blizz already nerfed them, come up with something new.

80 Likes

Ok, convoke has a chance to use full moon.

Its usually middle or end of the convoke, it you get one, 8 abilities from your current form, 4 from not your current form.

Someone’s fibbing about how fast it killed them.

4 Likes