Why is convenience and quick game-play better?

Bingo! That’s what I am saying. If you don’t want some super automated LFG tool, the best option is for Blizzard to provide tools that make it less desirable, ideally by providing a decent ingame tool. And you’d be surprised at what ‘the best’ a 3rd party tool would accomplish.

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The problem is that Blizzard (and most of the community) doesn’t want this to be in game. At all.

No, I’m remarkably cognizant of exactly the limitations of the API sandbox. i.e. There is no way to get information into it while the game is running, if that information wasn’t there at launch.

So your addon’s best result is spitting out a list of character names to invite.

Found one.

Because different strokes.

You may enjoy spending 5 hours doing something that someone else might consider tedious and repetitive. Some people want to do lots and move on quickly and keep going. Others enjoy things taking a little longer and being able to “savor” it.

What I find funny is how people have to constantly bash each other for enjoying different things; like the person who responded first in this post calling people “entitled” instead of realizing that some people want a game to function in ways differently than he/she does.

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I don’t understand ppl that want QoL come to classic and try to add more like current WoW. Stay in the current WoW.

Well time will tell. I’m waiting for some yahoo to come pick up their package so I’m stuck here rambling about whatever. Thanks for the convo.

Couldn’t agree more. In a video game, instant gratification and delayed gratification are both methods to keep you playing. Neither is superior and pretty much everybody will prefer a different spot in the balance between the two.

BTW have a look at this addon: https://www.wowinterface.com/downloads/info25056-ClassicLFG.html

The specific thing the author isn’t going to include, is automatic matching. It’s basically posting “LF1M Deadmines” but in an easy to use and peruse interface. That sort of thing, I have no significant complaints about. Because users see and select their party, same as if you were reading Trade chat.

In reading this thread it occurred to me that many people think classic is being made for everyone, it isn’t. It is coming back to satisfy the wants of a large group of fans. These fans already know about the long travel time, boats, running to places, meeting stones and they are ok with that.
On the journey they will meet new people, make friends, find guilds, and be valued as whoever their character is. Not everyone will raid, not everyone will do professions, be rich, be poor, whatever. When they are standing in Ironforge and some character comes by wearing top tier, bis, shiny shiny gear, they are also not going to be jealous, they know whoever is wearing that has earned it.
In classic its ok, to play the game your way.
If you are worried about getting groups, be smart, get ye to the meeting stone, help summon the rest of the group, collect your flightpaths, be nice, its not like only you have to live in this “dang, this is taking time” world, everyone else does too.
Wave at people as you are running along, they may just wave back.

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I agree. I think you and I are on the same page. Where we differ most is:

  • I think an ingame tool unifies the community.
  • I think a 3rd party tool, addon or otherwise, potentially divides the community.
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Like I said, it depends on the implementation of the tool. Anything that lowers the requirement for people to communicate, reduces the community.

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Actually, Classic is being made “for everyone”. What it isn’t doing is catering to attitudes that are prevalent in Retail vs what we thought in Vanilla. Everyone is open to playing, but they aren’t going to tailor the game for modern audiences.

FYI, that’s not a thing, in Vanilla.

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If it’s quick and painless for you, it becomes quick and painless for everyone else. Which basically means that competitively, nothing changes since it’s not going to make things easier just for you, but for everyone else also.

I wonder if those folks that OP’s talking about understand that making the game easier for yourself will devalue accomplishments for everyone, thus making the game feel “shallow”, “souless” or another one people keep complaining about lately, “meaningless”.

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hehe meeting stones summoning… not gonna be a thing unless a warlock is by the meeting stone with other party members lol.

Then don’t play MMOs. That’s one thing I never understood about Blizzard. They caved and started making WoW to appease people that don’t like WoW.

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Why does a MMO have to be slow and grindy just because you like playing that way?

The all don’t have to be but… some can be.

And looky here we got:

  • Retail WoW (fun ezpz fast).
  • Classic Wow (fun ez-not-so-pz slow).

Seems cool to me.

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Stop editing! It’s like watching a movie on your post! =p

Making it dance man.

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Nah. You should’ve seen one of my posts in another forum. That thing has like 10 edit marks because I just kept not liking how I wrote the reply sounded.